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So is there loot in as much as certain dinosaurs drop rare components that you can use to make rare weapon upgrades?
Do you mean higher difficulty as in the future mission difficulty setting on the roadmap? If so I can't go into details on that just yet.
In a different thread it was mentioned and i quote "The difficulty will be adjustable for each mission".
Which leads me to the question on whether or not it'll be possible to beat the Higher/Highest difficulty the game has to offer with the baseloadout and unmodified weapons or if said content will require completion in lower difficultys to acquire better gear due to the content demanding better gear.
Yes, mission difficulty setting is planned to be added to the game in oct/nov, but won't be out with the EA release. I'll let you know a lot more about it when we get closer to releasing that feature.