Rick Henderson
ArcadeVault Aug 16, 2021 @ 6:17am
Shields - how do they work?
I played the tutorial, and 2 whole loop, still not understand how should i use shields...
Also, is there ANY way in the game to repaier hulls? Becouse thats just a pain to get to the bosses with so damaged ships, and i cannot see any way to actually help this... some bad moves can punish u to the end.
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Showing 1-9 of 9 comments
Fat Pug Studio  [developer] Aug 16, 2021 @ 6:39am 
Hello,

do you mean the player shield? It activates when you get hit and lasts for a defined set of time:

Ben: 0,75 seconds
Rick: 1,0 seconds
Thoraxx: 1,25 seconds

Shield duration can be upgraded with perks.

Shield makes you invulnerable while it lasts, it can be used to clear bullets and damage enemies. Shield damage can also be upgraded and deals a lot of damage by default.

Only way to repair hull is by killing the boss and finishing the level.

There is a perk to increase the health planned:

Thicc - Additional Health

Though if there is an enough of a casual player base i may put some kind of easy mode with health restoring before boss fights, but that would also include a new leaderboard, adjustments to user interface and some refactoring of the code, which i'm unable to do until game hits consoles.
Last edited by Fat Pug Studio; Aug 16, 2021 @ 6:49am
ArcadeVault Aug 16, 2021 @ 7:47am 
I am okay with the difficulty of the game, i could beat the first "loop", but that's it, and get to the seventh place on high score - which is another problem, there is no name next to my avatar , just empty place.

I am not sayin' you should implement easy mode, or such, just some kind of a way to get ANY hp back... consider giving a little hp for score thresholds, or combos, or simply some kind of a choosable upgrades, like "hull repair" for slow repairing. I played a lot of game like steredenn and almost every game has some kind of a "comeback" resolution, i could not find it here.

Difficulty is pretty fine, iam okay with that.

Anyway, great game, enjoyed it so far, will give a positive review. These were just some thoughts.
Last edited by ArcadeVault; Aug 16, 2021 @ 7:48am
ArcadeVault Aug 16, 2021 @ 8:39am 
Originally posted by Fat Pug Studio:
Hello,

do you mean the player shield? It activates when you get hit and lasts for a defined set of time:

Ben: 0,75 seconds
Rick: 1,0 seconds
Thoraxx: 1,25 seconds

Shield duration can be upgraded with perks.

Shield makes you invulnerable while it lasts, it can be used to clear bullets and damage enemies. Shield damage can also be upgraded and deals a lot of damage by default.

Only way to repair hull is by killing the boss and finishing the level.

There is a perk to increase the health planned:

Thicc - Additional Health

Though if there is an enough of a casual player base i may put some kind of easy mode with health restoring before boss fights, but that would also include a new leaderboard, adjustments to user interface and some refactoring of the code, which i'm unable to do until game hits consoles.

Thx for the clarification on shields... i would say, if it only activates, when u get a hit, and lasts for 1 sec, thats really not useful for bullet clearing, and attacking. Somewhat the shields were my biggest complain in the game, becouse i did not really "feel" them, and after your explanation, i can see, why. Why would i want to attack with a shield, if i losing hp with this "offensive" behaviour which lasts for 1 sec, then i am vulnearable in a bad situation. Very risky.
Fat Pug Studio  [developer] Aug 16, 2021 @ 10:01pm 
Can't really put them to last longer, believe me, they would be too powerful. So i put them to be a bit shorter in the beginning, but upgrading them really makes them worth your while.

Yeah, you're right about the health, i'll figure something out.
VanAlphen Jan 10, 2022 @ 4:28pm 
I can see how not being able to restore your HP can be frustrating when it is possible in other games you play, but you have to die eventually and it's also the same for everyone. I actually like how I have to play it safe to reach the boss with enough HP to beat it. I should add I've never played Steredenn but have spend lots of hours of betatesting a game with a similar concept which did take a while to grow on me (10 HP per level with no other way to get it back except for clearing the boss/level).
Last edited by VanAlphen; Jan 11, 2022 @ 1:25am
Fat Pug Studio  [developer] Jan 25, 2022 @ 6:16am 
Yeah, i'll probably put a healthpack or something.
VanAlphen Jan 25, 2022 @ 7:12am 
I personally like the game like this with no healthpacks. If you were to add healthpacks you may have to rebalance the difficulty again.

Personally I think healthpacks are more suitable for games where you have stand alone levels or games where your HP doesn't reset
Fat Pug Studio  [developer] Jan 25, 2022 @ 7:14am 
It would appear with the transport instead of a weapon sometimes, so, 1 HP restored per level, it wouldn't affect much.
VanAlphen Jan 25, 2022 @ 7:23am 
True.
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