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Is it:
- overall length (from bow to stern)
- mass, so as few items as possible, no internal walls, and throw out the kitchen sink
- volume (or block 'footprint' since it's overhead view), so it doesn't matter how the interior looks, just as long as the ship hull itself is as small as possible
And how does the cost scale up is important too. 500 dollars an hour is easy enough to pay, but it could be annoying to spend time building, only to find docking is prohibitively expensive
But then I was distracted by a nearby derelict, which turns out to be quite juicy, so I'm still out in the black
I see on the nav screen though, that the "CURRENT TRG" information includes a line showing "D: size x size", so perhaps the fee is derived from that somehow
Update: After several distractions I have managed to return (drifted over 1000km while salvaging) to dock with my squared off ship. I'm 99% sure I haven't gone beyond my initial 'box size' and dockage is now 516.10/hr.
So dockage fees seem based around ship footprint, and are easily affordable