Ostranauts

Ostranauts

LoneGunman Jan 7, 2024 @ 8:49pm
Debug menu ship list
I know this is low priority since this is just a debug feature but it's a feature that helped me save my game a bit so I thought I'd bring it up.

The ship list for the fast dock (that also includes planets, stations, etc.) seems to be refreshing the list of ships without clearing the previous contents. And it seems like it does this every time you click on the menu to expand it. As a result, after a few uses, it just sits there for a while trying to render/load this list with multiple copies of the various ships/stations. It becomes super tedious to try to find the ship in question.

Also as a side note, I'm guessing the game is built on Unity? I say this because while it doesn't look like there are controller settings, the game is still registering controllers and they affect that menu. I've long had an issue with Unity games where they auto-detect controllers and some controller (it sort of seems to vary actually) is passing input in that makes the dropdown list want to scroll the selection down...constantly. It makes it almost impossible to make a selection from the above menu unless those controllers are disabled.

I know people will say, "Well, just unplug them." But, not all of them are easily unplugged and besides...no game should accept input from controllers that are not specifically selected by the end user to be used or you'll constantly run into weird issues (like the wonderful one where you're constantly spinning in a game and can't even use the keyboard to make a selection). Just a thought. :)
Date Posted: Jan 7, 2024 @ 8:49pm
Posts: 0