Ostranauts

Ostranauts

Desiring Help lol
I am very very new and I cant seem to find a guide that tells me what I can and can't sell at the scrap vendors and other stuff. I cant afford a license and every time I go to scavenge a ship, I bring back loads of stuff that I can't even sell. This most recent trip I picked up a CO2 scrubber among other things and all I was able to sell was some steel scrap, aluminum scrap, and a couple of motherboards. I only have enough money to pay the docking fee now. Should I restart the game?
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Showing 1-8 of 8 comments
BoomerCelt Mar 7, 2024 @ 6:58pm 
ok....so for your "best" way of selling, you chat up the black market dealer. He/she is in the old sector all the way to the left in the bar area at the bottom. You'll want to get to "friend" status for them to let you trade, then sell a high ticket item to them (reactors, thrusters, nav stations). That first sale should net you enough for not just a permit, but also enough to last for a few days of fees. then just bounce between the black market and arikawa to sell in the future since the blacket market dealer doesn't always accept everything every time, but the prices will be better to sell at than arikawa. On the first run, I can usually net close to $100k+ which I then just spend on an EVA suit and tool upgrades (laser welder, screw driver and chargers for them) and then just salvage a EVA battery charger from a derelict freighter and build and upgrade my vessel. But, I also spend my time just getting my rinky dink ship to a monster (its a Ceresmax Class right now and will probably be a Titanmax Class or larger by time I'm done) before really running and making tons of bank.
BoomerCelt Mar 7, 2024 @ 6:59pm 
Also, I'm still a noob, only been playing for maybe a week now, so I know there is tons more than what I've explored in the story/map, but it's really scratching my build itch :D
Trip Mar 7, 2024 @ 7:40pm 
When you first start out and are short on cash you can always try running a few local gigs. You can often find a gig that lets you complete it just by going from, for example, the port to the commercial district. They don't pay much, maybe between 1K-2K, and are boring but you can usually do as many as you want. This will let you get caught up on docking fees or fines.

If you have a investigate death gig that is not too far, say with 500 or so, that's usually a good way to make a quick and easy 30K. You don't get directions to exactly where the ship in question is, but it does give you a distance that gets updated in your PDA so you can eventually puzzle out where it is. Since the person is dead that ship will usually not ever move so you will be able to find it without too much difficulty.

Be ready for trouble though, as you have a good chance of the person having been killed by a pirate...that is still in the ship.
Originally posted by Trip:
If you have a investigate death gig that is not too far, say with 500 or so, that's usually a good way to make a quick and easy 30K. You don't get directions to exactly where the ship in question is, but it does give you a distance that gets updated in your PDA so you can eventually puzzle out where it is. Since the person is dead that ship will usually not ever move so you will be able to find it without too much difficulty.

Be ready for trouble though, as you have a good chance of the person having been killed by a pirate...that is still in the ship.
Thanks for the tip! Luckily I have already come across a ship like that, but I didn't have a gig for it. Killed the pirate and jettisoned her body, then opened up case file. I hope I didn't need her. As for the courier missions, where do I find the sites like, old emporium? I look on the nav map and don't see any locations with that name.

Originally posted by BoomerCelt:
ok....so for your "best" way of selling, you chat up the black market dealer. He/she is in the old sector all the way to the left in the bar area at the bottom. You'll want to get to "friend" status for them to let you trade, then sell a high ticket item to them (reactors, thrusters, nav stations). That first sale should net you enough for not just a permit, but also enough to last for a few days of fees. then just bounce between the black market and arikawa to sell in the future since the blacket market dealer doesn't always accept everything every time, but the prices will be better to sell at than arikawa. On the first run, I can usually net close to $100k+ which I then just spend on an EVA suit and tool upgrades (laser welder, screw driver and chargers for them) and then just salvage a EVA battery charger from a derelict freighter and build and upgrade my vessel. But, I also spend my time just getting my rinky dink ship to a monster (its a Ceresmax Class right now and will probably be a Titanmax Class or larger by time I'm done) before really running and making tons of bank.

I tried looking for the dealer and I couldnt find them lol, Which part of OKLG?
Originally posted by Trip:
When you first start out and are short on cash you can always try running a few local gigs. You can often find a gig that lets you complete it just by going from, for example, the port to the commercial district. They don't pay much, maybe between 1K-2K, and are boring but you can usually do as many as you want. This will let you get caught up on docking fees or fines.

If you have a investigate death gig that is not too far, say with 500 or so, that's usually a good way to make a quick and easy 30K. You don't get directions to exactly where the ship in question is, but it does give you a distance that gets updated in your PDA so you can eventually puzzle out where it is. Since the person is dead that ship will usually not ever move so you will be able to find it without too much difficulty.

Be ready for trouble though, as you have a good chance of the person having been killed by a pirate...that is still in the ship.
Nevermind, I discovered the transit computer lol
BoomerCelt Mar 7, 2024 @ 10:49pm 
Look for the dealer in the old market. Once out of the transit, head left, past the bar. They're in the lower left corner. It's pretty dark, so hover your cursor and you should see their name pop up. They also move around on ocassion, usually if someone else comes up to talk with them, they'll follow waiting for a response, but always return to that spot.
LoneGunman Mar 8, 2024 @ 1:09am 
If you do those local courier gigs, they're often worth 2-3k each. You can even stack them (if they randomly have you going to or from the same place). Only 3 locations on OKLG anyway. That'll net you the $5k for a license and you're golden from then on.

Also, be sure to check every container when looting a derelict or a body. I've found licenses on derelicts and on people that were actually valid.

Another thing, when your license expires, go sell it as soon as it expires. For a few hours, it's actually going to still be worth something (maybe a few hundred credits up to over $1k) for a short time despite being expired. Not sure why but it can be worth a few extra bits towards your next license's cost.
Tumskunde Mar 8, 2024 @ 2:25am 
If you don't mind taking whatever's not nailed down, you can easily net enough credits to get a license even without doing gigs.

Scavenging the station is one of the biggest sources of initial income I've found.
You need a PDA and a little privacy to hack the doors, but once in, no one cares you're there. Unless you're at the Port Authority, then you get LEO'd.

Amusingly, the biggest 'money maker' early on is beds, as the Black Market contact usually buys them for ~350 credits, and you can collect 12 at the port and another 2 on Mescaform, I usually only take the ones from the northern flop room, to keep people from going up there and dying in their sleep, and from the room you need to pry open the door to, to the west of the flop room, again to keep people from sleeping there as it has very poor ventilation, and like the flop room it starts collecting corpses.
If there's a fight, or someone passes out, jump in and strip the stunned, unconscious and dying of their gear, especially if it's a LEO, if you do, keep the suit, but sell the pistol, it's useless.
You can also pick up a tonne of scrap and salvage from around the station, check lockers and bins, heck there's a full set of free tools and medicine just laying around if you get nosy and open a few doors.
You can also raid the Coffee Machines for pouches of coffee (stupid cheap, but better than tossing it on the ground) and sell the coffee to the Salvage Counter, keep the pouches and raid the various station sinks for water, which is worth a fair bit more, your initial tote holds 10 pouches, each pouch holds 2 water, 20 water is ~900 credits, 9 sinks on the Port level, 4-6 water per sink. That's 2K from a little work and there's enough sinks on Commercial and Mescaform you can easily snag a license just from that.
The bins could hold alcohol, again worth a fair chunk of change.
These aren't big $$$, but they can get you your license in a few minutes, then you can sell the good stuff. Make sure you restore items before you sell them, as they are worth a heck of a lot more that way.
Avoid selling high value items until you can get a licence though, the scrap counter gives peanuts for the good stuff.

Again as it's been mentioned before, you can do Gigs for decent cash, I even got a random Gig that had me as the recipient of an item, I just picked up the Gig and item and immediately turned it in.

Pretty sure I outline most of the best salvage spots on station here, you can see them under Theft, Station Salvage and Vandalism:
https://steamcommunity.com/sharedfiles/filedetails/?id=2990936503

There's also an... in depth look into interacting with people, violently or not.
And at the end there is tips on Storage, stacking inventories and how I usually approach salvaging wrecks.
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Date Posted: Mar 7, 2024 @ 6:41pm
Posts: 8