Ostranauts

Ostranauts

Vitowns Jun 9, 2021 @ 12:55am
How to tow other ship?
I read that in tech support, im so excited :)
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Showing 1-9 of 9 comments
Blue Bottle Games, LLC  [developer] Jun 9, 2021 @ 8:38am 
Yes you can!

Right now, you'll see a warning in the nav screen about damage, but it's only a warning. It's safe.

In the future, there will likely be a docking ring for towing vs. a normal docking ring, and the non-towing one will be damaged.
Vitowns Jun 9, 2021 @ 9:19am 
Originally posted by Blue Bottle Games, LLC:
Yes you can!

Right now, you'll see a warning in the nav screen about damage, but it's only a warning. It's safe.

In the future, there will likely be a docking ring for towing vs. a normal docking ring, and the non-towing one will be damaged.
Epic!
GamesbyChris Jun 26, 2023 @ 2:11pm 
Are the Towing clamps new in 0.12? What do you do with towing? I dont see a way to tow a derelict back and sell it off whole to the ship broker. Am I missing a way to lay claim to a derelict ship? I saw the broker sells derelicts.
Is that the idea, buy a derelict, fix it up and flip it back to the broker?
Blue Bottle Games, LLC  [developer] Jun 26, 2023 @ 2:52pm 
Yeah, "ship flipper" is more like how it works. You have to own a derelict to be able to sell it, and that all gets handled through the ship broker. Typically, restoring a derelict will bump up its value quite a bit, so you'll get your investment back plus profit.

The towing brace in 0.12 is just a way to reposition a ship without damaging it or your own ship in the process. This can include "parking" an errant derelict that's drifting off, or getting two ships to one location, etc.

There may end up being more uses for towing in the future, depending on how the gig/job market evolves.
zantanzuken Jun 29, 2023 @ 2:40am 
of note: be very careful not to undock while you're moving forward, as the ship you're carrying will be 'in front' of you, and you'll take damage from slamming into it. your ship will take a LOOOOT of damage.
Blue Bottle Games, LLC  [developer] Jun 29, 2023 @ 7:12am 
You know, that might actually be a bug. When vessels undock, their relative speeds should be similar, and slightly drifting apart.

If the trailing ship is hitting you on undock, I wonder if we are setting undock velocity wrong. It might also explain the "police keep ramming me on undock" bugs.

Thanks for the heads-up!
Blue Bottle Games, LLC  [developer] Jun 29, 2023 @ 11:08am 
So I gave this a shot, docked with a derelict, towed it up to 550m/s, then attempted undocking from it both when pulling it and pushing it.

But in both cases, there was no collision. I gently drifted back from them safely.

Was there a trick to making this collision happen? Or could it be something else triggered the collision?
zantanzuken Jun 29, 2023 @ 4:42pm 
it was absolutely the other ship i was docked to, in particular i've tried undocking at diffrent angles, boosting left or right before undocking, or even doing a rotate before undocking, and one time i even undocked from something that was literally just the leftover docking bay, cause i had scrapped the entire ship. every time, i've undocked, then left the seat to check my ship, and in those instances my ship was suddenly all damaged (i'd say about 20-30% damage to all walls/floors, and 1-2 holes?)
Blue Bottle Games, LLC  [developer] Jun 29, 2023 @ 5:39pm 
OH! Wait, I misunderstood. I think.

Your ship will get absolutely trashed if you are towing another vessel without a towing brace in the secured position.

It just chews up both yours and the other ship constantly as you maneuver.

Is that maybe what's happening?

The towing brace is a special add-on to the docking ring for just this purpose.
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Date Posted: Jun 9, 2021 @ 12:55am
Posts: 9