Ostranauts

Ostranauts

niten 2021 年 6 月 4 日 下午 11:19
Sorry but..
I don't like this new patch. Why pay $6,000,000 for a ship I'm going to dump when I find a decent freighter. I felt like I was playing a really good sandbox game and now I'm running around trying to meet my mortgage. I guess I can't ever pay it off early. I took a good load to the station and the fence bought it, so I went back out and got another load just to be told there wasn't enough room to transfer the goods. I have $30,000 worth of goods I can't sell.

Maybe I'm not understanding it but this has knocked the fun level down for me. Help me if I'm wrong because I was really loving this game.
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目前顯示第 1-15 則留言,共 24
bobthepirate 2021 年 6 月 5 日 上午 12:38 
The Update notes say that if you catch the fence at the right time, he may be willing to buy what you're selling. However the fence being the bottleneck on where to sell salvage, and then further bottlenecked at what he is willing to buy (with no indication of what those items are prior to trying to sell them) makes it near impossible to keep up with the mortgage.

I agree with you, and wonder what the gameplay loop is supposed to look like right now.
Vitowns 2021 年 6 月 5 日 上午 5:56 
After playing for some time i have to agree with you guys ;(, I can't make enough money to pay mortgate its like impossible to me and im used to this game, and the time i'd waste getting my own ship fixed is time i would collect and sell aaaaaah
Blue Bottle Games, LLC  [開發人員] 2021 年 6 月 5 日 上午 8:58 
This is good feedback! And I apologize if the new mortgage loop isn't feeling right.

There might be a bug with the fixer, based on some reports I'm hearing. It sounds like they're not updating/restocking when they should, leaving a lot of people without room to sell anything. We're looking into that.

As for the mortgage itself, long term, it's meant to be more of an initial goal to get you going. Scramble to make your first couple payments while you work on another angle.

But later, you manage to escape the mortgage. E.g. by running away to another planet, selling the starter ship back and moving into a derelict you fix-up, or similar.
niten 2021 年 6 月 5 日 上午 9:32 
I was wondering if you could sell the ship back or run off. That helps a lot.

I have a question though. Can you dock your ship to a freighter and then fly the freighter with the other ship docked. I could use the small ship to make runs as I'm working on the big one without worry of the big one drifting away and I could move them closer to the station or take it with me to another planet.

Thanks for the help. I play sims as real as I can. If it has real time I play in real time and I was trying to figure the mortgage out and came up with two years. WOW. But knowing I have ways of getting out from under it helps. I am much relieved because I thought you was going to take the sky from me after all.
Blue Bottle Games, LLC  [開發人員] 2021 年 6 月 5 日 上午 10:30 
Yeah, eventually I want people to be able to escape the grind! The game is meant to be about the "side hustle" and avoiding the daily grind. Like Malcom Reynolds, trying to avoid a day job.

But we had to add the grind first, so there's something to run away from :)

Re: docking a smaller shuttle or tug to a larger ship, yes, you can fly both while docked. It'll flash a warning to you about damaging the docking ring, but for now, it's just a warning.

Eventually, I'd like to have a standard docking ring and a "towing" one that tugs use, and then the damage will be real :)
niten 2021 年 6 月 5 日 上午 10:53 
great, thanks
Blue Bottle Games, LLC  [開發人員] 2021 年 6 月 5 日 上午 11:26 
FYI, I've just uploaded v0.6.6.7 to restore the fixer's full storage space, which will allow you to sell more per cycle.

Also, the UI now tells you how long until the next restock, instead of the last restock. (And should report N/A less often.)
niten 2021 年 6 月 5 日 上午 11:54 
nice, thanks
Brubata 2021 年 6 月 5 日 下午 12:10 
Wow... disappointed that this kind of update went to the head of the line. I've enjoyed the promise/potential of this indy EA, but gonna check back when building up an awesome derelict and social/crew gets more luv. Waiting patiently :)
Blue Bottle Games, LLC  [開發人員] 2021 年 6 月 5 日 下午 1:43 
Rest assured that social/crew is still at the head of the line! And building an awesome derelict is still definitely the game loop. (Your starter ship is like a stepping stone, not your final ship.)

There are actually several changes here that are related, and are prep work for more social/crew management features. Just maybe not so obvious.

The consumable social move rebalancing, low esteem escape routes, trading items with NPCs, social combat bug fixes, etc.

Another example: the contacts you gain (such as in the career kiosk) are now linked to real people. So if you gain a criminal contact on OKLG, the game links it to the existing fixer, instead of making a new one.

There's even a police conversation prototype, as a test case for one of the first negotiations you'll need to make. (And is sort of a template for how we might gate fixer access. Which, now that we can relate them to you in career kiosk above, can be a shortcut to gaining their trust.)

Police convo is not hooked up yet, though, since we still have some work to do on it.

In any case, definitely still working on those things!
Tryshard 2021 年 6 月 6 日 下午 5:27 
The first time I went to the fixer I had stuff to sell on me. I sold it, but I had more of the same stuff in the ship. I went back to get it and sell it and now they are not taking it. So you have to carry everything you need to sell the first time.l The problem is not knowing what to salvage to sell in the first place. Having tons of stuff you can not sell is frustrating. You should be able to sell everything at anytime. This mechanic of fixer cycles doesn't make any sense. If you could just sell what ever you collect would make it better.
niten 2021 年 6 月 6 日 下午 5:33 
I just went and got 1 Nav Center and 3 batteries and sold them and didn't make enough to cover my expenses. I lost $6000 lol.
Kasa 2021 年 6 月 6 日 下午 10:47 
So as it stands now is it actually possible to keep up and pay off the mortgage?
Blue Bottle Games, LLC  [開發人員] 2021 年 6 月 7 日 下午 3:36 
It's totally possible the fixer cycles will need to change, or won't work in the end. For now, though, they change every 1.5 hours on average. And the usual strategy right now is to still salvage all valuables, and just sell what's in demand at any given time, keeping the rest for the next fixer restock.

@Kasa, it is technically possible to keep up with the mortgage. Paying it off may also be possible, but the payment rate works out to be about 2 years (in game) of regular payments.

Our development goal is for there to be more things to do than paying the mortgage, though. The mortgage is meant to be more like your starting phase, and one you quickly get to work on escaping. E.g. selling back the ship and absconding with a fixed-up derelict, or running off with it and being wanted, etc.
Kasa 2021 年 6 月 7 日 下午 3:40 
Thanks! So if I need to I won't feel bad using cheats to give myself the cash for payments if I need to. I chose the cheapest ship so mine is about 2 mill with payments of 4k each shift.
A reactor at this moment goes for 40k so well... lets just see.
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張貼日期: 2021 年 6 月 4 日 下午 11:19
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