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I think a lot of attention will go into the prelude to exchanging fire, such as detection, identification, and countermeasures (both electronic and physical). But once firing solutions are in and someone pulls the trigger, there's a wide range of trouble that can happen :)
Might be a while longer before we have all the pieces we need to test this out, but it's on my list.
Thanks for the feedback!
at risk of sounding like an ♥♥♥♥♥♥♥ I think you are kinda describing a conventional bullet
In space, a conventional bullet would do next to nothing to cause large puncturing damage to the outside of a ship. Also it would be impossible to hit a non guided projectile taking into consideration the distance involved.
I am referring to a small guided missile with a shaped charge tip. Shaped charges are explosives designed to explode in such a way that the explosion is direction in a single point.
Wikipedia says "A shaped charge is an explosive charge shaped to focus the effect of the explosive's energy. Various types are used to cut and form metal, initiate nuclear weapons, penetrate armour , and perforate wells in the oil and gas industry."
This is the cannon on the USS Missouri, easily able to hit a target from upwards of 10k away and able to punch through multiple feet of steel like its made of paper, this is the sort of thing you would put on a spacecraft.
What you are describing with the whole moving shaped charge idea isnt impossible actually, thats how HEAT rounds work. My point wasnt that the explosive is a bad idea and more that the guidance system is. For short-ish ranges (20-30k, or longer as there would be no air slowing the shell down) it would be an expensive, unreliable way to accomplish the same as you could without it, or worse as you would need more space for fuel and engine then you would for actual warhead getting a much smaller blast for the same input.
For longer ranges, or even interplanetary ranges having it may be helpful on a larger missile, but if they where small they would run out of fuel very quickly unless the target was not maneuvering to avoid it, and if that was the case it would be pointless anyways.
One alternitive would be to have them not fire at all on the way to the target and then fire as they get closer, but at longer ranges if the target is maneuvering they will be far away from where the missile is headed so the butterfly effect kind of gets in the way.
DARPA did make a prototype steerable "smart bullet" a few years back (or at least thats when i remember learning about it) but that relied on air resistance.
Actually, on a slightly relevent side note if you want to learn about the physics of real life space combat without any crazy si-fi tech im going to recommend the game children of a dead earth, that game was hardcore about keeping it within the realms of modern physics. I think you might enjoy it. https://store.steampowered.com/app/476530/Children_of_a_Dead_Earth/