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the light knight timing is roughly 15minute mark and there are numerous strategies that hit earlier than that which would completely disable the light knight rusher
It is by far the best tactic to erase multiple random players with average skill fast (in OPEN MAPS), If you go for a mix of archers and lancers you can beat them if they try to rush you, but you can't really defend everybody from them or destroy your enemies as fast as them, so in team battles with random players they tend to be overpower don't they? Because of their move speed and the speed they can destroy an iron2 city.
I just wish they were stronger vs units but weaker against buildings. That would increase their raid potential, but decrease their potential to score multiple player kills at early medieval.
They are the reason for me to not play in team games btw, in FFA I don't need to defend everybody and I'm not forced to use the same tactic
The quickest I could get 15 light knights was 16 minutes, you could prob do it in 15 but anything less than that I highly doubt. It will ONLY work for people in europe/asia and ONLY if their TH is undefended and in a open space where all your knights can surround it.
I had matches where I managed to kill 3 opponents with 15 knights in less than 20 minutes but I also had matches where I didn't do ♥♥♥♥♥♥♥♥♥ with them.
It's a high risk high reward strategy, but far from being OP or broken, just don't wait too long to get to middle ages or build walls around your TH.