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I use two pistols, a 20 range sniper skill, a bunch of skills to heal/shield and for shtf times the paladin ultimate.
And yes, i have around 300 thorns too (kills smaller enemies with ease), but none of my skills do aoe damage, i focus fire whatever seems most dangerous or tough.
Don't you want to try multishot skill in Ranged tree?
My build is exactly the same. Mind control and golem is a perfect combination. The only thing I'm missing is some kind of AOE (they seem pretty weak), so I'm just using single target skills (from lighting). Not bad, but focusing only 1 mob at a time.
He is cool ;) but in higher difficulties he will not survive without massive investment in leadership. But, if you're a summoner, it's very good!
Sure, the dps can be good, but i find it more important to focus down the most deadly enemy as fast as possible.
The small fry dies to thorns most of the time, and can be finished later if needed.
I choose to go down fully into the magic tree (+2 AP and lightning thorn thingies), then spend some in the defense tree (for bulwark and extra thorns) and i believe the last 2 points in ranged.
Nice combination of warlock, monk and pally skils! How good is DOT at Nightmare? Doesn't it take too much time to kill the mobs?
Maybe I should try more defensive route. Don't wanna be pure glass cannon ;d
I just tried the engineer ultimate, damn that skill is fun.
Combined with raise dead, and the dummy (engineer) it's real nice.
Granted, i use the necklece for -5 cooldown after ult use, the end result isn't broken, but fun.
I mean spending effectively 32 AP per round is pretty nice (12+4 *2).
(the ultimate halfs the AP costs of skills for 3 rounds, and then i simply use the ultimate again).
The only rough part is getting the first ultimate in each run, but my fairy dragon + dummy seem to survive good enough for that.
I agree. For archer build one needs might, crits and crit damage - all different stats. For thorns you only need one stat - HP and nothing can kill you.
You can find a video on YouTube titled Marksman/Cryomancer Nightmare 10. Interesting idea.
That gave me access to better gear, including the Custodian armor, and now I've got an offensive weapon to go with the thorns: a shield blaster. So far, I've seen up to 8K AoE damage with a maximum blast. :)
One awesome synergy is the pipe healing relic plus the Overheal talent. That can provide a massive shield on your first move for all rooms after the first. With Blink, I can pretty much delete any mob I want (except fire/magic resistant mobs or the final boss).
I'm not sure if magic piercing applies to fire damage; that could be a way to improve the build. I also went with 6 Paladin skills for the 20%, Might/Con boost, but I wonder about elemental/magic damage buffs.
I did try using the elemental shield skills, but the Monk shield skill seemed better. Note that if you get at least two Pyro skills, Thorns apply DoT burns. :)
My other skills are Adrenaline for the biggest rage buildup, Dash so I don't need to waste AP moving too much, Blood Magic and Mantra of Concentration for more attacks/rage, and very importantly Stealth so when I move to the next room and get weakened I can wait it out. I think my other two skills are quick shot and quick draw just for small, cheap attacks that can trigger the Lock and Load mastery from the ranged tree.
I use the Time Keeper set for +2 AP and the offhand watch for another 2 AP.
Except for enough vampirism so I don't die to thorns, none of my other stats really matter since the enemy will never get a turn and I have infinite amount of turns to kill them.