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I would say on the hardest difficulty, it does have the same kind of mental challenge that Airtone has. You know that OSU type gameplay where you really have to focus on what your'e doing.
Thanks , finally picked this game up and you're right it feels like a proper rhythm game.
Something is wrong with beat Saber. For me hitting the notes in that game is no more satisfying than missing.
The mental challenge and satisfaction when you're hitting in time. That's what I was looking for.
I love beat saber, but I think that lack of satisfaction in beat saber you mention is the very thing some people seem to complain about in this game. Loss of full audio when you miss. Personally, I love that it happens in Audica because it makes me feel like my performance affects the music more. Whereas in Beat saber, the only way my actions influence the song is the little sound effects from breaking the blocks.
yeah also the slashing sound in Beat Saber doesn't sound like part of the music so when you miss it doesn't really sound like you "missed a note".
Rhythm games are a nice gateway into the VR space. You aren't strapping someone brand new to VR in to play Windlands and watching them hurl all over. These are generally easy enough concepts that even a general gaming novice can grasp how to get through a song or set on an easy difficulty.
This seems like a cool game, and I plan to be supportive of it with my purchase when I am able to.