VirtuaVerse

VirtuaVerse

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ARE YOU STUCK ANYWHERE?
Let's talk and help our friends. DISCLAIMER: THIS POST CONTAINS SPOILERS
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MBR 25. kvě. 2020 v 10.12 
daveycadaver původně napsal:
i dont know where the coins and money i have went... i cant get more money out of atm... im totally stuck and i think im supposed to get spicy juice to put on the sushi..

help??

You should either have banknotes and banknotes with coins (cash) or just coins in any case. Did you take the coins in the arcade cabinet in the apartment?
MBR 25. kvě. 2020 v 10.13 
For those who need more specific help also join our discord.gg/virtuaverse
MBR původně napsal:
sir.barnum původně napsal:
Please Help I’m stuck in Nuwaka, I gave the Laserman figure to the kid and he left.. but when I try to use the Kannon it tells that I have only a shot e doesn’t what to shot casually
You need to talk to Maya 2 times in order to know why you need the Kannon.

Thank you very much man.. i talked to her once.. now its ok
linusno původně napsal:
The merchant refuse to sell me anny tracer activators, no idea how to proceed
You have to blackmail him using the online dating app.
Sven_Q45 původně napsal:
I used everything for the bait but the octopus isn´t interested in the bait.
Do I have a bug there?
The proper bait has multiple ingredients. Did you find the crab yet?
Makx původně napsal:
wangnafei123 původně napsal:
FINISHED THE GAME! I just want to say the game and everybody who answered my questions are awesome!
Congratz! What did you think of the ending? (Don't forget spoiler tags)
The ending is the best part of the game. I remember playing NES games in the 80's, expecting this big reveal at the end, only to be disappointed. This game's end will not disappoint, so cool.
Funny, I felt the complete opposite about the ending. If I had been thinking the moon logic puzzles and how the story went from intriguing and interesting cyberpunk to cliche feeble environmentalism were disappointing, the ending managed to surpass all of it with "hurr durr bad humans are bad and bad for the poor planet."
Naposledy upravil BloodySin; 25. kvě. 2020 v 21.50
MBR 26. kvě. 2020 v 0.35 
BloodySin původně napsal:
Funny, I felt the complete opposite about the ending. If I had been thinking the moon logic puzzles and how the story went from intriguing and interesting cyberpunk to cliche feeble environmentalism were disappointing, the ending managed to surpass all of it with "hurr durr bad humans are bad and bad for the poor planet."
If you read that as feeble enviromentalism because of one sentence then you got it all wrong :) Fun fact we expected this to the point we almost wanted to remove that sentence so to avoid people complaining about that, but then we thought it would be interesting to know how many people will get the whole metaphor of the game entirely wrong. :) hint: Xenon was a mix of a primate with AI, hence he simplified the problem and the solution for it. hint2: Nathan doesn't really agree with it and that's pretty clear
Naposledy upravil MBR; 26. kvě. 2020 v 0.37
MBR původně napsal:
(...)
No, that wasn't about a single sentence, no. The tone of the story had changed from cyberpunk to "technology bad, unavoidable but bad" way before the ending.
And how Nathan feels about it is irrelevant (or reinforces the point?) when he's established through the whole game as a selfish douchebag.
Naposledy upravil BloodySin; 26. kvě. 2020 v 0.48
MBR 26. kvě. 2020 v 1.17 
BloodySin původně napsal:
MBR původně napsal:
(...)
No, that wasn't about a single sentence, no. The tone of the story had changed from cyberpunk to "technology bad, unavoidable but bad" way before the ending.
And how Nathan feels about it is irrelevant (or reinforces the point?) when he's established through the whole game as a selfish douchebag.
well the metaphor of the game is all about retro hardware and technology bypassing modern technology. from the floppy disk in the cracktro to deliver the message till the bottleneck with an hercules video card to destroy the heart that is basically a main concept in the game which is also connected to the fact itself it's an old school point and click adventure. What i mean is that the [spoile]environmental subject is not primary in the story[/spoiler]

Also in regards of nathan it seems many are taking too literally what the technomancer and cypher master say when they call him pure hearted, since that's not about his ethic, which is clearly not pristine, but about his knowledge and respect for the old code and retro machines (which is in fact mentioned in the sentences straight after that we are in fact just going to fix this because indeed it's misleading. Nathan is an outsider living at the edge in a world where theres no government and everyone alienating in AVR. He's totally not a good guy to being with
MBR původně napsal:
(..)
I got the metaphor you talk about, with how all lower tech is confiscated et al, but it ends up tasting as a lower grade call to "go primitive." The only difference is that instead of saying "abandon technology" it's "abandon state-of-the-art technology, use retro." It's still "technology is bad," just that it doesn't go all the way, stopping at the point you guys wanted to get points with nostalgia from we older gamers. While you might say that the environment wasn't a primary point, you kinda make it much bigger when just the start of the game is heavily cyberpunk, and then you go to sand deserts, frozen deserts and jungles (the last one even with people doing the "go primitive, up to a point," by being set apart with their own network and using limited technology). What happens in the end is just the cherry on top of what the game seems to build up to. The homage to retro tech seems to lose focus as soon as you leave the urban area, even if there are some call outs at times.

That about Nathan is odd... people really are taking him for a good guy? I mean... his first actions after he's out of the house are to get someone fired, doom a homeless guy to die hooked on his headset and blackmail a guy with threats to expose he was cheating... all because his girlfriend went out without letting him know? He's a major douche who only does things for himself.
MBR 26. kvě. 2020 v 1.32 
PS: "technology bad, unavoidable but bad"

Lliterally one of the basic concepts of Cyberpunk is about the implication of emerging technologies on society and the dystopian implications coming out of it.

Just saying.
Naposledy upravil MBR; 26. kvě. 2020 v 1.34
MBR původně napsal:
PS: "technology bad, unavoidable but bad"

Lliterally one of the basic concepts of Cyberpunk is about the implication of emerging technologies on society and the dystopian implications coming out of it.

Just saying.
Almost. One of the basic concepts of cyberpunk is the contrast of the effects of technology, the good and the bad, the avoiding and the giving in to it, the loathing while still accepting it as part of normal life. If you stick to just one side of the coin you can easily end up, instead of touching on implications, preaching in favor of that side and losing the balance that makes the genre great.
MBR 26. kvě. 2020 v 1.44 
BloodySin původně napsal:
MBR původně napsal:
(..)
I got the metaphor you talk about, with how all lower tech is confiscated et al, but it ends up tasting as a lower grade call to "go primitive." The only difference is that instead of saying "abandon technology" it's "abandon state-of-the-art technology, use retro." It's still "technology is bad," just that it doesn't go all the way, stopping at the point you guys wanted to get points with nostalgia from we older gamers. While you might say that the environment wasn't a primary point, you kinda make it much bigger when just the start of the game is heavily cyberpunk, and then you go to sand deserts, frozen deserts and jungles (the last one even with people doing the "go primitive, up to a point," by being set apart with their own network and using limited technology). What happens in the end is just the cherry on top of what the game seems to build up to. The homage to retro tech seems to lose focus as soon as you leave the urban area, even if there are some call outs at times.

That about Nathan is odd... people really are taking him for a good guy? I mean... his first actions after he's out of the house are to get someone fired, doom a homeless guy to die hooked on his headset and blackmail a guy with threats to expose he was cheating... all because his girlfriend went out without letting him know? He's a major douche who only does things for himself.

I really appreciate your angle on this to be honest even tho I don't agree, or at least, that's not exactly the message we wanted to convey.

About Nathan yeah, that was literally all about 2 words that we changed now good hearted (at technomancers) and "good man" at cypher master. But actually that was clearly not about ethics but about him being a guy that knows and respect the "old code" and retro tech And yes, indeed he's not a disney hero. The point is he was never supposed to be one, especially considering the setting.
MBR 26. kvě. 2020 v 1.45 
BloodySin původně napsal:
MBR původně napsal:
PS: "technology bad, unavoidable but bad"

Lliterally one of the basic concepts of Cyberpunk is about the implication of emerging technologies on society and the dystopian implications coming out of it.

Just saying.
Almost. One of the basic concepts of cyberpunk is the contrast of the effects of technology, the good and the bad, the avoiding and the giving in to it, the loathing while still accepting it as part of normal life. If you stick to just one side of the coin you can easily end up, instead of touching on implications, preaching in favor of that side and losing the balance that makes the genre great.

Well maybe we'll have a chance to restore that balance in the sequel :) Because yeah, the story didn't really end and it's pretty much open
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