MXGP 2019 - The Official Motocross Videogame

MXGP 2019 - The Official Motocross Videogame

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N4K3D Jan 18, 2020 @ 4:01pm
Tips and trick
Im now playing in the 450 championship and i found out that the IA is now cathing up with me in turn. I also notice that i tend to slide or drift while turning.

Does ayone have tips on how to set the rider position in turn?

I also have seen a tip in the game mentionning that you should start a left turn by turning the handlebar right? can someone explain this to me?

Also if youn have any other tip to help me or other user feel free to write them here thanks !
Originally posted by alvin:
Originally posted by N4K3D:
Im now playing in the 450 championship and i found out that the IA is now cathing up with me in turn. I also notice that i tend to slide or drift while turning.

Does ayone have tips on how to set the rider position in turn?

I also have seen a tip in the game mentionning that you should start a left turn by turning the handlebar right? can someone explain this to me?

Also if youn have any other tip to help me or other user feel free to write them here thanks !

The tips are useless in the game, and the counter-steering thing is a thing that works in real life and not in the game, or at least not something to think about in the game. If you wonder what that is you can google "speedway" on google images, and you can see when the riders turn they have their front wheel facing the other direction when they turn. It's just common physics when the rear of the bike slides.

You are sliding very easily with advanced physics in turns in these recent games. Basically the main reason is the sensitive acceleration in the game, so if you rear is sliding to a certain angle there's an animation that will trigger. To avoid this you simply want to keep your rear as straight as possible before acceleration, so don't accelerate in the turn, but after.

Leaning is something you almost never have to use in this game, especially since it doesn't do much and only make you slide out more easily. Leaning is only useful when you slightly tap it combined with a rear-brake in a sharp turn. You will notice that in most rear-brake turns you don't need to lean, but sometimes leaning can speed up the rear turn, but with a higher probabily of sliding out.

Basically this game only requires you to steer left/right, accelerate, brake front/back to win any race.

If you are racing against realistic AI you have to have no crashes to win, and winning the holeshot helps to take the lead. Having a bike with upgrades helps too. Basically you need to race the laps perfectly and keep the small gap that you will have from the holeshot. Some tracks are easier then others.
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Showing 1-4 of 4 comments
WEEE! Jan 19, 2020 @ 2:33pm 
what psycic are u using?

its just like countersteering when you drive fast with a car. i think you can say it findes the grip.
feels like it
N4K3D Jan 20, 2020 @ 3:37pm 
Originally posted by WEEE!:
what psycic are u using?

its just like countersteering when you drive fast with a car. i think you can say it findes the grip.
feels like it

Im currently playing in advance physics.

I get the countersteering thing i think but i dont feel like it works, i mean, im doing something wrong im pretty sure, i just can't figure it out yet ahah
WEEE! Jan 23, 2020 @ 1:55pm 
You should not hold it right for long if you turn left just a littel flick, a smoth one
The author of this thread has indicated that this post answers the original topic.
alvin Jan 24, 2020 @ 8:16am 
Originally posted by N4K3D:
Im now playing in the 450 championship and i found out that the IA is now cathing up with me in turn. I also notice that i tend to slide or drift while turning.

Does ayone have tips on how to set the rider position in turn?

I also have seen a tip in the game mentionning that you should start a left turn by turning the handlebar right? can someone explain this to me?

Also if youn have any other tip to help me or other user feel free to write them here thanks !

The tips are useless in the game, and the counter-steering thing is a thing that works in real life and not in the game, or at least not something to think about in the game. If you wonder what that is you can google "speedway" on google images, and you can see when the riders turn they have their front wheel facing the other direction when they turn. It's just common physics when the rear of the bike slides.

You are sliding very easily with advanced physics in turns in these recent games. Basically the main reason is the sensitive acceleration in the game, so if you rear is sliding to a certain angle there's an animation that will trigger. To avoid this you simply want to keep your rear as straight as possible before acceleration, so don't accelerate in the turn, but after.

Leaning is something you almost never have to use in this game, especially since it doesn't do much and only make you slide out more easily. Leaning is only useful when you slightly tap it combined with a rear-brake in a sharp turn. You will notice that in most rear-brake turns you don't need to lean, but sometimes leaning can speed up the rear turn, but with a higher probabily of sliding out.

Basically this game only requires you to steer left/right, accelerate, brake front/back to win any race.

If you are racing against realistic AI you have to have no crashes to win, and winning the holeshot helps to take the lead. Having a bike with upgrades helps too. Basically you need to race the laps perfectly and keep the small gap that you will have from the holeshot. Some tracks are easier then others.
Last edited by alvin; Jan 24, 2020 @ 8:18am
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