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Hey there, no real solution other than lowering the sample rate down to 16-bit/44100hz, and making sure the output is set to Stereo. See if that helps. With those settings, the game does sound less distorted and at least everything is pushing through my center/l/r speakers more appropriately than with my default settings.
It stinks but that's the best workaround I can suggest.
Alright, sucks that changing settings is the way to go, but it's certainly way better than the awful popping sound XD
I mean, the games were obviously not in 7.1 to start, and surely not in 24 bit 192 khz lol. But it was working right till today. I can hear today even the menu selection sounds off and in the rear speakers.
I will try some stuff and report back in this thread...
Yeah for me I can only say it's in the main menu and the Japanese version of Castlevania III. I haven't tried the other games.
I suspect the game was already doing this by itself somehow as the stereo setting sounds to me like it did yesterday. Perhaps today it was not able to change it or force a stereo mix?
Steps:
1. Open the game
2. Close the game after getting to the main menu
3. Put your computer to sleep
4. Wake computer back up, and log in
5. Go back into Castlevania Anniversary Collection. Sound issue should be fixed?
This has worked for me twice today, and fixed this issue (popping sound in the left rear speaker). It also fixed it in Contra Anniversary Collection. However the issue may reappear if you exit the game again after performing the above steps.
Extra note: this solution was found while Windows sound settings were set to 7.1 surround sound.