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I tried to uninstall all VC++ redistributables and install the all-in-one from MajorGeeks (Visual C++ v56). Not works. I tried to uninstall all, clean registry, and then install VC++ 2015 redist, and it doesn't work either.
I can't find api-ms-win-core-libraryloader-l1-2-1.dll to download in all over the internet.
https://docs.microsoft.com/en-us/uwp/win32-and-com/win32-apis
There they say that was moved into api-ms-win-core-libraryloader-l1-2-0.dll in 10.0.14393.
But copy and rename that file doesn't fix the problem, throw an error (translate from spanish is something like: "can't find procedure entry point"), called: LoadLibraryA
I must find the way to overpass this dll by exclude that dependency, or reverse engineering the 1-2-0 library in order to fix it. Maybe someone with an outdated API who still have it, but I think it would be hard to find...
I begin to be discouraged, because even if I can make it work for me, it will be very difficult to make a guide for others to fix it too, since we cannot distribute those libraries due to EULA terms
This is the endless story
EDIT: I got the psapi dll, but now I get again the 0xc000007b exception, probably due to the last copy and rename kernel32 thing :(
I searched on my Win8 and Win10 laptops without success.
I'm stuck in the 0xc000007b error too, reinstalled all the vcredits, directx and others but nothing more...
oh and i have found that dll :
api-ms-win-core-libraryloader-l1-2-2.dll
but yes nothing about the 1.2.1 version
It seems that we are in a dead end.
In addition, probably if I found that library the game will ask for something else, and even if we get all the libraries it's not guaranteed the properly working of the game.
I didn't imagine that there were so many differences between Win7 kernel and API flow compared to Win8.1 / 10. I've also seen that in some cases you need some files and me others, so even if we patch our games, would be very difficult to offer a global fix to others, because what works for me may not work for you, and anyway if I am not mistaken we cannot share that libraries legally, so that people would have to get them on their own.
Funny story: Into the AoE II HD game folder I found the file XAudio2_7.dll
Apparently everyone who said that devs couldn't include the Win8.1 sound issue fix because they can't distribute those libraries were wrong. They just don't want to, or maybe they can't make official support for other OS than Win10 by MS imposition. I bet on the latter.
MonkehMaster, I understand you... at least I have a computer with Windows 10 to play, if I were you I wouldn't buy it either.
well i have win10 on an older hdd, but havent looked at in awhile so its probably not up to date, i only use those other OS's for testing and messing around, def not going to use it to play any games tho.
... testing and trying to get stuff working is fun sometimes, i would buy it but i dont want to support microsofts business practices, only way i would buy it is if it was running on win7.
1 - Copy all System32 dll from windows 10 VM to game directory...
2 - enigmavb the game to try get it portable
3 - recover more dll because of that (the original always saiyng 0xc000007b
stuck at api-ms-win-core-midlproxystub-l1-1-0.dll that i can't found anyware
I got some "advances" using W8 libraries, but still asking for more and more dll.
I hope that Win 8.1 save the day xD
PS. I searched for api-ms-win-core-midlproxystub-l1-1-0.dll, didn't found on my W8 and W10, I'll search over the internet
no one cares about win10, stop shilling your spyware.