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Αναφορά προβλήματος μετάφρασης
And by the way, I have had experience with sand storms that ruined the paint job on the car!
The desert is a very hostile place for wear and tear on a vehicle, and I know that we don't want to be hassling with tires and paint all the time but I do think that some sort of maintenance should be required after time or Km, it keeps us hunting for stuff that we need. Food, car parts and protection from "Floppsie"!
I would love to wake up, or stop my car after some time driving and see that my tires have worn, or my paint has lost it's "shine" or for some reason one of my headlights is missing.
This could be an option in the settings menu so, if someone doesn't want to do upkeep on their car, just shut it off.
I would love to see this!
Also you just contradicted yourself. First trying to say people would be polishing their cars every 60 to 100Km, then turning around and saying they can drive across the entire US on a single wash, then turning around and saying it's "sand storms" that can ruin a paint job. You can literally play this entire game without touching a sand storm. Stop bending truths to fit your maintenance fantasy. I live in high desert and haven't washed my car in months. It's "dirty" but not enough to be majorly noticeable. You guys got OCD or something, trying to push this obsession with keeping the paint job pristine through constant maintenance.
Disappearing headlights after sleeping?
I don't know how your'e able to drive in your "high desert" without getting your car dirty, I can only assume you have not witnessed a real sandstorm in NV, but but they can cause a lot of damage and be very dangerous. Even in the city, add a bit of wind, and I can drive one day to work thru a construction zone and my car is completely covered with dust. I assume you can hear the constant wind blowing in the game and that it should have an effect on blowing sand, not to mention the sand storms. You could easily dull all shiny surfaces on your car just going thru one legitimate sandstorm. The ones in the game are not realistic, so they are avoidable and weak. Since it is an apocalyptic scenario, there's no reason not to add more realism to it, even to the extreme, as it is true that it is easy to drive the entire 5k in a shiny car. If you want easy play, that's fine, but i'm sure there are many out there looking for more of a challenge and things to keep them busy.
Also there are no levels of dirt for parts in the vanilla game but there are levels of rust that I assume represents the effects of an abandoned car sitting in the desert for a long time where the paint and chrome has been worn away and turned to rust. Technically after removing all the rust, one should have to repaint these things as well as there would not be paint left after removing the rust. If one chooses to put out the effort.
As I said, my car "is" dirty. But not enough to worry about. Well, I mean, apparently "you" would worry about it. But good luck with that. Also I never said a sandstorm can't get things dirty or damage things. I said you can completely avoid them in-game. Should your car get dirty if you do drive into one? Sure, why not, it's a sand storm. I'm on board with that idea.
This isn't a hardcore realism game though. Not in the slightest. Crazy physics, giant red eyed murderous rabbits that can trip and instantly die, infinite belch/fart button, UFOs, cacti that grow on pavement, flying brooms, the ability to attach a bus tire to a moped.. and your argument is "muh realism, the game isn't hard enough!". Like seriously, you think having to wipe your car with a sponge or spray it with a bottle, is "looking for more of a challenge"?
Here's a tip. Install the modloader. Go add all the mods that add difficulty, like the tire wear mod. There you go.
"Realism" aside, it would make complete sense for the vehicle to get 1 or 2 levels of dirtiness over time, like OP's original suggestion. I mean, I honestly was hoarding cleaning supplies as I thought my vehicle would eventually get dirty, and it just never happened. But that's a slippery slope, and it could easily become a hassle if it's cranked up too high, which is why I'm against the suggestion - out of fear that the dev would make dirt/wear happen too fast. Which is what it sounds like you're wanting - the vehicle to accrue it quickly and go beyond just dulling the paint, and maybe even impact vehicle performance. That's unrealistic, and would get annoying. Also, yeah.. the removing rust and having the original paint pop into existence is lulz. But lots of things in this game are lulz. It's kinda fun to guess at what color something is, de-rust it, then be completely wrong, hate the color, and immediately seek out a can of paint. ¯\_(ツ)_/¯
Edit: typos/reworded to be nicer/etc
As far as whether I would "worry" about my car being clean, which i'm not. I would however be concerned if my windshield was dirty enough that I couldn't see well enough to avoid hitting a tree and dying. Dying is real and can actually be funny in a game like this because of all the odd ways it can happen. The balance of fun and real is what makes a game. There are also other needs for the cleaning tools that you have eluded to, such as putting any part on any car, because they will most likely need cleaning, if the player chooses. Still you need the essential parts and supplies to keep yourself and the car going.
You constantly contradict yourself by saying things like, ""Realism" aside, it would make complete sense for the vehicle to get 1 or 2 levels of dirtiness over time, like OP's original suggestion. " This is not "realism aside". This is, in fact, realism lol. So you've managed to talk yourself into a circle.
I'm sure that the dev didn't intend for the broken physics to cause some of the odd things that you mention happening. The game is still in EA, but i can assure you it has come a long way in trying to correct those things. Sure there are scary rabbits and ufo's, but they wouldn't be much fun without a basic premise keeping you playing in the meantime.
Not to flex, but I am the sole player to travel around the entire map, which is made to represent the actual globe of 40,000 km around. The point being I could not have made it without things like coordinates, navigation, the sun and moon, oil, gas, water, etc (that realism) The most difficult part of it was the grueling hours, but my car still came out clean after traversing thru the middle of the desert the entire way. :) It's still a "sandbox" game in the end, so you can play it how you wish.
As you say, there are some great mods being made, and that community has a funny way of leaking into the game and becoming part of it. That's part of what helps an EA game become a complete one.
1. I don't cheat. I don't need to. I've never even tried the debug menu. But even if I did, that's how most people actually play this game. They play sandbox and spawn stuff in. Are you new around here or something?
2. Do you want a medal? Is that supposed to be impressive, that you spent the time to drive 40,000KM? lmao, like seriously? This game ONLY has a few things to do. Once you have a vehicle full of gas with cleaned up parts, you've pretty much beat the game. After that point, you're just driving, scavenging more gas, and maybe looking for an upgrade here and there. You end up having to think of ways to entertain yourself. You don't need 40,000KM to do that. You don't need 1000KM to do that. What is this imaginary pedestal you've put yourself on? Like seriously, you haven't accomplished anything of importance, nor anything worth bragging about. Kinda cringe honestly.
3. The "realism" being put "aside", is your "game should be realistic, even at the cost of gameplay" logic. As in, putting "that" line of thinking aside, I explained why supporting the addition of more maintenance mechanics can backfire. The game is already hugely devoid of things to do. Forcing players to do more maintenance, won't help.
4. Are you seriously trying to noob bash over 50 hours of play time? Are you for real?
It's clear to me, you don't actually care about this game or it's players, as you want to force your ideals on others and make yourself feel good. Maybe you're incapable of seeing other player's point of view? Whatever the case, your ego is obviously bigger than your argument.
Actually yes I would like a medal. It is a sandbox. Some drive, some build cool cars. I made my own goal as the game is incomplete so I decided I'd make it interesting. I see that your only goal is to ♥♥♥♥ on others ideas. You clearly don't know how creativity works. It starts out simple and becomes more. With your thinking Legos would never have become more than sticking 2 blocks together, lol.
Ideals? I merely support the idea of dirty cars, which u somehow think Is too much work to clean lol. I like the game, that's why I'm here. You're obviously bored so why are u here? Go tldr elsewhere.
Chill
I probably didn't make myself clear. One, these are just suggestions. I've played this for over two months now whilst on a work leave and it saved me from going bonkers. However, once I had sifted the sim to it's core, I found that some SIMPLE maintenance might be welcome. As far as driving across the US, we stay on roads-Yes
But, for some of us who might offroad in the desert, cars take some wear very quickly. Especially with older model cars. Point is, after you find all there is to find, get all that there is to get, see all, maybe some of us need a bit more to keep going for the 5000Km we're supposed to go, The radio ain't gonna' do it! I'm talking about some really SIMPLE stuff here, I don't think I have OCD or ADD or anything else. And if nothing comes of it, that's fine too. Just suggestions, Ideas.
There have been 100s of suggestions that i'm sure are under consideration of being added if not planned already. It certainly makes sense there'd be more difficulty added to keep the car going as that is the main premise of the game at this point. I'm sure they can add a check box for those who don't want it...
Fair enough. But extra maintenance isn't my idea of fun. My latest save is something like.. 1800KM or something, in the bus. I too, find myself looking for any motivation to keep going, as I reached a point where I had everything I needed. Full gas, basket full of bacon, spare parts and tires, etc. But I don't see having to wash my bus repeatedly, being that motivator that will make me want to keep driving. I ended up turning off hunger at some point, even though I had the food, because it just didn't really add fun gameplay in my opinion.
Again, before that other guy (that's now blocked) derailed the conversation, I do think it makes sense for dirt to accrue slowly. But my concern is the speed that it accrues. Games with "upkeeps" tend to fall into 2 categories. The games that have upkeeps for realism, and games that have "spam" upkeeps. The former does it for immersion.. the latter does it, because it's easy to code and some players find filling meters/repeating tasks to be fun. The former generally is enjoyed by a larger player base and focuses on other gameplay aspects, while the latter.. has it's fans, but it's definitely more niche.
So it is what it is. I like immersion, and I love TLD for it's simplicity and wacky/sandbox nature. But I don't wanna see it turn into My Summer Car or Don't Starve. If the dirt accrues slow enough that you don't actually have to wash your vehicle that often, maybe depending on where you're taking your vehicle, than I'm fine with that. But if I have to stockpile sponges and wash it daily.. naw lol. I apologize for going off topic in response to 40k guy's elitism.
Oh, hey, while we're at the topic of realism, we could have some rain to take care of washing for you.
Sorted.