Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I got no response at all from the devs through email. Sent 3 emails and it's been almost a month since the intial report. The bug report I submitted to 2K hasn't been dealt with either because they ignored the fact that I submitted it as a bug report not a request for support, so I was given the even more ridiculous than expected "tech support" runaround despite already having isolated the bug, and it not occurring in TGC19. Going through 2K's tech support would've taken a ridiculous amount of time with zero guarantee that the bug once "escalated" by 2K would actually be fixed by HB Studios. If I was HB Studios and it was my game, and an IT engineer wrote a bug report email like I have done, which included precise steps how to reproduce the bug, I would've checked that out and I would've replied. 2K support too could've just started the game and reproduced the bug for themselves in literally 2 minutes. Neither the devs nor the publisher apparently care about their work.
Obviously it isn't our job to test their game in the first place.
They should've already known this bug existed.
Total waste of money. Never again will I buy from HB Studios / 2K. Be sure to leave a negative review like I did. In the off chance they do one day fix the bug, you can always change the review. From what I've seen, I doubt it'll ever be fixed.
Reporting or fixing this bug should not require a "support" ticket number, but it's in my email which I've pasted into that pastebin for you.
Read the actual email in the pastebin link.
Then read this again: TGC19 does not have the same bug on the same system.
And yes, in 2K21 it is reproducible every single time.
It's exactly like Chief said in his opening post.
I'm an IT network and systems admin. I started gaming in the early 90s. Don't tell me, and Chief, and everybody else in the other threads reporting the exact same problem we don't know how to use a gaming PC just because you and most other people don't.
I have already disproved that. If it wasn't a bug, meaning: with 100% certainty requiring a patch from the devs, I would not have submitted it as a bug report. I would have solved the issue myself.
I once had a dentist who told me I had 17 cavities. Odd-- I said-- I don't see nor do I feel them.
Oh, no-- he says. You can't see them but they are there.
New dentist. New X-Rays. No cavities.
I mean, seriously, if I can't see these stutters and don't notice them, why would I care?
And how would I know they even exist, with no empirical evidence?
But wait, you're an IT. My first computer I bought was in the mid 80s. But what do I know? What I've learned is to never argue with an IT. Either they know everything, or else they are afraid to admit they are wrong. Arguing is futile.
Easy, you won't get a flatline frametime graph from RTSS.
But to a trained eye, the stutters are obvious and annoying as hell.
Annoying is one thing, but they ruin swing timing / tempo every now and again.
Argue with yourself if you desire.
If you are in the upper 90s that means you are not using v-sync. And if you actually don't have tearing that means you have a g-sync or freesync monitor. Do you? If not, you have tearing, which at high fps like >90 looks like tiny microstutters most gamers are unaware of. And if it's g-sync did you force Unity into exclusive fullscreen mode by editing the registry and adding the launch parameter to the game in your library? If not, you have stutter.
It really does boil down to: if shadows are on in 2K21 you always have stutter no matter what. But obviously you're only in a position to notice if you know what you are doing and everything else is set up to offer a 100% smooth experience.
I'm even willing to bet the same bug is on console because they complain about swing tempo being randomly off for no apparent reason. The game is doing something with shadows Unity cannot handle and it most likely started when the devs ported over their assets from the older Unity engine used in TGC19, to the likely newer Unity version used in 2K21. And if that's what happened, the same bug is on consoles too.
Now before you say I'm blind, do me a solid....try going to a putting green where you can putt for longest distance. I have hit a ton of putts and not one of them stutters as the ball travels over 150 feet. It should stutter just like you say it does in flight, yes? I have everything as high as the settings allow.
The reason I said try a putting green is the mow pattern will show you if the game stutters while putting as the mow lines will look jerky as the ball passes over them, would they not?
I am not saying you all don't see this stutter but some of us DON'T see it.
This is where you go wrong unless you are using a g-sync monitor and have forced on exclusive fullscreen mode, because 155 means you are running without v-sync. Therefore to avoid tearing you require gsync (or freesync) to achieve actual optimal smoothness. That said, the stutters I get caused by the game itself are bad enough that you would notice even if the game is tearing due to not having any form of sync.
Tested, stutters on every shot.
All settings lowest, incl shadows off: 100% smooth
All settings lowest except shadows @ Low: stutters all the time (200 fps if uncapped)
All settings lowest except shadows @ Med: stutters all the time
All settings lowest except shadows @ High: stutters all the time
All settings high, but shadows OFF: 100% baby bottom smooth (>120 fps if uncapped)
it doesn't even matter what I do with regard to vsync, gsync, windowed, exclusive fullscreen mode, fps capped by ingame vsync sertting or with RTSS or neither, video resolution, turning off all overlays, etc etc. The only thing that affects the stutters is the shadows setting. I've retested this multiple times to confirm. It's immediate and obvious as soon as I toggle the shadows.
Same test in TGC2019: smooth regardless of shadow setting.
Nvidia driver 466.11 (=current), no change from 465.89.
Here's 2 more people with likely the same issue:
https://www.reddit.com/r/thegolfclub/comments/c2tgy6/frame_rate_issues/
More here:
https://steamcommunity.com/app/1016120/discussions/0/2993170476554338375/
And here, the thread I already linked in my 1st post:
https://steamcommunity.com/app/1016120/discussions/0/3069740688726122459/
TGC19's UnityPlayer.dll's file properties say version 2018.1
2K21's UnityPlayer.dll's file properties say version 2019.4
Unity's changed between the two versions, in terms of job queuing. In 2K21, compared to TGC19, I noticed a change to gamedit\golf_Data\boot.config in order to make use of the new feature, it seems. This is what the devs added:
gfx-enable-gfx-jobs=1
gfx-enable-native-gfx-jobs=1
Unfortunately, changing both to =0 did not affect the issue. Nice try though, right?
In the nvidia drivers, turning Low latency mode off, as opposed to on (=max prerendered frames 1) could in theory make things easier for Unity to smooth things out by preparing more than 1 frame before it's needed, but made no difference either.
All my other games, even Cyberpunk run smoothly here, even if that one runs at lower fps. ;)
It's annoying, to be sure. But, when I see that initial swing hiccup, I just restart my swing until it's smooth.
I was watching a stream of someone playing the Xbox, on Twitch, and the game straight up froze up, for a few seconds, mid-flight. You can't tell me the game is optimized when stuff like that continues to happen, across platforms.
This game is just very poorly optimized, because even at max settings, it still looks like a mobile game. Of course, when the swing animation is generic, and constantly whiffs at the ball, you will invariably get that mini-golf, mobile/browser game feel. They really need to do better with motion capture.
This game needs a complete engine overhaul, because, since The Golf Club, whatever makeshift Unity engine this game is running has always made systems run excessively, making fans run louder than the sum of this game's own graphical parts.
One question: Does turning off shadows remove the halo from the cup? Because, if so, I might go with that.
466.11 will load the new update later.
I went ahead and loaded this on another desktop I have. It has a 1080Ti in it and it also DOES NOT stutter at highest settings with bloom and depth of field off.
Otherwise, the bug being escalated to the developers is not going to happen. It doesn't matter if you're an IT network and systems admin, a moderator, a long-time fan who has spent thousands on 2K's franchises, or a casual player who just bought the standard version for the first time, everyone is equal in this system.