PGA TOUR 2K21

PGA TOUR 2K21

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Wyzzy 2020 年 9 月 10 日 上午 10:13
Does anybody actually think the swing speed is consistent?
Sometimes it will be perfect for a few shots then I'll make what I perceive as the same shot and it will sat too fast and shank off left, the next shot I will purposely make a much faster swing and it will say slow!
Please if someone finds it totally consistent, talk to me. This game is getting less fun the more I play it, and I really want to play it.
I'm using an Xbox One controller if that's relevant.
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正在显示第 16 - 30 条,共 72 条留言
TheHawg 2020 年 9 月 11 日 上午 11:33 
I would like to see a change in swing mechanics myself.
Sisohiv 2020 年 9 月 11 日 下午 12:07 
I've turned it off. I play on master and legendary swing difficulty most of the time, depending on greens but the swing timing needs to be disabled because what is a really fun golf game becomes broken with it on. It's most obvious with drivers. Even with it on, if you drive with a 3 Iron, you can get a decent round in but Driver for me anyway is pure fail.
gtgud 2020 年 9 月 11 日 下午 11:43 
引用自 GamerEdwin
I've turned it off. I play on master and legendary swing difficulty most of the time, depending on greens but the swing timing needs to be disabled because what is a really fun golf game becomes broken with it on. It's most obvious with drivers. Even with it on, if you drive with a 3 Iron, you can get a decent round in but Driver for me anyway is pure fail.

I agree that there are inconsistencies in the swing timing, for a few reasons.

Another user has already discovered that the swing timing changes (dramatically) depending on where you set your aiming marker. There are partial shots that require a full normal perfect swing, and there are partial shots that do not. Knowing the game quirks is key to the first step: knowing the requisite timing before you start your swing.

The timing also changes depending on whether you're hitting a wood, an iron, or a wedge.

It also changes whether you're hitting a chip, a flop, a pitch, or a splash.

It also changes if you change your angle of attack, or attempt a fade or a draw.

It also changes when the frame-rate jumps up or drops down, based on more or less scene rendering... which is the reason why it appears random, when that issue affects nearly every game with a timing element; which is why old games perform better on newer tech -- even when consoles release hardware improvements: the users on the newer consoles see the game faster than the users on older consoles.

So, yes, the game is inconsistent... and, in fact, some of the variation is programmed directly into the gameplay. But, that doesn't mean that it's random. It just means that the game is smarter than your average cheeser.

You see, a script cannot work if the user is not very bright, and thinks that one script would apply equally to every shot. The reason that there are multiple timings, is precisely to foil those that think they can script a perfect motion. So, they programmed it to change very often, situationally, and based on the power percentage, amongst several other factors.

So, technically, both sides of this discussion are correct... but the grey area is that both sides are slightly misinformed as to the depth of their side of the ledger.

Bottom line is that yes, it's impossible to free-hand a perfect swing every time, even if you knew the correct timing adjustments for swing types and situation... because of the inevitable frame spikes. But, that's pretty obvious, that nobody is perfect down to 1/100th of a second, which is why in track and field, a false start is given when runners have been determined to jump the gun... even when they technically started running after the gun.

But, if you mitigated the graphics issues by getting a supercomputer, or even just a better graphics card, you would realize that the game is not random. It's just a lot to take in, which defeats most scripts because scripts are only as intelligent as their maker. The script maker is assuming, wrongly, that the game is doing something random, when in fact, the script maker just isn't accounting for enough variables in their script... and ultimately could never do so, until they A: understood the nuances in variable swings, and B: had total control over their framerates. (highly unlikely)

So, essentially, you would need 100 unique scripts for each power percentage, 100 for each and every club, and 100 for each and every shot type. That's upwards of 1,000 or more unique scripts. Which is exactly the point. You're not supposed to be able to script the swing; you're just supposed to use your own feel for the shot, and adjust on the fly... take your lumps, and endeavor to recover well.

Golf is about the grind, not hitting 350 yard drives down the center -- 100% of the time. The top tour pros can only do that about half the time, even when they're at the top of their game. Otherwise, they have to dial it back to 285-295 yards, to get a consistent fairway finder. So, in that way, this game is similar to the difficulty found within the game of golf.

Anyhow, you can always turn the whole swing timing off, but since it's basically the hardest part of the game to manage... you wouldn't then actually be playing on Legend, Master, or even Pro difficulty, anymore, right?
最后由 gtgud 编辑于; 2020 年 9 月 12 日 上午 1:14
Cliffs 2020 年 9 月 12 日 上午 3:26 
Anyhow, you can always turn the whole swing timing off, but since it's basically the hardest part of the game to manage... you wouldn't then actually be playing on Legend, Master, or even Pro difficulty, anymore, right?


THAT ^^^^^^^^^^^^^
taxi27 2020 年 9 月 12 日 上午 9:31 
I've been going back and recalibrating my swing at the range, especially after getting new clubs with what seems to be good results. Worth a look.
Fluid Druid 2020 年 9 月 12 日 下午 3:37 
Without the timing the game is like shooting fish in a barrel even at legend. I came from perfect golf on the PC to play this, the swing in that game has no tempo but its granular to 1 - 100 % I played tour pro setting for 5 years and never really mastered it fully, fantastic swing. Legend swing in this game with no timing is an absolute cake walk compared to the swing in perfect golf.
最后由 Fluid Druid 编辑于; 2020 年 9 月 12 日 下午 3:37
GmanUK1965 2020 年 9 月 12 日 下午 5:45 
I know the swing mechanism is not random. I usually hit Perfects. When i don't it is usually because of pressure such as a water hazard, getting a bogey on my last hole, finding its a tough course. There is the odd occasion that my timing is wrong and I don't know why at the time but then realise I did it slightly too fast so I concentrate on my next shot and I usually get a perfect.

What i reeeally suck at is putting and that's where my game goes pear-shaped.
hYdEoUtSND 2020 年 9 月 12 日 下午 8:40 
My problem was old controller.
YankeeBeanLiker 2020 年 9 月 13 日 下午 9:08 
Couldn't anti-cheat detect a certain number of XXXms timed swings to find scripters, instead of punishing players?

It's kind of maddening to know that you didn't screw up, but that the output was different from what you put in.

"Be super precise, but also we're going to artificially ruin your precision"

The lagspikes/framedrops are another issue.
JetPac 2020 年 9 月 16 日 上午 7:02 
The Devs have categorically stated it's supposed to be the same swing tempo for every shot. I can only laugh at the people saying "it's a feature" or "you'll get better". I'm 5th on the PC matchmaking leaderboard. 500 H2H online matches played since release day. 300+ won games. This game has system issues affecting swing tempo stability. Take it from the #5.

It's a piece of piss to hit perfect after perfect, even on legend, offline. It's when you go online it gets crazy. This is not intentional.

They will eventually patch it.
steve silent 2020 年 9 月 16 日 上午 7:18 
引用自 JetPac
The Devs have categorically stated it's supposed to be the same swing tempo for every shot. I can only laugh at the people saying "it's a feature" or "you'll get better". I'm 5th on the PC matchmaking leaderboard. 500 H2H online matches played since release day. 300+ won games. This game has system issues affecting swing tempo stability. Take it from the #5.

It's a piece of piss to hit perfect after perfect, even on legend, offline. It's when you go online it gets crazy. This is not intentional.

They will eventually patch it.

As a legend player, i can only say about swing timing..

The setting in difficulty settings, is the wrong way round... you have to turn on Swing Timing to turn it off..

This i think is confusing a lot of people, me included until recently.

with swing timing off, even on Legend your swing stays pretty straight even with errand shots to right or left.

With it on... your swing really shows with errant shots.. a really fast/slow can cause the ball to go 90 degrees right/left.


It is the only difficulty setting that requires you to turn it on, while all the others require you to turn off to play the game with harder settings..

I find this very unusual, i have even been called a cheat for having swing timing difficulty turned off

Its stupid enough of a setting that with legend on and that setting off i can -12-16 under par pretty much any course on easy course settings..

But with Swing timing on, i have to play at amateur / pro am to enjoy a round and get evens to -5.
最后由 steve silent 编辑于; 2020 年 9 月 16 日 上午 7:20
JetPac 2020 年 9 月 16 日 上午 7:38 
That is weird Steve. I don't have that. Legend is legend. Swing timing the right way round for me on Mouse. And again just went into training to verify and can hit perfects no problem in training but not online. It's a joke.
MP 2020 年 9 月 18 日 下午 1:11 
引用自 JetPac
That is weird Steve. I don't have that. Legend is legend. Swing timing the right way round for me on Mouse. And again just went into training to verify and can hit perfects no problem in training but not online. It's a joke.

This 100%

Offline i can manage to get around 90% perfect swings in different angles and different clubs or shot types. As soon as i go online i keep getting red fasts or red slows pretty much throughout the whole match. It is simply frustrating. I have a feel that lag and frame skips or simply connecting from europe to us or any huge distance between players is causing the timing to go completely bonkers .
r_harrison 2020 年 9 月 19 日 上午 11:08 
"But important thing is to have stable performance/FPS. I play with v-sync at 60 fps, at setting that give me consistant 60 fps. if on some course you have inconsistent fps, you should lower the grpahic setting. And if you cannot have consistent 60 fps, yo might try to lock at 30 fps."

So the game is basically unplayable unless you tinker with the settings until they are perfect. Wow what a well designed game!

Like I have said before I would love to get my money back.
r_harrison 2020 年 9 月 19 日 上午 11:13 
All the guys that are beating their chest defending the game need to accept that the way it stands is going to drive off enough players that 2K like doesn't make another one of these and we go back to getting another golf game only every 10 years.
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发帖日期: 2020 年 9 月 10 日 上午 10:13
回复数: 72