Prototype

Prototype

How, OP?
Honestly, I love me a good game were I get to be just so OP I can kick down doors, forward asault, and make some tanks fly across a city, but sometimes, you're just so OP it's not fun. I've played some hulk games in my time and that's the apitamy of sad. Nothing can challenge you! Not till they call in the lazer tank or whatever that makes your little green giant wet himself. Frankly, I want to know if this game's got enough to keep me interested, without being frustraightingly simplistic and easy to rush. I'm not paying to kill bad guys, I want a story, and a challenge, end of story.
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Showing 1-5 of 5 comments
Furry Eskimo May 4, 2014 @ 5:33pm 
(and I won't lie.. it does lool like you're just too strong, running around beeting up civilians, no point care or point as to why, besides a few small chuckles as to how many you can take out in one car.)
lex machina May 4, 2014 @ 5:54pm 
Now that might be just me for some reason, but I found Prototype to be pretty darn challenging. Played it to absolute completion on the 360 and now picked it back up during the sale, 'n I can say that the 'I am god, nobody can touch me' feeling really doesn't get through on normal difficult. More often than not you're feeling hunted, starved for health and when you SPOILER SPOILER SPOILER to regain some, a hulking beast of a monster knocks you over or a flurry of rockets ruins your day. I was actually surprised just how weak you feel at times, when swarms of helicopters are hunting you down. And 'hard' difficulty...is actually hard. This coming from someone who beat Ninja Gaiden 1 and 2 as well as Dark Souls 1 and 2 on all difficulties each, and is used to masochistic levels of challenge.
Story is existing, and while probably not an amazing thriller, it's quite solid and has a bunch of optional aspects to it that are rather enjoyable if you're interested in the actual background story. And just to mention this, because it can't go unmentioned: movement in this game feels amazing and GREATLY contributes to the overall fun.

Note: this applies to Prototype 1 only, as I never played Prototype 2 on hard - didn't like the game nearly as much as P1.
Last edited by lex machina; May 4, 2014 @ 5:59pm
cranialocially Jun 3, 2014 @ 7:37pm 
i have to agree with GS. get the game. its not a boner./ but i hope that you dont have the same issues 90% of those who try running it on the newer rigs are having. thats a real; fun stopper. good luck
Daddy Kaneki Jun 25, 2014 @ 7:02am 
Originally posted by Garcian Smith:
movement in this game feels amazing

This.

I was saddened by how Prototype 2 removed all of the cool backflips.

I made a pretty big thread on here about how to do the 180 backflip. There's a LOT of different ways to do it. It's such a cool looking trick on such a cool looking character.
cranialocially Jun 26, 2014 @ 9:14pm 
i finally got mine working right . beat the sob too. hav e 8 more of the blue dots to find and 2 more purple hints.i have the map of where they are but i have no idea which ones i have already picked up. well i do but the map of thge markers is pretty much uiseless when you cant rermember which ones yuou already have./
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Date Posted: May 4, 2014 @ 5:17pm
Posts: 5