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I just hope they do it for Prototype 2.. I spent 2 hours trying to get that to work today on a modern system to no avail no matter what "fixes" I tried, and Prototype 1 with the patch just worked on the very first launch, even with all 24 cores enabled and no disabling of HID device or that nonsense.
PLEASE if anyone can mod Prototype 2 with the same fixes, I am sure many of us will be forever grateful.
I am so humbled. THANK YOU.
Do you have prototype 2? If not, happy to buy it for you and perhaps donate something towards your time to patch it.
Yep probably should have posted it here earlier lol, was sharing with a friend till the winter sale though so wasn't sure about posting until I actually owned a copy, glad to hear it helped.
Also got hold of P2 as well, I did have some of the fixes working for that with my friends copy too but looks like that has some weird CEG protection which makes the DLL different for each steam account, might not be able to make a simple DLL mod like the P1 version...
Maybe can get some kind of ASI mod working for it instead, I'll look into it some more over the next few days, if anyone wants to support me I have a ko-fi page at https://ko-fi.com/emoose, any help is appreciated :)
Happy New Year, best for 2024 and thanks again for such a wonderful mod.
You can also use FXsound to fix it if you have a low volume setup BTW, try that, it's 100% free and a brilliant dynamic equalizer. I know, as audio engineering was my field from the age of 18 till I had my accident and got disabled at 49.. They are using really good algorithms under the hood of a very easy to use slider interface.
Just put up the dynamic boost knob on FXsound and I promise it will fix the low volume for you. Even PCGAMINGWIKI suggests a dynamic equalizer as the easiest fix for those not using a surround setup, like myself and yourself.
Just sent you 2 coffees (6 GBP), didn't realize it was GBP (the worst currency for Australians lol), was 15 bucks with fees, sorry that's all I can afford right now simply because of all the Xmas shopping I had to do for nieces and nephews and now their kids, & of course my folks and siblings. Wiped me out! I am 51 today and thought *I'd* be the one getting the moolah hahah (kidding).
But if you start thinking you'll definitely do what you can on Prototype 2 and can see some positive progress, I'll put away another 15 or 20 quid for you. I know it's not much, but CC fees, Paypal conversion fees, then my bank international transaction fee, will be close to 50 bucks for 20 quid, so I hope that's reasonable. These games mean a lot to me. Now if Sony will only ever port the original Infamous game to PS5, I'll be in Heaven.
Peace
-T
Should be able to just copy all the files in that ZIP into your P2 folder next to prototype2engine.dll etc and then run the game, hopefully they should all apply fine, you can edit the prototype_fix.ini file to toggle each fix too.
Seems to work with my copy of the game at least, but as mentioned above Steam uses CEG to make the engine DLL unique for each user, pretty annoying...
Haven't tested with any other copies of the game yet so if you try it please let me know how it goes! If there's any issues please post the prototype_fix.log file too.
(this is currently missing the shadow resolution patch atm too, will look into adding it in next update)
EDIT - Wow! This is the difference between night and day for me. The game is playable again after uncounted years. If the mod continues to improve it will be unbelievable.
Thx for your Work
I mistakenly thought I could also run it on my 8 core 11th gen Lenovo, but I can't, nor my current daily use machine, the 13th gen 24 core. I really thought the P and E cores were the issue but hard disabling all but 2 P cores in bios didn't even fix it, so I am lost, and as said, it doesn't work on the Lenovo even with hyper thread disabled.
So if any fix can so much as get it to run, that's a win in my book, and I'll definitely be trying any mod out there after I press submit on this message.
I did find out one thing. By disabling ALL consumer HID devices, I managed to get the game to start and display a loading screen on the current machine, but it crashed as soon as I pressed a button to continue. The HID fix just wasn't worth it anyway, as I had like 15 devices to disable manually and had to reboot, then re enable them all after I couldn't get into gameplay anyway. First time I have ever done this "fix" for any game, and also the last. Never again, as every other game I own works with all HID devices enabled. As they should.
So yeah even with only 2 physical cores present in the OS, and all the HID devices disabled, and a forced resolution set by Steam launch options, or not, and cloud disabled, and so on, I could never get past the title screen of Protoype 2. MAYBE it's a Windows 11 thing, or a 64GB ram thing? I even tried patching the 32 bit executable to allow it to use 4Gb. Nothing worked.
So mods it is! Here's hoping, fingers crossed!