Evospace

Evospace

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Noobomancer Feb 20, 2019 @ 1:54pm
Recipe Suggestions
As it stands, there is no way to take a clay block and make useful clay pieces from it.

Any chance a cutting machine can make 4 clay pieces from a clay block? Or 3 clay pieces and 2 clay dust?

Or such a block be broken by hand into pieces?

How about adding water in some way to 2 clay dust to make a clay piece?

At least as of the last time I played, I didn't see a way to make useful clay pieces from the larger clay blocks or smaller clay dust. It'd be nice if there were such a use for these items.

Also, it'd be fantastic if there were a way to automate the production of unfired clay bricks (or fired ones) from clay pieces.

This would give the dirty washer water a little more function, among another things and a nice, complex process for using it to expand your steel production lines (make dust, compress to blocks, cut to pieces, form into bricks, fire, send to assembler to expand coke furnace/blast furnace lines).

Alternatively, a clay block could be hammered into a clay slab, and the slabs could be cut into bricks, handling the shaping portion without requiring steel or electricity. (Dirty water -> clay dust -> clay block -> clay slab -> 4 unfired clay bricks/3 unfired clay bricks + 2 clay dust -> fired clay bricks -> coke furnace/blast furnace).
Last edited by Noobomancer; Feb 20, 2019 @ 2:23pm
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Showing 16-30 of 55 comments
Noobomancer Feb 25, 2019 @ 1:39pm 
Noticed some fun metals in the game so...

Chemical Furnace Recipes:

Magnesium Dust + Water -> Heat + Hydrogen + Magnesium-Water?

Sodium + Water -> Heat + Lye Water

Sodium + Nitric Acid -> Heat + Aqueous Fertilizer

Lye Water + Nitric Acid -> Heat + Aqueous Fertilizer

Magnesium + Nitric Acid -> Heat + Aqueous Fertilizer

Magnesium Water + Nitric Acid -> Heat + Aqueous Fertilizer

Sodium + Sulfuric Acid -> Heat + Detergent

Lye Water + Sulfuric Acid -> Heat + Detergent

Magnesium + Sulfuric Acid -> Heat + Detergent

Magnesium Water + Sulfuric Acid -> Heat + Detergent

Dryer Recipes:

Aqueous Fertilizer + Heat -> Salt Peter/Niter
Last edited by Noobomancer; Feb 25, 2019 @ 1:42pm
davidmattson22 Mar 16, 2019 @ 9:59am 
Compost
dirt + organic dust + limestone dust + sand
Tree
compost + stick

Suspicious Lego Mar 18, 2019 @ 4:29pm 
Sawdust to coal through a dryer.

Hydroponics farm, for automated farming. Electricity + water -> bamboo output.

Algae farm for organic material?

Dirt + ash in washer = nitrate water + less dirt
Nitrate water in dryer = potassium nitrate dust
Potassium nitrate dust + sulphur dust + coal dust in mixer = GUNPOWDAH
4 gunpowder + brass ingot + lead ingot in assembler = BOOLETS

For guns, make them decay like the multitool depending on how many bullets are used in the manufactoring process. A pistol that requires 15 bullets to make should break after 15 shots, etc.
Last edited by Suspicious Lego; Mar 20, 2019 @ 3:53am
Lord Pally Apr 7, 2019 @ 1:11am 
Love the game, but I want to see something that all other build games fail to have. A way to dig a hole, and fill it with water using tools. Maybe use the water pump, pipes and a nozzle to fill a hole. This could be for many reasons from mining, to deco.
Ivellios Apr 15, 2019 @ 8:54pm 
Wow Noobomancer, you've been busy.
Huperspace Apr 21, 2019 @ 10:21am 
Clay dust + water = unfired Clay brick (not have to build clay block, mac it to pieces and than the bricks)
or
2x Clay dust (via press)= 1x unfired clay brick -> 2x unfired clay brick (via press) = 1x (unfired) Clay Block

be able to use clay bricks for stone furnesses.

same for Glass:
1x Sand (via Schmelter) = 1x Glass pane -> 4x glass pane (via Schmelter) = 1x Glass block -> Glass block to pieces (as it was)

be able to use the glass dust not only the pieces

Steel age is to short as when you build the Arc (to accelerate the steel prod.)you can schmelt the alu ore (in less time than steel)
Last edited by Huperspace; Apr 21, 2019 @ 10:33am
Huperspace Apr 21, 2019 @ 10:39am 
be able to recycle your machines: <material> machine (via macerator) = <material> dust (+ <material2> dust,...)
Huperspace Apr 28, 2019 @ 7:54am 
Originally posted by Noobomancer:
Mixer recipe
2 limestone + gravel + water + power -> 4 concrete
Now there is no use for gravel
I would change the old concrete Mixer recipe to either use crushed bricks(for recycling) or gravel(as we don't have a use for it yet):

Concrete (Mixer) = cement+water+aggregate (crushed bricks / gravel / etc..)
Reinforced Concrete (Mixer) = Rebar(steel rods)+cement+water+aggregate (crushed bricks / gravel / etc..)

or change the Concrete to Fluid and create Mold(machine, needs heat) for different blocks/concrete Bricks

Concrete Block (macerator) = Cement Impure Dust
Cement impure Dust (Seperator) = Cement Dust + Sand (lost gravel, get sand)

Concrete Block (Auto Hammer) = Crushed Concrete
Crushed Concrete + Titan electrolyzer = Cement Dust + gravel (get gravel again)
Last edited by Huperspace; Apr 28, 2019 @ 8:18am
Huperspace Apr 28, 2019 @ 8:30am 
Planks:
the only way now is to chop down non regrowable Trees for wood to make planks.

A way to make Planks out of bambo or anything other than wood would be Sawdust:

Planks (chipboard) (Press) = Sawdust + Glue
Glue (Dryer) = Organic Piece

Organic Pieces(leaves,resin, etc.) should also be dropped by chopping wood/bamboo

(Orginal Recipe for Bio-Glue = Resin + Ash Dust + Heat)
Last edited by Huperspace; Apr 28, 2019 @ 8:36am
Eusmusia May 5, 2019 @ 4:49pm 
Half blocks or slabs = Cutter + *block type*

Panels (can cover up pipes in floors to hide them) = Cutter + slab/half block

Map (Displays position, home location, etc. Different colors to show different surface ores) = Wood Pulp = Plant Fiber + Water + Drying Rack + Heat

Drying Rack = Sticks + Planks + Plant Fiber

Plant Fiber = Organic Pieces. Crafted from Inventory
Last edited by Eusmusia; May 5, 2019 @ 4:50pm
Eusmusia May 6, 2019 @ 8:01pm 
Inclined/Slanted Conveyors = same recipe as regular

or

Elevator Conveyor = Robotic Arm + Conveyor recipe (faster than junction)
Telarin Jun 30, 2019 @ 5:27pm 
Right now there doesn't seem to be a good use for all the dirt once you've made enough farms. Yes, it is used in the production of organic pieces for biogas, but the process produces as much dirt as it uses (or more depending on the exact steps you use). Anyway, I'd like to see something like this:

Separator Recipe:
1 Dirt = 0.6 Sand + 0.3 Organics + 0.1 Clay Dust
Telarin Jul 1, 2019 @ 2:18pm 
Another suggestion, to make power generation mid game a bit more efficient:
The Bergius Process - This could probably take place in an existing machine, but it might not hurt to give it its own machine:

Coal Dust + Hydrogen Gas + Heat = Methane (not sure on exact numbers, as it would obviously have to be carefully balanced, but I'll play with them later when I have more time and update with suggested values)

This would allow more efficient use of coal in Gas Turbines instead of Steam Turbines.
Huperspace Aug 4, 2019 @ 6:56am 
ressources without use need recipes:
Tungsten: Light Bulb
Silicon: Electronics (ICs, LED, sensors,..)

Light Bulb:
glass Bulb = glass pane + heat + air (glass oven)
vacuum (+ air) = elec. power (vacuum pump, oposite of a air compressor)
vacuum pump = Plate + Gear + impeller
empty glass bulb = glass bulb + vacuum (assembler with pipe connection)
Light Bulb = empty glass Bulb + tungsten wire (assembler)

Silicon waver:
monocrystalline silicon ingot = silicon dust + heat (industrial Smelter/Arc Furness, Float-Zone-Methode)
Silicon waver = monocrystalline silicon ingot (cutting machine)

raw doped semiconductor waver = Silicon Waver + N2(Nitrogen) + O2(air) + gas (dotation machine/ion impation machine)
Dotation machine = vacuum pump + valve + glass bulb + elec. Furness (assembler)
raw etched semiconductor waver = raw doped semiconductor waver + lye(Potassium hydroxide,...) (Etching Machine)
Etching machine = casing + chemical reactor (assembler)
raw deposited semiconductor waver = raw etched semiconductor waver + ingot (Deposition:CVD,....)
CVD = vacuum pump + valve + casing + elec. Furness (assembler)

semiconductor(s) = raw deposited semiconductor waver (cutting machine)

Light LED = semiconductor + glass pane + copper wire (assembler)
Status LED = semiconductor + glass pane + logic wire (assembler)
IC = semiconductors + gold wire (assembler)
Light sensor/detector = semiconductor + IC (assembler)
status sensor/detector = IC(s) (assembler)
flow meter = status sensor + valve (assembler)
current meter = status sensor + cable (assembler)

LCD = light LED + IC(s) (assembler)
PC = IC(s) + Casing + wire (assembler)
Terminal = LCD + PC (assembler)
switchable(ON/OFF) conveyor = conveyor + IC (assembler)
switchable robot arm = robot arm + IC (assembler)
programmable robot arm (rotation, take x,...) = switchable robot arm + PC (assembler)

Functions:
Light bulb + plenty elec. power (via cable) = litte warmwhite Light (low tech, high power drain)
Light LED + little elec. power (via cable) = plenty white Light (Power saving and more light)

status LED + logic state (via logic wire) + little elec. power (via cable) if ON = little light (color selectable)

Light sensor = Logic high if daylight else logic low. (setable triggerpoints)
status sensor next to a machine (like terminal) = logic high if working else logic low (if a storage -> current filling, triggerpoints setable)
flow meter inbetween 2 pipes = logic high if throughput high else low (setable triggerpoints)
current meter inbetween 2 cables = logic high if throughput high else low (setable triggerpoints)

that would be the real logic update
Last edited by Huperspace; Aug 4, 2019 @ 9:41am
Huperspace Sep 10, 2019 @ 11:21am 
Particle board should be handled the same as planks
Particle board is only used in buffer chests but require sawdust which can be gained by regrowable bamboo.
Not so the planks, which need logs which can be gained by falling trees that don't regrow yet.
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