Firestone: Online Idle RPG

Firestone: Online Idle RPG

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BannherrTTV Oct 17, 2021 @ 11:42pm
Run through the levels faster after using prestige
Hi there,

the game has great potential and you should focus on the computer gamers.

I find it "annoying" to go through the entire level again every time after the prestig (reset) ... That takes a bit of the fun out of it.

Maybe you can think of something good.

Warm greetings
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Showing 1-3 of 3 comments
Holyday Studios  [developer] Oct 18, 2021 @ 12:12am 
idle games were born on the computer. Our company makes idle/incremental games since 2015 and it took us years to port our first game into mobile. Firestone itself was published on May 2019 and on mobile we launched it on December 2020 as the game needed lots of changes to be able to be played from mobile audience.

That being said, Firestone is a 100% desktop game, focusing on the play style of desktop gamers. We try to make it appealing to the mobile audience as well though as a side project.

Just think of the Day Watch talent. None on mobile would leave the device playing the game constantly for 12 hours to get the full benefit of that talent ;)
Agzarah Oct 21, 2021 @ 8:55am 
i think there was a miss communication (english not being his first language?) i believe he means focus on the "gamers/players" not PC vs mobile
Redeemer Oct 22, 2021 @ 2:03pm 
There is a mechanism for his problem though; invest in the Wave/Level Skips. If thats his issue, the game has already quite the solution.. he just needs to move his weight toward that solution (since it burns him up so)
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Date Posted: Oct 17, 2021 @ 11:42pm
Posts: 3