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Laptops usually connect their screen onto the integrated gpu, which save power when running non-3D apps, as the dedicated gpu won't be needed.
When it comes to 3D apps like games, it indeed use the dedicated gpu for calculating, but as the dedicated gpu is not connecting to the screen, it needs the integrated gpu to bridge its result onto the screen.
In the game's view, the graphic is output by the integrated gpu to the screen so it thinks that the integrated gpu does all the work, but it actually not.
If all the work is actually done by the integrated gpu, you will have some glory 3 frames per second experience, lol.