Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However! I love Souls Like too! And have Elden Ring made on Platinum!!! 😈 BUT!!! I've spent tons of hours out of game watching and reading guides and wiki... Same with Dark Souls 3... So instead of marks in game, I had them out of game! And I want challenge in beating enemies, NOT IN FINDING WHAT TO DO NEXT?!? Elden Ring having map, was BEST QUALITY of LIFE feature!
I think the main point is, though, that games in the past made you figure them out. Not hold your hand, and explain everything to you in the first 5 minutes of the game. That's the main criticism I have with games these days, apart from also always bringing some kind of political and sociological note into the games, which always leaves a foul taste in my mouth, and makes me wonder why game developers abuse entertainment to get their political messages out. I hope that there's none of the crap in Outcast New Beginning... I fear that there is though. You basically get pumped full of (left-wing) politics on every corner these days.
I only learned the franchise existed because of the release of this game as well, so no nostalgia goggles for me either. I played through Second Contact and had a great time.
I bought A New Beginning yesterday, and will play it after I finished Second Contact. I surely don't expect more of the same, after all I read, but, you have to be content with half decent games these days... They make them for a target audience which is... pretty simple-minded, to say the least.
Now, knowing that the start of modern games usually sucks big time, I'll give it another shot once I'm done with Second Contact, but, really, I don't expect much. I expect it to be a modern game, with all the negative things I consider about them: Totally dumbed down gameplay, loads of cut scenes, which rip you out of the game, and unlikeable and weird acting characters.
Could actually kick myself that I didn't see the signs again, because, they literally scream at you. Another 50 € wasted, and I even made the mistake to buy at a retailer, so I can't even refund the game. And, I basically told the developers that the game is cool by buying it.
Considering all of these so-called negatives people keep throwing around back and forth, compared to other games, this game is still unique in its atmosphere, world and characters. There are very few games that have this level of adventure and charm.
That said, admittedly, I may have judged the game too early. As I said, the start of modern games is pretty bad usually anyway, as they need to pick up the kids who smash the gamepad to the wall when they don't get impressed in the first 5 minutes. Need to play some more to get a better verdict.
It sometimes feels like the only thing that has improved in Gaming over the years are the graphics, while other areas have stagnated, and some, like storytelling and design philosophy, got worse. Especially recently.
We can't really blame the devs for following industry standards, when they have to please investors and executives with their jobs at stake, and those don't know what "Outcast" is, other than the name of the thing they're pushing.
(And those in turn have things like DEI standards and ESG scores to look at, which are requirements to even be eligible for certain awards, and gets them boatloads of money if they follow them. It's rare for studios and publishers to say no to those things, simply for positive user feedback that's by no means guaranteed either way. We need to really support it, when a product is actually made with love, even if they are forced to get some of that stuff into some part of the game, or they loose their jobs.)
Well, despite modern game mechanics like the map markers and some open world tropes, imo this game was still made with love and care. And there are no forced DEI/Woke standards in this game either. Thank God!
They have other issues, of course. Like the obvious lack of manpower, and financial backing.
I do hope you are right about this one.
I did see some NPC dialogue and cutscenes on YouTube that do leave a foul taste of that. If those are rare an in-universe enough that they can be seen as one-off jokes or single NPCs that have a ♥♥♥♥♥♥ personality (which is good for variety), or story writing that looked good on paper, but turned out to not work as well as intended, but was too late to redo stuff, It's alright.
As you said, Talans being gender segregated is just how the world works. The women ruling over the planet does make sense, when you think about it, as a consequence of the segregation, since they control the reproduction via Okostok.
But when an NPC in Kizaar constantly utters lines such as "What kind of backwater planet are you from? Women don't have time to look after children. We're too busy running the planet." it leaves a foul taste. But as far as I could tell, it's just that one NPC, and one or two lines from one or two other NPCs. And the cutscenes I mean, are pretty much at the end, if I understood this correctly. If that's all there is, that's less than several modern games have that I actually enjoy.
Camillas Existence not making sense, given how Cutter and Marion talk to each other and treat each other during Outcast 1 (and Second Contact), that's a continuity error, and has nothing to do with woke.
I will buy the game at some point, for sure. I still need to decide if I pay full price or wait for a sale. Then I'll see for myself for sure.