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I went back and tested my microphone and the bar went almost all the way to the right, so I don't think low volume or wrong microphone is the problem either. I also reset all the options, controls etc before I tried it again. And my laptop runs on windows 10.
Thanks for the quick response!
(from ~/.config/unity3d/Foolish Mortals/Radio General/Player.log)
I'm going to try one or two things, see if it behaves any better without steam runtime.. or perhaps I can try to remove some libs from the package in an attempt to use native libsphinx (as it's freely available) because i'll have a different libc than Ubuntu users...
All keybinds are default, using a Logitech G430 headset, when testing microphone in the game it comes through loud and clear.
I am unable even to finish the tutorial because of it.
I'm also running Windows 10.
Did the in-game microphone check in the options produce any sound?
Apologies for this. As for an immediate solution, you can choose 'non-voice' for the tutorials, or even skip the tutorials by creating a new campaign and ticking 'skip tutorials'
I'm having the same problems on mac, I'm going to play a bit anyways, but I'm a little bummed that the voice command feature isn't working