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But it is highly recommended not to edit files directly. The safe way to edit the game is to copy the relevant scenario. Read the link below.
http://archonwiki.slitherine.com/index.php/Empires_Modding
Now, the factions traits are set out in "\Steam\steamapps\common\Field of Glory Empires\Data\FACTIONS.CSV" and effect of traits are in "\Steam\steamapps\common\Field of Glory Empires\Data\MODIFIERS.CSV".
FACTIONS.CSV says Arverni has "Clans" trait and MODIFIERS.CSV says "Clans" will increase manpower by 10%.
Open both files.
MODIFIERS.CSV's column D is the strings of traits. Choose whatever you like out of over 700 traits and copy the string.
FACTION.CSV's column BK to BN are assigned to traits. Empty ones are shown -1. Pick the faction you want to edit, paste the string to empty traits column. AND add $ before the string.
Oh and not all traits are applicable to a faction. Faction applicable traits are set in row 619 to 687 of MODIFIERS.CSV.
You can create an original trait. But some modifiers are not applicable to a faction. You can, for example, create a faction trait to decrease decadence but not the one to increase siege buff.
Hope this helps.