Field of Glory: Empires

Field of Glory: Empires

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Mahoney Jul 16, 2019 @ 5:50pm
ROME CIVIL WAR
ROME IS NOT PLAYABLE !

I conquered all of italy and 2 provinces in the north. then at round 65 the first civil war startet
many other factions appeard too on their old locations and i was in 11 wars per time now ! I managed to cheese that civil war with placing my troops in the right way a few turns before....
BUT 2 rounds after i won the civil war ANOTHER CIVIL WAR appeard and they spawned with so large numbers and had rome immadielty as their town.....

ANY TIPS FOR PLAYING ROME ?
or is rome always ggwp ?
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Showing 1-15 of 27 comments
smidlee Jul 16, 2019 @ 6:34pm 
I know you should delay become an empire until you get your national loyalty above 75 which means you want as many regions above 75 as you can. In the manual it warned Rome will have civil wars when becoming an empire.
(So far I'm as turn 98 with national loyalty above 80. I have to spend a lot on culture which in turns slows down my expansion. No civil wars broke out yet while one token away from a golden age.)
Last edited by smidlee; Jul 16, 2019 @ 6:40pm
PocusFR  [developer] Jul 16, 2019 @ 11:07pm 
Yes it was a bit hard against Rome if you did not knew some tricks. Rome is seemingly very powerful and is, with legions, but it has a big drawback. And our veterans testers were fine with that, because they knew the rule, but new players don't (if they don't read the manual, which is often the case).

You'll be happy to know that the rules will be more relaxed on Rome civil wars in the forthcoming patch.
Last edited by PocusFR; Jul 16, 2019 @ 11:07pm
Grognerd Jul 16, 2019 @ 11:59pm 
This is a repost of a comment I made on a similar thread:

The Roman Empire revolts are indeed scary. The best way to deal with them, IMO, is to not have them happen in the first place.

Which is why I hold off creating the Roman Empire as long as possible. Remember, no one is forcing you to hit that button which changes you from a Glorious Republic to a Young Empire. Be like Cato and Cicero, and strive to preserve the Republic!

Now, staying at Glorious Republic and 5 tokens for long periods of time has its own problems. But dealing with the high Government age you’ll accumulate is easier than dealing with large Usurpers, IMO.

Remember there is a government reform Decision out there that has an option to shave 1/3 off your government age. Choose that option whenever possible!

Once the Republic has expanded its borders to a point where it both leads in Legacy and dominates in the rate of Legacy income, and has reasonably defensible borders, and has pacified everyone up to 75+ Loyalty ... NOW you hit the button.

And play a generally defensive turtle grand strategy from that point forward.
Harry Jul 17, 2019 @ 1:47am 
Jumped straight in playing Rome on difficulty level balanced and while I made many mistakes did not even know legions could build roads the worst one was creating an empire too soon not sure if I can dig my way out.

Live and learn but a loyalty of 75 seems way too high to prevent a civil war.
Mahoney Jul 17, 2019 @ 4:37am 
Thank you guys !!!!!
So i put the game on slow progress speed and Play for loyality right?
Mahoney Jul 17, 2019 @ 4:38am 
Originally posted by Harry:
Jumped straight in playing Rome on difficulty level balanced and while I made many mistakes did not even know legions could build roads the worst one was creating an empire too soon not sure if I can dig my way out.

Live and learn but a loyalty of 75 seems way too high to prevent a civil war.

How do i build roads lol?
Grognerd Jul 17, 2019 @ 5:44am 
Originally posted by Mahoney:
Originally posted by Harry:
Jumped straight in playing Rome on difficulty level balanced and while I made many mistakes did not even know legions could build roads the worst one was creating an empire too soon not sure if I can dig my way out.

Live and learn but a loyalty of 75 seems way too high to prevent a civil war.

How do i build roads lol?

Roman Legions (but not Alae) have the ability to construct things in a region, for example Public Works ... costs 50 Money and takes 1 turn. Check the tab on the far right of the army display to see what engineering tasks are available.
pascal.difolco Jul 17, 2019 @ 5:53am 
Originally posted by Grognerd:
This is a repost of a comment I made on a similar thread:

The Roman Empire revolts are indeed scary. The best way to deal with them, IMO, is to not have them happen in the first place.

Which is why I hold off creating the Roman Empire as long as possible. Remember, no one is forcing you to hit that button which changes you from a Glorious Republic to a Young Empire. Be like Cato and Cicero, and strive to preserve the Republic!

Now, staying at Glorious Republic and 5 tokens for long periods of time has its own problems. But dealing with the high Government age you’ll accumulate is easier than dealing with large Usurpers, IMO.

Remember there is a government reform Decision out there that has an option to shave 1/3 off your government age. Choose that option whenever possible!

Once the Republic has expanded its borders to a point where it both leads in Legacy and dominates in the rate of Legacy income, and has reasonably defensible borders, and has pacified everyone up to 75+ Loyalty ... NOW you hit the button.

And play a generally defensive turtle grand strategy from that point forward.

Pretty good advice, but obviously only experienced players will do that, AFTER being torn apart by Civil Wars ! On my Rome game I've declared Empire quite quickly (turn 40 or so), but had high loyalty, so it took some time (turn 80) before CW broke out, as loyalty was decreasing with expansion. I made short work of 2 usurpers in North Italy, still have one in Sicily (which had also revolted just before!), and one in Sardinia, but their armies aren't that great.
Dunno when it can hit again, is there some timer between them ?
ronster1970 Jul 17, 2019 @ 5:59am 
Weird ... I am about 110 years in and no civil war at all ... if you are not managing loyalty in every province then you are going to have problems. Loyalty and culture are the most important elements in this game.
pascal.difolco Jul 17, 2019 @ 6:09am 
Originally posted by ronster1970:
Weird ... I am about 110 years in and no civil war at all ... if you are not managing loyalty in every province then you are going to have problems. Loyalty and culture are the most important elements in this game.
Yes, but when expanding wars often force you more or less to conquer 3-4 regions, then it takes some time to assimilate them and quell unrest.
PocusFR  [developer] Jul 17, 2019 @ 6:14am 
There will be a timer in the upcoming patch , just try to hold the line until this time!
ositodefelpa Jul 17, 2019 @ 7:51am 
Yeah, I had this on one of my early playthoughs. It basically led to a 'game over' situation, as the Usurper took all my best regions, and had a massive army. 'Rage quit' material really, but I decided to 'forgive' them as the game is otherwise so good!
BATTLEMODE Jul 17, 2019 @ 9:54am 
Originally posted by ositodefelpa:
Yeah, I had this on one of my early playthoughs. It basically led to a 'game over' situation, as the Usurper took all my best regions, and had a massive army. 'Rage quit' material really, but I decided to 'forgive' them as the game is otherwise so good!

That isn't the end though. What turn were you at? No doubt plenty of time left to reconquer, and it's all adding to your legacy. I think FOGE is very different to other grand strategy and 4x in that if you take a significant defeat, it's not the end, not by a long shot.

I get it though, I'd be frustrated by that, but you do have the choice to carry on. In Civ or something, that'd be it, you're behind in the race and you won't win.
ositodefelpa Jul 17, 2019 @ 10:13am 
Originally posted by (DGS)BATTLEMODE:
Originally posted by ositodefelpa:
Yeah, I had this on one of my early playthoughs. It basically led to a 'game over' situation, as the Usurper took all my best regions, and had a massive army. 'Rage quit' material really, but I decided to 'forgive' them as the game is otherwise so good!

That isn't the end though. What turn were you at? No doubt plenty of time left to reconquer, and it's all adding to your legacy. I think FOGE is very different to other grand strategy and 4x in that if you take a significant defeat, it's not the end, not by a long shot.

I get it though, I'd be frustrated by that, but you do have the choice to carry on. In Civ or something, that'd be it, you're behind in the race and you won't win.

I assumed it was all over, although perhaps I didn't play it long enough. The Usurper had the bottom two thirds of Rome, leaving me with the less well developed top third. He had multiple armies of a power beyond anything I could raise or pay for. And finally, he sent his armies to roflstomp my remaining regions taking them one by one. I stopped playing with just a region or two left.

At the time I assumed that was game over, so I didn't go on to the bitter end. In most games it would be game over at that point. Wouldn't it be game over at that point?
Last edited by ositodefelpa; Jul 17, 2019 @ 10:14am
BATTLEMODE Jul 17, 2019 @ 10:23am 
Originally posted by ositodefelpa:
Originally posted by (DGS)BATTLEMODE:

That isn't the end though. What turn were you at? No doubt plenty of time left to reconquer, and it's all adding to your legacy. I think FOGE is very different to other grand strategy and 4x in that if you take a significant defeat, it's not the end, not by a long shot.

I get it though, I'd be frustrated by that, but you do have the choice to carry on. In Civ or something, that'd be it, you're behind in the race and you won't win.

I assumed it was all over, although perhaps I didn't play it long enough. The Usurper had the bottom two thirds of Rome, leaving me with the less well developed top third. He had multiple armies of a power beyond anything I could raise or pay for. And finally, he sent his armies to roflstomp my remaining regions taking them one by one. I stopped playing with just a region or two left.

At the time I assumed that was game over, so I didn't go on to the bitter end. In most games it would be game over at that point. Wouldn't it be game over at that point?

That does sound dead harsh. I'd also consider scrapping it at that point but I had something similar happen to me as Dacia and I managed to recover with just a quarter of my territory that I'd formerly had and was in a place to carry on once more: added to the fact that my Legacy was through the roof and only trailing Rome and Macedonia by a small amount.

It's worth seeing this one a bit like Crusader Kings in that a crushing defeat isn't necessarily the end and you can carry on if you want. As I said, in Civ, Master of Orion or other games where a large defeat and loss of production/territory usually spells the end of your chances of victory, that's a big problem, perhaps less so in this?
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Date Posted: Jul 16, 2019 @ 5:50pm
Posts: 27