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I understand that. My method takes longer and is more round-about but this way Steam will log your time. If you are pulling native files and using them in a different implimentation of DOSBox, no time is logged. It really just depends if that matters to you.
And you have a very good point about the minimal effort of making the game run on Linux. So why don't the devs spend this minimal effort to please thousands of potential customers?
edit: For the sake of transparency, the majority of the dosbox games I own on steam are from humble bundles, not direct purchases.
I completely agree with this. However, I am not a dev so I can't provide this. Waiting for support that will never come is not a real solution.
Only via Linux "port" would i be paying for playing this.
There are so many classic adventure titles for Linux already, such as Full Throttle and Maniac Mansion 2 etc.
Old classics run better on DOS-Box and other tools than on M$ SpywareOS 11.
Guess I'll just find some other way to run these games...
Yes, that is what many end up doing in more greater numbers. Instabuy though, if Linux support. It's been years