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This port is okay-ish at best. There is still a lot of issues with it but unfortunately Atari didn't bother giving more time to Nightdive.
Most people complaining about Nightdive are butthurt people over SS remake. Which has nothing to do with their development skills or background.
Nightdive would have given this more love if Atari didn't pull the plug on it.
Do your research instead of listening to whiners on the internet. I sure did mine.
https://github.com/coelckers/Raze
Nightdive has fantastic magicians capable of reverse engineer games such as Doom 64 and Turok to make remasters without the source code and make it run on their on engine. How is that not great developers?
Most studios wouldn't even attempt to port an old game without having the source code.
Blood ip belongs to Atari and they gave Nightdive a very limited schedule to make this port and still pretty decent. They had time to patch the game once with a ton of improvements then Atari cut them off, not giving them the chance to work further on it.
Still very good and worth playing it.
They have great devs that do great work. It's Atari's fault they can't work on the game more.
Even sponge, one of the Unity port's programmers, is also Doomworld user and has been taking advice and feedback from a dedicate thread from players.
Thank you!
He even made a video of the rom dump he recently made with a pre-release Turok 3 prototype cartridge, but unfortunately it turned out to be just a review copy of Turok 3 with no extra stuff like debug menu or anything.
Also this video from May 2019, has things been patched since? https://youtu.be/CVzT6NSXpek
I was under the impression that there was a couple of big Blood fans within Nightdive. If even one of them dedicated a few hours to getting it done then they could, as other fans have done before. I just don't understand how you can be content with bringing this classic game back after twenty-three years only to leave it in a highly unpolished state. I understand business, and if it really is just business then fine, but then maybe people should stop pretending that Nightdive are being oppressed by Atari and there's literally nothing they can do to finish their own product, because it isn't true. Developers have gone above and beyond to make their games better many times in the past. Just not in this case.