Blood: Fresh Supply

Blood: Fresh Supply

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Ikagura Oct 20, 2020 @ 8:38am
Are NBlood and BloodGDX better ports?
I own both the original and Fresh Supply.
Last edited by Ikagura; Oct 27, 2020 @ 12:12pm
Originally posted by Thermal Lance:
Originally posted by Ikagura:
Originally posted by Thermal Lance:
Atari is the IP owner and what they do with it is their own business. For better or worse. Again, opinions and feelings hardly weights in.

EDIT: Besides. From what I could find online this port was reverse-engineered. They didn't have access to the source code. Which honestly makes it even more impressive given the time they had.

EDIT 2: Also, from what I can find, Atari dosen't even have the source code either. Some of the Monolith ex-employees said they have the source code but cannot release it for legal reasons. This last bit of information is quite old thought so it would be hard to verify. But, I wouldn't be surprised if it was true since Atari would have been better handing over the source code for the project if they actually had it.
It really sucks that they has lost the source code honestly...

IPs are hard to manage too..


PS: I'd just try both FS, GDX and Nblood and see which one I prefer to play.
I personally use NBlood. I think it truely is the closest thing you can have to the real deal. But, for what is it, FS is still quite good. Just needed more time in the oven.
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Showing 1-15 of 31 comments
Thermal Lance Oct 20, 2020 @ 9:32am 
Fan projects with YEARS of development will always be better in the long run than official ports with a short development life. Kind of obvious really.

This port is okay-ish at best. There is still a lot of issues with it but unfortunately Atari didn't bother giving more time to Nightdive.
Last edited by Thermal Lance; Oct 20, 2020 @ 10:04am
Ikagura Oct 20, 2020 @ 11:09am 
Originally posted by Thermal Lance:
Fan projects with YEARS of development will always be better in the long run than official ports with a short development life. Kind of obvious really.

This port is okay-ish at best. There is still a lot of issues with it but unfortunately Atari didn't bother giving more time to Nightdive.
Or maybe because Nightdive doesn't have great devs to begin with? I heard many thing about them.
Thermal Lance Oct 20, 2020 @ 11:13am 
Originally posted by Ikagura:
Originally posted by Thermal Lance:
Fan projects with YEARS of development will always be better in the long run than official ports with a short development life. Kind of obvious really.

This port is okay-ish at best. There is still a lot of issues with it but unfortunately Atari didn't bother giving more time to Nightdive.
Or maybe because Nightdive doesn't have great devs to begin with? I heard many thing about them.
Nightdive usually do a very good job with porting. One good example is System Shock. I do not know what you heard but it's a whole load of bollocks.

Most people complaining about Nightdive are butthurt people over SS remake. Which has nothing to do with their development skills or background.

Nightdive would have given this more love if Atari didn't pull the plug on it.

Do your research instead of listening to whiners on the internet. I sure did mine.
Last edited by Thermal Lance; Oct 20, 2020 @ 11:18am
randir14 Oct 23, 2020 @ 2:06pm 
There's another newer one called Raze, based on a combination of GZDoom and Nblood:
https://github.com/coelckers/Raze
Last edited by randir14; Oct 23, 2020 @ 2:23pm
V I D A L Oct 23, 2020 @ 9:54pm 
Originally posted by Ikagura:
Originally posted by Thermal Lance:
Fan projects with YEARS of development will always be better in the long run than official ports with a short development life. Kind of obvious really.

This port is okay-ish at best. There is still a lot of issues with it but unfortunately Atari didn't bother giving more time to Nightdive.
Or maybe because Nightdive doesn't have great devs to begin with? I heard many thing about them.
What? What did you hear about them? You must be confusing them with some other studio.

Nightdive has fantastic magicians capable of reverse engineer games such as Doom 64 and Turok to make remasters without the source code and make it run on their on engine. How is that not great developers?

Most studios wouldn't even attempt to port an old game without having the source code.

Blood ip belongs to Atari and they gave Nightdive a very limited schedule to make this port and still pretty decent. They had time to patch the game once with a ton of improvements then Atari cut them off, not giving them the chance to work further on it.

Still very good and worth playing it.
Last edited by V I D A L; Oct 23, 2020 @ 9:57pm
SeANMcBAY Oct 25, 2020 @ 12:12am 
Originally posted by Ikagura:
Originally posted by Thermal Lance:
Fan projects with YEARS of development will always be better in the long run than official ports with a short development life. Kind of obvious really.

This port is okay-ish at best. There is still a lot of issues with it but unfortunately Atari didn't bother giving more time to Nightdive.
Or maybe because Nightdive doesn't have great devs to begin with? I heard many thing about them.

They have great devs that do great work. It's Atari's fault they can't work on the game more.
SpaceGoatMage Oct 26, 2020 @ 1:24pm 
Originally posted by V I D A L:
Originally posted by Ikagura:
Or maybe because Nightdive doesn't have great devs to begin with? I heard many thing about them.
What? What did you hear about them? You must be confusing them with some other studio.

Nightdive has fantastic magicians capable of reverse engineer games such as Doom 64 and Turok to make remasters without the source code and make it run on their on engine. How is that not great developers?
Not to mention some of the Nightdive devs are regulars on Doomworld so they also keep in touch with the fanbase.
AmethystViper Oct 26, 2020 @ 2:50pm 
inb4 OP changes the thread to "Blood: Fresh Supply sucks, you're only allowed to use NBlood".

Originally posted by SpaceGoatMage:
Not to mention some of the Nightdive devs are regulars on Doomworld so they also keep in touch with the fanbase.
Even sponge, one of the Unity port's programmers, is also Doomworld user and has been taking advice and feedback from a dedicate thread from players.

Originally posted by SeANMcBAY:
They have great devs that do great work. It's Atari's fault they can't work on the game more.
Thank you!
V I D A L Oct 26, 2020 @ 3:25pm 
Originally posted by SpaceGoatMage:
Originally posted by V I D A L:
What? What did you hear about them? You must be confusing them with some other studio.

Nightdive has fantastic magicians capable of reverse engineer games such as Doom 64 and Turok to make remasters without the source code and make it run on their on engine. How is that not great developers?
Not to mention some of the Nightdive devs are regulars on Doomworld so they also keep in touch with the fanbase.
And one of the Kex Engine team members is also a Youtuber and constantly post interesting stuff about LUA scripting, Rom hacking, reverse engineering (he single handed reverse engineered Diablo 1 to run on the Switch.. he has a video on it) among other interesting stuff. The channel is called Modern Vintage Gamer and he is a Nightdive developer.

He even made a video of the rom dump he recently made with a pre-release Turok 3 prototype cartridge, but unfortunately it turned out to be just a review copy of Turok 3 with no extra stuff like debug menu or anything.
>M@tEo$< Oct 27, 2020 @ 1:19am 
Thanks for sharing that YT channel <3
Ikagura Oct 27, 2020 @ 10:45am 
Originally posted by ;3012305144384258099:
inb4 OP changes the thread to "Blood: Fresh Supply sucks, you're only allowed to use NBlood".
Please don't derail the thread, thanks.

Also this video from May 2019, has things been patched since? https://youtu.be/CVzT6NSXpek
David McMurdo Oct 27, 2020 @ 10:51am 
I find it hard to believe that Nightdive can't get a patch made for this game with or without Atari. Can't they just say to Atari "hey, there are some serious issues remaining with this game, so we need to patch it"? The fixes we're talking about are not a major endeavour.
Thermal Lance Oct 27, 2020 @ 10:55am 
Originally posted by Ikagura:
Originally posted by ;3012305144384258099:
inb4 OP changes the thread to "Blood: Fresh Supply sucks, you're only allowed to use NBlood".
Please don't derail the thread, thanks.

Also this video from May 2019, has things been patched since? https://youtu.be/CVzT6NSXpek
You do realise you only have like 3-4 patch notes to scroll through to find out?
Thermal Lance Oct 27, 2020 @ 10:55am 
Originally posted by A Horrible Goose:
I find it hard to believe that Nightdive can't get a patch made for this game with or without Atari. Can't they just say to Atari "hey, there are some serious issues remaining with this game, so we need to patch it"? The fixes we're talking about are not a major endeavour.
People don't work for free. You can't start blaming Nightdive for being a money driven business. Which is the whole point of a business.
Last edited by Thermal Lance; Oct 27, 2020 @ 10:56am
David McMurdo Oct 27, 2020 @ 11:03am 
Originally posted by Thermal Lance:
Originally posted by A Horrible Goose:
I find it hard to believe that Nightdive can't get a patch made for this game with or without Atari. Can't they just say to Atari "hey, there are some serious issues remaining with this game, so we need to patch it"? The fixes we're talking about are not a major endeavour.
People don't work for free. You can't start blaming Nightdive for being a money driven business. Which is the whole point of a business.

I was under the impression that there was a couple of big Blood fans within Nightdive. If even one of them dedicated a few hours to getting it done then they could, as other fans have done before. I just don't understand how you can be content with bringing this classic game back after twenty-three years only to leave it in a highly unpolished state. I understand business, and if it really is just business then fine, but then maybe people should stop pretending that Nightdive are being oppressed by Atari and there's literally nothing they can do to finish their own product, because it isn't true. Developers have gone above and beyond to make their games better many times in the past. Just not in this case.
Last edited by David McMurdo; Oct 27, 2020 @ 11:04am
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Date Posted: Oct 20, 2020 @ 8:38am
Posts: 31