Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
A lot of old school shooter makes no sense when it comes to lore. You can probably ask the same questions for nearly all boomer shooter out there.
I respect the curiosity but I doubt there is any answer at all.
Then again, you can think yourself about the dark reasons behind all that, you know, like headcannons. To me it seems that the Blood's universe is a really twisted and dark one. After all, the one god they have is the main villain of the story. I guess that most of the places Caleb goes are indeed Cabal owned, or invaded like the places in the third episode.
Why there's no military forces fighting against the Cabal? Probably because the government allow their actions, perhaps the Cabal is even inside the government, controlling countries from inside. Have you played Blood 2? These days the cultists left behind the rudimentary clothes to become cold hearted business men.
As for the bombings in Episode 3, I heard that the city levels take place in France so maybe WW2 is taking place and Axis planes are dropping the bombs.
Also I always assumed that in urban levels, the cops would show up immediately after Caleb goes through. The Cabal usually takes hostages (the various Innocents running around) so maybe they're holding off because of that.
It's really interesting to read what other people think about this. Of course, It's a fun game where your main goal is going around shooting cultists, drowning hounds from hell and kicking severed zombie heads, so I don't assume there's really much depth when it comes to level lore. Still, fun to share thoughts!
Also, I've never played Blood 2 so pretty much all lore in that game is unknown to me. And to be honest, after Civvie's review, I don't think I'm giving it a chance anytime soon.
I dig this approach. I feel that would account for the carnival or hospital levels with a twisted sense of humour, but then I'd expect that level of twistedness to be maintained throughout the game.
Did the original game not have any sort of flavor text or introduction to get into the setting at all?
From what I remember, when Caleb raised from the dead, the world was already controlled by Cabal, hence, cultists everywhere.
There wasn’t much story outside of what levels and cut scenes and short txt file offer. Even they year the action is set in, 1928, is not confirmed until “Blood II: The Chosen.” In this sense, the narrative is build with levels and their progression. (This can be very powerful tool.)
The fact that someone is bombing the city where obviously cultists run things—otherwise, Caleb wouldn’t be there—suggest some sort of resistance. Perhaps, not the entire world was taken by Tchernobog.
That is not how psychopathy works though. What you describe sounds more like a psychosis or another type of delusion. A psychopath would have very realistic view of events, just indifferent morally.
As for the bombings i thought it was just the Cabal bringing about the ultimate dooms day end of the world bombing all life out of existence.
Please, do carry on - it's interesting to see what you guys think about the world of Blood.
this makes me wonder why blood 2 set the storyline of blood 1 to be in 1928 because that year is like exactly the halfway point between ww1 and ww2, why would there be bombing in france at this time? unless the cultists extended the war for another decade or so? with that title though you are probably correct.
i dont think the story team was really thinking too hard when making this game. at least its a lot of fun either way.
Take the second (third?) episode. It's beginning with Calebs quotation "Let's make a paper town red". I'm not even sure if I got it correctly, but it should be the city under attack by the airforce.
I once cheated and I reached the area where the jets are which are being used for the bombing scene, it's so f**n scary seeing them just floating in the air. The whole situation is so moody with the slaughtering while the air raids, the Cabal, the zombies, etc.
Then there is this cool level with the big house, where you find the garden with the Jack Torrance reference at the very end. Or just take the hospital level, which is more a reference to WW1. Not forgetting to mention the unholy cathedral.
As you can see, there is not a strong canonical connection in between the levels and episodes, so it seems, the world of Blood is some sort of a strange version of Earth, but in an own dimension where the cult of the Cabal is trying to take over control. However, graves are still being adorned by a cross, so the influence of the Christian religion is still there.
I am very sure, the programmers did never ever think so much about the background of Blood. They just created some levels which fitted the typical horros topics of their time and that was the trick.
Cool thread btw ^^