EARTH DEFENSE FORCE 5

EARTH DEFENSE FORCE 5

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Daniel Mar 24, 2022 @ 4:34pm
How do we control the character movement in this game?
I hope it's not just using the WASD keyboard (to move: up, down, left, right). Having to press two keys at once to go in the desired direction is very inconvenient and very easy to make mistakes.
Originally posted by Caz:
Originally posted by Daniel:
Originally posted by Caz:
That's generally what people mean when they WASD. The use of the mouse is understood to be part of it.

I've helped all I can. I've just repeating the same thing over and over. I'm not sure what else you're looking for.

EDF5 uses WASD if you're using keyboard and mouse. The use of the mouse is included in the controls, as that's how shooters are designed 99.99% of the time. I don't know what else to tell you.

OK, if you press W, your character will go up the screen even if the camera is pointing to the left for example, so using WASD you can only go in 4 directions and 8 directions if you press two keys at once and this is not in all directions but only in 8 directions max..
I have no idea what game you're referring to. You're mixing 2D and 3D games, though.

In a 3D game, like EDF5, pressing W makes you go forward, not up. The same thing for pretty much any 3D game. The camera can be rotated 360 degrees on the horizontal axis, so you can move forward (W) in any direction, not just 8 directions. You can run forward at a diagonal using W+A or W+D, but it's still moving forward based on the direction of the camera.

2D games don't have camera angles. So there's only 8 directions your character can go.

How are you still confused?
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Showing 1-15 of 29 comments
Debrel Mar 24, 2022 @ 4:54pm 
What.
Daniel Mar 24, 2022 @ 6:13pm 
Originally posted by Debrel:
What.

What do you mean?
Plumber Mar 25, 2022 @ 1:43pm 
these games are built around gamepads, but even if you prefer mouse aim, the game really doesn’t ever require precise movement until Hardest onward. It’s more important that you’re trying to do the right thing than actually doing it perfectly
Caz Mar 27, 2022 @ 3:29pm 
Originally posted by Daniel:
I hope it's not just using the WASD keyboard (to move: up, down, left, right). Having to press two keys at once to go in the desired direction is very inconvenient and very easy to make mistakes.
What do you mean by "Having to press two keys at once to go in the desired direction is very inconvenient"? You mean pressing W and A to move diagonally forward to the right? That's pretty standard in all games that use WASD.

For a PC port game, EDF5 and several other EDF titles are among the better ports for keys and remapping keybindings. I wish more PC ports were at least as good as EDF5 for controls.
Last edited by Caz; Mar 27, 2022 @ 3:30pm
Daniel Mar 27, 2022 @ 8:29pm 
Originally posted by Caz:
Originally posted by Daniel:
I hope it's not just using the WASD keyboard (to move: up, down, left, right). Having to press two keys at once to go in the desired direction is very inconvenient and very easy to make mistakes.
What do you mean by "Having to press two keys at once to go in the desired direction is very inconvenient"? You mean pressing W and A to move diagonally forward to the right? That's pretty standard in all games that use WASD.

For a PC port game, EDF5 and several other EDF titles are among the better ports for keys and remapping keybindings. I wish more PC ports were at least as good as EDF5 for controls.

On a PC, native control is by mouse or mouse and keyboard. Using only WASD for movement to simulate a gamepad controller makes the game awkward to play and easy to make mistakes. If you want to see a good control scheme to simulate a gamepad controller, just look at the game Gatewalkers which uses mouse and WASD for movement and is still able to do complex attack. (the game is not released yet but a demo is available when the developers want players to test the game)
Caz Mar 27, 2022 @ 8:39pm 
Originally posted by Daniel:
Originally posted by Caz:
What do you mean by "Having to press two keys at once to go in the desired direction is very inconvenient"? You mean pressing W and A to move diagonally forward to the right? That's pretty standard in all games that use WASD.

For a PC port game, EDF5 and several other EDF titles are among the better ports for keys and remapping keybindings. I wish more PC ports were at least as good as EDF5 for controls.

On a PC, native control is by mouse or mouse and keyboard. Using only WASD for movement to simulate a gamepad controller makes the game awkward to play and easy to make mistakes. If you want to see a good control scheme to simulate a gamepad controller, just look at the game Gatewalkers which uses mouse and WASD for movement and is still able to do complex attack. (the game is not released yet but a demo is available when the developers want players to test the game)
I've had no problems using KB+M. I don't see anything trying to simulate a controller, either. It's just different peripherals that accomplish the same outcome. I've never found the controls in EDF games to be awkward since I can rebind the keys to things that are more comfortable for me. I also don't know where you're getting the idea that it's easier to make mistakes on KB+M.
It sounds like you're just better with a controller than with KB+M. I'm the opposite. I'm better with KB+M than with controller.

If you prefer controller, that's fine. But it sounds like you're just making stuff about KB+M that just isn't true.
Daniel Mar 27, 2022 @ 8:56pm 
Originally posted by Caz:
Originally posted by Daniel:

On a PC, native control is by mouse or mouse and keyboard. Using only WASD for movement to simulate a gamepad controller makes the game awkward to play and easy to make mistakes. If you want to see a good control scheme to simulate a gamepad controller, just look at the game Gatewalkers which uses mouse and WASD for movement and is still able to do complex attack. (the game is not released yet but a demo is available when the developers want players to test the game)
I've had no problems using KB+M. I don't see anything trying to simulate a controller, either. It's just different peripherals that accomplish the same outcome. I've never found the controls in EDF games to be awkward since I can rebind the keys to things that are more comfortable for me. I also don't know where you're getting the idea that it's easier to make mistakes on KB+M.
It sounds like you're just better with a controller than with KB+M. I'm the opposite. I'm better with KB+M than with controller.

If you prefer controller, that's fine. But it sounds like you're just making stuff about KB+M that just isn't true.

It's not normal to have to press two keys like WA to move diagonally, it's easy to hit the wrong keys in the heat of battle, and it's not accurate. You can't win here, the control used in this game is not the way movement is natively controlled on a PC.
Zeddy Mar 27, 2022 @ 9:06pm 
Originally posted by Daniel:
It's not normal to have to press two keys like WA to move diagonally
There has to be some kind of communication issue or misunderstanding here.

What is the normal way to move forward while strafing left if it's not W+A? In which game are you used to this alternative method?
Daniel Mar 27, 2022 @ 9:23pm 
Originally posted by Zeddy:
Originally posted by Daniel:
It's not normal to have to press two keys like WA to move diagonally
There has to be some kind of communication issue or misunderstanding here.

What is the normal way to move forward while strafing left if it's not W+A? In which game are you used to this alternative method?

Gatewalkers use native PC control to move the character, and all AAA games (like Red Solstice 2: Survivors) use native PC control in their games. Only indie game developers and port games from other platforms use the annoying WASD for movement in their games.
Caz Mar 27, 2022 @ 9:25pm 
Originally posted by Zeddy:
Originally posted by Daniel:
It's not normal to have to press two keys like WA to move diagonally
There has to be some kind of communication issue or misunderstanding here.

What is the normal way to move forward while strafing left if it's not W+A? In which game are you used to this alternative method?
Gonna have to agree with Zeddy. Pressing 2 or more keys at once is normal for keyboard control in a game.

Originally posted by Daniel:
It's not normal to have to press two keys like WA to move diagonally, it's easy to hit the wrong keys in the heat of battle, and it's not accurate. You can't win here, the control used in this game is not the way movement is natively controlled on a PC.
It's actually completely normal. And it's just as easy to fumble the controls on a controller in the heat of battle.
As for accuracy... KB+M is far more accurate than a controller can ever be.

"You can't win here"
I wasn't aware this was a competition.

How do you think movement is "natively controlled" on a keyboard?
Zeddy Mar 27, 2022 @ 9:28pm 
Originally posted by Daniel:
Gatewalkers use native PC control to move the character
But what does that mean? Are you talking about using numpad like in some 90's shooters? Or, looking up controls for Gatewalker, the kind of controls where you click on where to go like in Diablo? I've never seen a 3D shooter do the latter.
Last edited by Zeddy; Mar 27, 2022 @ 9:31pm
Caz Mar 27, 2022 @ 9:29pm 
Originally posted by Daniel:
Originally posted by Zeddy:
There has to be some kind of communication issue or misunderstanding here.

What is the normal way to move forward while strafing left if it's not W+A? In which game are you used to this alternative method?

Gatewalkers use native PC control to move the character, and all AAA games (like Red Solstice 2: Survivors) use native PC control in their games. Only indie game developers and port games from other platforms use the annoying WASD for movement in their games.
Just looked up both games. Both use WASD. WASD is the standard across the industry. Some people like to use a variation of WASD like ESDF or RDFG to give access to more keys for the pinky and ring finger to use, but it's still the same basic layout of controls.

I'm genuinely confused what you're thinking WASD is.

This post is from the Gatewalker forums...
Originally posted by Magdaki:
I could maybe learn to live with WASD controls even through I'd greatly prefer a more standard control approach, but have to click every time I want to use a skill will very quickly give me carpal tunnel. I really like the idea, the blending of survival and an isometric ARPG, but the controls are a deal breaker for me. :(
By "more standard control approach", since Gatewalker is an ARPG, that's going to refer to using the mouse to click where you want the character to go. That's the standard for ARPGs, though some of the more modern/recent titles offer using WASD also. ARPG controls are pretty specific to ARPGs, though.
Last edited by Caz; Mar 27, 2022 @ 9:33pm
Daniel Mar 27, 2022 @ 9:40pm 
Originally posted by Caz:
Originally posted by Daniel:

Gatewalkers use native PC control to move the character, and all AAA games (like Red Solstice 2: Survivors) use native PC control in their games. Only indie game developers and port games from other platforms use the annoying WASD for movement in their games.
Just looked up both games. Both use WASD. WASD is the standard across the industry. Some people like to use a variation of WASD like ESDF or RDFG to give access to more keys for the pinky and ring finger to use, but it's still the same basic layout of controls.

I'm genuinely confused what you're thinking WASD is.

This post is from the Gatewalker forums...
Originally posted by Magdaki:
I could maybe learn to live with WASD controls even through I'd greatly prefer a more standard control approach, but have to click every time I want to use a skill will very quickly give me carpal tunnel. I really like the idea, the blending of survival and an isometric ARPG, but the controls are a deal breaker for me. :(
By "more standard control approach", since Gatewalker is an ARPG, that's going to refer to using the mouse to click where you want the character to go. That's the standard for ARPGs, though some of the more modern/recent titles offer using WASD also. ARPG controls are pretty specific to ARPGs, though.

This was an old post before they added a new control scheme to fix this that doesn't use WASD only to control movement. Also, On PC, movement is controlled by mouse (point and click like Diablo, Gatewalkers and Red Solstice 2: Survivors) or mouse + WASD where mouse controls camera and direction of movement when using WASD which is used in all survival games .
Last edited by Daniel; Mar 27, 2022 @ 9:42pm
Zeddy Mar 27, 2022 @ 9:52pm 
At first I was going to say I don't have a nice way to put this, but I do.

You have an exciting time ahead of you playing some solid PC games it seems you've never gotten to experience before. You haven't yet experienced Half-Life, or Portal, or Deus Ex, or Deep Rock Galactic, or Dead Space, or a myriad of other timeless shooters including EDF that these very forums are for.

I envy it, genuinely. Once you get used to the controls an exciting new world of videogames await you as well the possibility of moving and aiming at the same time.
Caz Mar 27, 2022 @ 10:01pm 
Again, I have to agree with Zeddy here. It sounds like you're just discovering gaming on PC. That's a great thing. There's an absolute mountain of amazing games out there on PC. And the vast majority use WASD in one way or another. For controlling the character, for controlling where on the map you're looking, for navigating inventories and menus, and other things that I'm forgetting.

You're stepping from a great world of games (console gaming) to a world that's infinitely more vast. And part of that is encountering sooooo many new things that can't be done with a controller.
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Date Posted: Mar 24, 2022 @ 4:34pm
Posts: 29