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No, that's the star being filled up. What I am referring to is an empty star symbol followed by a number which then has a + so say;
(Star)4+
I just had a splendor shot go from 1+ to 2+ so pretty sure it doesnt mean maxed out.
But it would seem to indicate that the projectile count can be/is upgraded, since only instances I could see the + on was with weapons that have multiple projectiles.
Seems it could be related to damage modifier.
https://steamcommunity.com/sharedfiles/filedetails/?id=1812186225
I can't help but think maybe this is the case. It's so ambiguous otherwise. What else could it possibly mean? Strange way to make the upgrade system, but it's the only thing that makes any sense.
this.
Thanks. They got it right. From these posts on it's just spreading misinformation. I came looking for the info myself and after Timi's comment I was confused because and checked myself... I have literally no weapons with a " + " that ARE NOT multiple projectile per shot based. Sure, rapiers don't have +, means no more beams for those.
Also, thanks.
This is not wrong just vague. What they mean is that one part of the damage stat is above the star count, pellet or damage.
example: (3☆) 40x3 -> UP(3☆+)40x4
What is said regarding some melee weapons: speculating it's probably because they are splashy in nature. So that a player seeing a UP won't be like "wth, says up but stats are the same!" (I saw this happen some times lol)
It's been a while since I last played the game, but some mechanics still aren't that intuitive to be honest.