Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Because there are always new innovations. Hardware technology continues to get better and better. This forces expectations to change as well. If gaming at 60+ fps was a recent trend, nobody would expect a dev to develop with that in mind until it became more mainstream. Gaming beyond 60 fps is not even close to being considered new tech.
As you said, 60fps -used- to be the standard. Innovations are a good thing. We don't all still play at 800x600 for example, but nobody would attempt to say that expecting a higher 1920x1080 resolution would be silly because 800x600 used to be the norm.
It makes sense that people that buy higher-end hardware don't want to be artificially handicapped from utilizing it. Imagine if devs only released games with Ultra settings with no way for users with lesser hardware to reduce any graphic options. We wouldn't begrudge someone for lowering their detail levels and would expect a good dev (that wants to be successful) to accommodate them with the options. It works both ways.
Imagine being the guy saying things like "4K support? But HD used to be good enough. Geez, people!"
turn off G-Sync to stop the stuttering
I know this is a thing with this game currently, but that statement is pretty funny nonetheless.
I believe the stutter happens when G-Sync is enabled with the games in built V-Sync (which cant be turned off in game options, you have to Force it in NVIDIA control panel). For some reason Forcing it ON (and OFF) works; I wonder if it forcibly disables the in game v-sync and then "replaces" it with NVIDIA V-Sync.
Don't know if you've ever sat down in front of a g-sync monitor and viewed a game running at 144fps but if you did you'd never want to go back to 60fps. It's a massive difference in fluidity.
The issue is people using G-sync. Maybe you would know this if you ever bought the game or read topics talking about it.