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what a waste.
"It's Storm Team, sir."
Scientist dude basically guesses that the Ravagers have a central control module somewhere and sets off to find it. He's proven right, and the EDF launches a final attack on the brain in what is less a heroic quest and more an attempt to die with dignity. Most of the EDF soldiers involved die horribly, except for Storm Team who successfully battle through wave upon wave of dragons, flying vehicles, Hectors, and everything else the Ravagers can throw at them to destroy the brain itself.
With the central command module destroyed, the Ravagers immediately call a general retreat and withdraw all their forces from Earth even though they'd basically won by that point. Earth and the EDF eventually rebuild, and Storm Team are remembered as glorious heroes who saved the world.
That's about it, as I remember it. I do think that refusing to touch 4.1 is kind of a shame because it's a really cool game, if not without its flaws.
Why not? Youre missing out
For the most part all of the EDF games have done this. They might sound like they reference previous games but really that's just because all the games are about the same thing (the EDF and giant bugs). EDF games have never been about the story but more the game experience.