EARTH DEFENSE FORCE 5

EARTH DEFENSE FORCE 5

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Raven800 2019 年 8 月 26 日 下午 7:17
[EDITED] Please remove weapon level restrictions
Rather, please remove the requirement to unlock weapon level restrictions. By all means, keep the feature and allow players to toggle it on or off, but just know that it's extremely frustrating to be sitting on an arsenal of better weapons that could greatly help the team effort but i can't use them because "This stage only allows you to use level 25 weapons and under".

having to grind for 70% completion is annoying a lot of the friends i bought this game for, including myself. And after having beaten the game on HARD to unlocked the Harder and Inferno Difficulties but still be at 11.97% completed is a bit of a slap in the face.

[ADENDOM]
I went back to EDF 4.1 to see if it had the same limitations as EDF 5 (never had the chance to play EDF 4.1 comfortably with friends and every random match i saw hosted was set on Inferno difficulty and I couldn't do anything or unlock any weapons as a result) So i assumed the EDF 5 was the first to have this forced Weapon Level Restriction. My assumption was in error and I own up to that. I can understand the need for a restriction and that there's no easy middle ground for people who want to reap the rewards of their labor from offline mode in Online mode.
最后由 Raven800 编辑于; 2019 年 8 月 28 日 下午 3:27
引用自 357 Magnum Ace:
引用自 Raven800
having to grind for 70% completion is annoying a lot of the friends i bought this game for, including myself. And after having beaten the game on HARD to unlocked the Harder and Inferno Difficulties but still be at 11.97% completed is a bit of a slap in the face.
Just play the other classes and learn them. You will need the equipment, armor, and knowledge to survive in Hardest and Inferno, which are pretty easy until you get get further into the missions.
The game is built on difficulty replayability. If you don't like it just cheat your way through, get bored of this game when done, and quit.

As an aside "better weapons" above the limit wont help the team effort so much as it enables harder carrying. The carrer/carried mindset isn't a good one for Inferno/Hardest. Everyone needs to be able to handle their own weight.
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357 Magnum Ace 2019 年 8 月 28 日 上午 10:38 
引用自 Raven800
having to grind for 70% completion is annoying a lot of the friends i bought this game for, including myself. And after having beaten the game on HARD to unlocked the Harder and Inferno Difficulties but still be at 11.97% completed is a bit of a slap in the face.
Just play the other classes and learn them. You will need the equipment, armor, and knowledge to survive in Hardest and Inferno, which are pretty easy until you get get further into the missions.
The game is built on difficulty replayability. If you don't like it just cheat your way through, get bored of this game when done, and quit.

As an aside "better weapons" above the limit wont help the team effort so much as it enables harder carrying. The carrer/carried mindset isn't a good one for Inferno/Hardest. Everyone needs to be able to handle their own weight.
最后由 357 Magnum Ace 编辑于; 2019 年 8 月 28 日 上午 10:40
Honorable_D 2019 年 8 月 28 日 上午 11:11 
Ya, full white star weapons are waaaaaaaaay better than weapons with 0-2 stars in all their stats.
Raven800 2019 年 8 月 28 日 下午 3:18 
引用自 Mazzle Dazzle
While rampaging online with op weapons certainly is fun, it isn't as fun as actually having to work together. Besides the upgrade system still gives you a huge step up over other players that haven't upgraded their equipment. Also the game is pretty generous by allowing you to be about 25% stronger than you should be at any given time in both armor and weapons.
I would actually prefer if they just made it so the percentage completion just corresponded to the percentage it was "unlocked" it was so that if you had 20% completion you would be able to equip 20% stronger weapons up to 80% where its just completely unlocked.
Kind of like Insect Armageddon where you gain experience and level up to a certain point until you play on a harder difficulty?
Raven800 2019 年 8 月 28 日 下午 3:26 
引用自 .357 MAGnum Ace
引用自 Raven800
having to grind for 70% completion is annoying a lot of the friends i bought this game for, including myself. And after having beaten the game on HARD to unlocked the Harder and Inferno Difficulties but still be at 11.97% completed is a bit of a slap in the face.
Just play the other classes and learn them. You will need the equipment, armor, and knowledge to survive in Hardest and Inferno, which are pretty easy until you get get further into the missions.
The game is built on difficulty replayability. If you don't like it just cheat your way through, get bored of this game when done, and quit.

As an aside "better weapons" above the limit wont help the team effort so much as it enables harder carrying. The carrer/carried mindset isn't a good one for Inferno/Hardest. Everyone needs to be able to handle their own weight.

I can agree with this, and for the most part I went back to EDF 4.1 to see if it had the same limitations as EDF 5 (never had the chance to play EDF 4.1 comfortably with friends and every random match i saw hosted was set on Inferno difficulty and I couldn't do anything or unlock any weapons as a result) So i assumed the EDF 5 was the first to have this forced Weapon Level Restriction. My assumption was in error and I own up to that. I can understand the need for a restriction and that there's no easy middle ground for people who want to reap the rewards of their labor from offline mode in Online mode.
Airk 2019 年 8 月 29 日 上午 7:41 
I heartily disagree with the assertion that you don't reap any rewards for offline "labor" in Online mode.

For starters, you'll have more armor (up to a point, but still). For seconds, you'll be far more likely to have upgraded weapons for your allowed level range. For thirds, you'll be more or less guaranteed that every time the level cap increases because you move forward in missions, that you'll immediately have access to improved weapons.

None of those are inconsiderable. When I play my Air Raider in Hard missions online, I have a strong selection of well upgraded gear. When I switch to a class I haven't been playing as much, I frequently find myself thinking "I wish I could use X, but it's 2 stars, and therefore garbage."
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发帖日期: 2019 年 8 月 26 日 下午 7:17
回复数: 20