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You'll save time since you'll start driving at lower gears than you would on an automatic in slow sections.
1. On gravel stages, I always check the suspension stiffness. I have noticed that the game will sometimes default to a setting of 8 for instance in Argentina and Turkey or 6 in Mexico. I usually lower it two clicks from whatever it gives me.
2. I always set brake bias to 45 instead of default 50. This, coupled with my #3, gives the car a little bit of oversteer when tapping the brake into a bend.
3. Set differential locking to 2 instead of the default 1. Coupled with adjusting the brake bias, this really helps to remove almost all the understeer in the cars under braking and really helps you get the car into a controlled slide in fast and easy bends. For me this is more for gravel/snow stages. On asphalt I tend to leave it on 1 and just adjust the brake bias.
And Morbis is right about manual, especially if you are on a wheel. Most use a sequential shifter add on, but the flappy paddles on the wheel are just fine as well. Manual gives you an added control over the car as well.
Hope this helps a little!
"Suspensions" you have to set for yourself,after you choose One of the 10 Setting Options.
Then go Advanced and to anti Rollbar Settings and Setup this,because default Setup here is always a Value of 0 and thats not normal.
Gravel and Snow Setups need a more Soft value (low) then Tarmac.
Setting a slightly Harder Value at the Back provides a better turn-in at the Front.
The ground clearance must be Setup too manual,or you maybe hit the Ground to often and lost Traction because of that.
"The Differential" you can Setup via that fast Setup Option.
More higher this Value is,the more it will be locked.
If u use a lot of left foot braking you need to lock it a little bit.
Im also at testing this now,im fine with a Value of 4 or 5 for now, until i go advanced there too.
"Brakes" ,set them a little bit to the Front, the +Value.
60:40 or 55:45 , but not 50:50 , thats complete ♥♥♥♥♥♥♥♥, also a rear brake for Example is nonsense.
"Transmission" , its setup to the wrong Side,means long is short and the other Way round.
"Aerodynamics" is easy, a higher Value is more Grip with more Wing and lower Speed.
of breaks/handbreak like previous WRC games, only the
balance option is not enough for a 'Official WRC Game'
because it disables gamer's essential driving skills!
At least the WRC+ cars must have enhanced options!
I hope thy don't make the same mistake in WRC9 but
give us back the usual breaks/handbreak setup options!