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Сообщить о проблеме с переводом
Gro-goroth's 3 'blood' spells, granting you their 'greater' improved forms,
IF you have them. They must still be learned separately, whether before or after.
The weaker original spells will stay higher in your skill list, but just ignore them.
Greater Blood Golem:
Reduces the Body (aka HP) summoning cost by 75%,
so you lose 4-6 Body instead of 16-24 Body
Greater Hurting:
Reduces the Mind casting cost by 75%,
so it requires 10 Mind instead of 40 Mind
Greater Necromancy:
100% success rate in raising ghouls & skeletons,
no more 50% / 75% coin-flip risk wasting the 30 Mind cost & forcing a fight
Greater Blood Magic can be unlocked in 4 ways:
While the unique 'Chains of Torment' spell should perhaps count as a 'blood' spell,
I can confirm that Greater Blood Magic has no effect on it.
But to be fair, it's already kinda OP as is.