Fear & Hunger
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Fear & Hunger

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Darkwood Feb 18, 2019 @ 9:30pm
Breaking down doors
A: I think door should keep sustained damage, though maybe higher HP, so it is not irritating to brake. I just spam attack until I get crit, and only time that this is difficult is if there is an enemy moving towards me. Basically if a door had more HP but had actual health and didnt reset to full between each attempt, that would be a less iritating way to brake doors without making it any easier.

B: Some doors I am unable to bash down, but I can brake the door to Miasma... I just find this weird....
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Showing 1-5 of 5 comments
KoffiAndKreme Feb 19, 2019 @ 1:13am 
I think it's appropriate that the doors remain having their hp otherwise everyone would be able to break every door down very easily, the game is meant to be difficult. I've also had the bug where you get two turns on the crow door and the dev has already mentioned they are aware of it and that they will probably get around to it at some point, but there are bigger things they are concerned with in the game right now.
Darkwood Feb 19, 2019 @ 3:48pm 
Well I wouldnt say that if the door had HP that it would be easier. You have an infinet amount of tries to break a door, which the only reason that the time to brake door matters is if you have an enemy near you. Really it would make braking a door less iritating because if you want to, you will do it
orange~ Feb 19, 2019 @ 11:56pm 
I think a proper solution would be to prevent critical hits on the door. I didn't consider them when making the doors breakable.

If they had a sustained HP, everyone would get every door open eventually, even if they were attacking the door without limbs and all. That's not how the system was intended. I wanted them to be breakable upon getting good enough gear or enough party members.
Epicmask Feb 22, 2019 @ 6:55am 
I was wondering if there were crits n doors.. i only seem to get them with outlander though.. and he gets them all the time. i was thinking it might be a bug when i was going around one shoting doors for 1600=2000 damage with a crude sword while when playing other characters i needed a full party
Darkwood Feb 22, 2019 @ 8:54pm 
yeah lol, I would whack 'em till they broke and it kinda bugged me that most doors could be opened no matter what. It sounds fine if they don't get crits
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Date Posted: Feb 18, 2019 @ 9:30pm
Posts: 5