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As for ammo, use the shotguns alt fire, which has by far the best damage/ammo ratio in the game, and the blade's charged attack, which 1-shots most things.
Edit: Later on there will be way more ammo.
Alright. Do i unlock the new difficulty on normal aswell? Or only on hard?
Alright, thanks. Im totally down for multiple runs, i even consider to speedrun this game because i do speedrun quake :D
You won't be. You will be thankful it is over by the time you're at the final boss.
Why? I heard the game is pretty long, is that it?
High monster count, but Low difficulty. Enter a room and 16+ enemies spawn in, but most of them are just low-hp shooters up on ledges that aren't going to hit you, maybe 1 or 2 larger creatures that you'll kill in a couple of seconds, and a bunch of zombies that may as well not even exist. You're never pressured. You're rarely at risk of being boxed into a corner. You're never so ammo-starved that you need consider not killing enemies and pushing forward. The game is just so ludicrously low difficulty.
Annoying pacing. You rampage forward for 10-15 minutes just lackadaisically slaughtering all the enemies teleporting in, then you hit a nice chokepoint and double-back to go smash coffins and urns, top-off ammo/health and look around for ledges and other potential secrets. Then you go back to wherever you stopped and continue chopping through the hordes of spawning enemies, stop, go back, check for secrets. That's basically the game, for three whole chapters. For the first couple of levels in Act 1, I saw what looked like big encounter rooms where I could tell a big fight was going to happen, and then it would be a couple of enemies.
I swear the only encounter in the entire game that felt appropriately balanced was the finale of the graveyard level in Act 1. It's the boomer shooter staple of a crampled, slowly descending elevator with spawning monsters; a bunch of glob-lobbers and cacodemons. I dropped down to ~15 hp and panic dropped a save point; Legitimately the emotional highlight of the entire game happened in what was for me the second level.
The game is aesthetically pleasing, but it's so utterly dull. I only played on Hard, but I wish I had used that little text-file workaround to play on Outlander initially because I don't know if I could ever stomach giving this game another playthrough.
And FYI, if you uninstall the game after finishing it, it deletes the little text file that allows you to select Outlander difficulty. For anyone that wants to uninstall and come back in a year or so, they would need to do the text file workaround anyway, so... just do it on your first playthrough.
It's not one thing, it's the combination of it all. It's about 15 hours long, give or take 5 hours depending on the difficulty and your commitment to finding secrets. The levels are chunky, but not that long. The number of enemies and their positioning is the reason they seem huge. They are also slow and very rarely pose a threat, since you are very fast and scarcely locked into fighting.
The game introduces most enemies in Act 1. Later acts have almost nothing new to offer, the levels are interchangeable and overall the game is too much of the same thing.
Enemy variety on paper is not bad per se, I think it's about 15 different monsters, but it's not enough for the number of enemies you will be facing. First of all, one of them is useless zombie you will hate if you wish to kill all enemies, one appears like 3 times and a third one is just a fish, so we are effectively down to 12. Depending on the difficulty, you may end up killing well over 6000 enemies. 2000 of those will be Wretches and Wraiths, 1000 Cacao demons and pistol dudes, so there's roughly half the game. I would be happy not to see another Wretch in my life.
Buuuuut, if you want to speedrun it, none of that matters, cause enemies are very easily avoidable, most of them can be ignored and you can break plenty of sequences with the blade's charged attack and the quake's engine launch mechanics from slight elevations. It may take even less than an hour.
Im fine with long games. I played DOOM III and people were complaining a lot about the hell part and how long it is. Took me like 20h to finish it.
Im on level 3 now, lets see how it goes from here.
Im not gonna do 100% on my first playthrough tho. Gonna find all the secrets on normal.
But i can see why people dislike the enemies. There is just way too many and the frequent spawns are pretty annoying.
Everything else is fine so far. Doesn't take thaaaat long to finish a level if you use the movement tech.