WRATH: Aeon of Ruin

WRATH: Aeon of Ruin

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Morgetiud Feb 26, 2020 @ 2:08pm
Lag in The Myre
Anyone else experiencing this? I am getting unplayable lag in this map to the point where my character can't even hop up on a ledge out of the water, and its only on this map. The other 2 maps play perfectly fine, high frames, no lag at all.
Originally posted by skacky:
Hi,
This huge framerate tank in The Mire is indeed caused by a specific Afflicted enemy on the scaffoldings around the western tower that is calling too many actions. Once you kill it the framerate will stabilize. We will try to push a fix that will squash this issue.
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Showing 1-13 of 13 comments
Mr. Stimpson Feb 26, 2020 @ 5:33pm 
Not sure if it was the Myre, but I had a sound loop that was playing in a certain area and whenever I'd get close to it I'd drop from 60 fps to around 25-30. I believe it was the area with the lava flow below a cathedral type place.
Cos Feb 26, 2020 @ 10:39pm 
I think I've experienced the same issue when got back with the red key.
The central area (where red key "disappears") was impossible to look at/run through, however when facing edges of this area - it worked mostly fine. Also the lag disappeared the moment I killed the Afflicted on the wooden platform. It was hard due to lots of missed frames, but the moment it died - the gane ran silky smooth.
The author of this thread has indicated that this post answers the original topic.
skacky Feb 28, 2020 @ 9:40am 
Hi,
This huge framerate tank in The Mire is indeed caused by a specific Afflicted enemy on the scaffoldings around the western tower that is calling too many actions. Once you kill it the framerate will stabilize. We will try to push a fix that will squash this issue.
NekoJonez Mar 8, 2020 @ 1:10pm 
I still have major lag in that level. During the underwater section and the outdoor area. Sometimes it drops to unplayable framerates.
stunt_man Mar 11, 2020 @ 8:14pm 
Same here
Panzerlurch Mar 15, 2020 @ 12:08am 
Originally posted by NekoJonez:
I still have major lag in that level. During the underwater section and the outdoor area. Sometimes it drops to unplayable framerates.

Yes, i had extreme FPS Drops when i was swimming trough this part too! After getting out the cave and standing in the open it get´s really worse, to the point it is now almost unplayable :(
Exerion76 Mar 15, 2020 @ 2:58am 
When will the fix come for this issue?
i'm also having this issue. it starts during the underground segment where you lower down the pillar with the red glyph. After that, it nosedives to like 8 fps. I've been in love with this game so far but damn, this is ain't kosher bud.

edit:so I fixed it, once i killed everything on the surface the game was buttery smooth for the rest of the level.
Last edited by King Ghidorah is in your area; Mar 22, 2020 @ 4:04pm
z4rc0 Mar 25, 2020 @ 12:43am 
I got the same problem...I think i'm going to wait for the patch...and we will see if it fixes it
Vapes4Lyfe Mar 25, 2020 @ 6:48pm 
Same Issue
KillPixel Games Mar 27, 2020 @ 7:32pm 
We figured it out and the fix will ship with the next content update.
Morgetiud Mar 28, 2020 @ 8:22am 
Originally posted by KillPixel Games:
We figured it out and the fix will ship with the next content update.
Thank you, your game is shaping up great btw, I love how Old School design is making a comeback.
KillPixel Games Mar 31, 2020 @ 8:26am 
thanks, glad you like it so far :)
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Date Posted: Feb 26, 2020 @ 2:08pm
Posts: 13