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The central area (where red key "disappears") was impossible to look at/run through, however when facing edges of this area - it worked mostly fine. Also the lag disappeared the moment I killed the Afflicted on the wooden platform. It was hard due to lots of missed frames, but the moment it died - the gane ran silky smooth.
This huge framerate tank in The Mire is indeed caused by a specific Afflicted enemy on the scaffoldings around the western tower that is calling too many actions. Once you kill it the framerate will stabilize. We will try to push a fix that will squash this issue.
Yes, i had extreme FPS Drops when i was swimming trough this part too! After getting out the cave and standing in the open it get´s really worse, to the point it is now almost unplayable :(
edit:so I fixed it, once i killed everything on the surface the game was buttery smooth for the rest of the level.