Hellish Quart

Hellish Quart

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Lev671games Jul 27, 2023 @ 9:37am
Hellish Quart Tier List
https://tiermaker.com/create/hellish-quart-15996431 What do you think about Hellish Quart tier list heroes?
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Showing 1-13 of 13 comments
Julius Geezer Jul 27, 2023 @ 1:06pm 
Father Zera not being S? Shameful!
Lev671games Jul 27, 2023 @ 1:37pm 
Originally posted by Julius Geezer:
Father Zera not being S? Shameful!
Father is really meme, but too slow
Zeel Ara Jul 28, 2023 @ 1:02am 
One of the interesting things about the game is that character strength is highly context dependent. Against AI is completely different from against people. And a lot of characters that are strong in early sets against a player you don't know fall off really hard once you learn each other's playstyle. Isa is the only one I'd place in S tier across the board, regardless of context.
Julius Geezer Jul 28, 2023 @ 4:58am 
I mean I only play SP but I cannot get a handle on Barabasz at all. Laszlo is my favourite of the sabre wielders but Idk how what experienced mp players think of that.
Zeel Ara Aug 1, 2023 @ 3:11am 
Originally posted by Julius Geezer:
I mean I only play SP but I cannot get a handle on Barabasz at all. Laszlo is my favourite of the sabre wielders but Idk how what experienced mp players think of that.

I haven't touched single player since after the first month of release or something, so this is pure speculation, but Barabasz don't seem to me to have any tools that would be good against the AI. He's good at maintaining steady moderate pressure until your opponent screws up and you can punish. It's also why he's not easy to get results with, because he's predictable. He only really has one game plan, and once you adjust to the pressure and don't panic he doesn't have any good tools for switching up the pace. And considering that you can't stress out an AI, I can imagine that Barabasz would be pretty lackluster there.
MilkyJoe Aug 14, 2023 @ 3:11am 
Interesting to see this list, could you give a bit of commentary on why you've put fighters where you have. I only got the game recently so I'm still trying to get the hang of it. The only guy i've really got any consistent results with, including beating the final boss in arcade mode is Lazlo though i see you rank him fairly low. I assume this is because he doesn't have a big move set?
Lev671games Aug 14, 2023 @ 6:34am 
Originally posted by MilkyJoe:
Interesting to see this list, could you give a bit of commentary on why you've put fighters where you have. I only got the game recently so I'm still trying to get the hang of it. The only guy i've really got any consistent results with, including beating the final boss in arcade mode is Lazlo though i see you rank him fairly low. I assume this is because he doesn't have a big move set?
Its clearly subjective tier, based on my 1vs1 experience against my friend. We tried different matchups and that is what we had. Lazlo is interesting character but he doesnt have good defence and obvious strong attack mechanics. However I think that any player could improve his skill playing on favorite hero to win against any AI or real opponent
lawjax Aug 21, 2023 @ 1:36pm 
I've only ever played against the AI, which has historically done a fine job of undermining me, but what I've noticed is that every character seems to be able to foil several others with ease, while being foiled by several others easily as well. In other words, it seems to be check-and-balance.

Anyway, here's my estimations on the cast, for whatever they may be worth;

- Alexander has very nuanced overhead moves, rather difficult to tell what is coming from which angle, and that wide overhead blade sweep and the overhead stab have caught me many times. He requires good distance control to beat regularly, I think.
- Barabasz, when aggressive, has the tendency to try and kite towards the right with underhanded sweeps which, depending on the defending character, can punish you for feeding into him. Better to let him exhaust himself, as he is rather fast.
- Laszlo's moves are largely telegraphed, the only considerable aspect he has is his jumpy mobility, which can cause you to attack when you shouldn't and get punished for it. His retreating cuts are veritably good too, but the AI does not often use them.
- Kalkstein is poised and has a nifty bag of advancing and retreating moves, but seems a tad slow compared to some of the others. Extremely fun to play, but not so difficult to defeat.
- Zera is always somewhat threatening because of his reach and has a dangerous couple of patterns when aggressive. He is also difficult when the AI is more maneuverable, which will do wonders to counteract his weakness of fast exhaustion.
- Samuel is reminiscent of Kalkstein, but his attacks seem more subtle and he seems to possess a strong defense. His natural stance is strong - he can defend very well against Marie's thrusts, and I consider her to be a benchmark for most other characters' performances.
- Isabella has reach, a fast sword, and a high degree of variety in attacks, some of which are tight and difficult to act against if you are not anticipating them. Extremely fun to play as, and very threatening to play against. She feels strong against just about any character.
- Marta has some very subtle moves that punish getting too close too quickly; she requires good distance control to use effectively, but overall seems inferior to Marie in terms of reach and maneuverability.
- Marie is, by my own estimation, the most lethal character to play as and has a very difficult AI to play against due to her reach, control over distance, and solid repertoire of thrusts and feints to counterattack or quickly close a gap. Her cuts also have superb synergy with her thrusts - you can often best most of the cast of characters with the simple sidestep leg-disabling sweep followed by an immediate thrust of almost any variety.
- Jacek seems the most balanced of all the sabers - fast attacks, high maneuverability, good variety of cuts and thrusts, with a very strong counterattack in the overhead back-of-the-blade riposte.
- Gedeon is convincingly the weakest and most vulnerable of all the characters, his base stance leaving him incredibly vulnerable. His reach seems weak too. Any character capable of performing a fast thrust seems to be able to reliably kill him in the first several seconds of a match.

Have not played with Yendrek yet and so I have no comments on him.
Zeel Ara Aug 22, 2023 @ 11:36am 
Originally posted by lawjax:
I've only ever played against the AI, which has historically done a fine job of undermining me,

Don't sweat that. The game simply plays very differently against AI than it does against players. There' nothing bad or wrong about it, it just two different landscapes. The important bit, which you include, is to make sure to make it clear which part we're talking about.

To me it is very interesting to hear your thoughts, because I know nothing about that side of the game. It's cool to see how some are the exact same against AI while others are drastically different. So thank you for taking the time to write that all out :)
lawjax Sep 15, 2023 @ 12:32pm 
To follow up with my previous assessments after having an itch to play again and idling away several hours, I shall add to my evaluations first by recognizing Jacek's name has been repurposed to a new character and has been renamed Jan, and I still recognized Jan as being a very well-balanced saber.

That said, I've now been acquainted with the likes of Yendrek and the new Jacek; Yendrek is surprisingly comfortable to play with, excellent at controlling close- and long-range, but weakest perhaps at controlling mid-range. He does present as being rather vulnerable, but has fair maneuverability to mitigate this.

On the other hand, this new Jacek is quite simply outstanding. I would rate him as being the most virulent character in the game. Unlike any of the other characters, he does not feel the slightest bit weak against any other character. He has a slow advancing step, a quick retreating one, fast lunges, long thrusts, and fast cuts. His movements are fluid and intuitive. Unlike any other cast member, even the likes of Marie who perhaps feels somewhat uncomfortable to play against Isabella or Zera (the inverse of this being true as well), Jacek feels comfortable to play against anyone due to his extremely controlled movement. Really, you can appreciate the value of good footwork in him.
Last edited by lawjax; Sep 15, 2023 @ 5:08pm
Darth NVious Sep 17, 2023 @ 4:44am 
You poor souls don't know that Marta's Countertime is the most OP move in the game. Timed and spaced properly is just virtually unbeatable. Nothing else comes close.
Bran Mak Morn Sep 19, 2023 @ 9:32am 
Originally posted by Darth NVious:
You poor souls don't know that Marta's Countertime is the most OP move in the game. Timed and spaced properly is just virtually unbeatable. Nothing else comes close.

marie has that move too, but she does it with a backstep, makign it a bit less effective than marta's.
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Date Posted: Jul 27, 2023 @ 9:37am
Posts: 13