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There is no winding up in any proper martial art. Winding up is telegraphing and doesn't even maximize power. Maximum power from proper form and utilization of the kinetic chain from your legs up to the hips and through the core.
She also DOES have hewing cuts available from her guards. Hollywood haymaker cuts aren't a real thing.
Here is what actual longsword combat training looks like.
https://www.youtube.com/watch?v=0QHlqBckPYE
You walk into that you are dead.
The first thing they teach you in boxing even is DO NOT WIND UP. You aren't a robot, you don't need to lock back for a piston punch. Not even power punches involve any winding up whatsoever. So even in hand-to-hand it isn't a thing.
That's a physics issue in game, yes. This was just more about educating people a little bit on how a real longsword works so they'd understand the animations a bit more.
Trust me everyone. It's really worth learning about the reality of medieval combat and even medieval culture and life. What Hollywood and games have taught you is not only wrong but BORING compared to the real stuff.
1. https://www.youtube.com/watch?v=4GoQlvc_H3s
2. https://www.youtube.com/watch?v=B54w_u8tm9Q
3. https://www.youtube.com/watch?v=Cob3JMmtctY
4. https://www.youtube.com/watch?v=vyVu0z4aGFc
5. https://www.youtube.com/watch?v=Ad7_O0KEurc
https://youtu.be/3WvkHMGR660?t=114
As to "no martial arts has winding up" - sure you can thrust just by extending an arm and followed by a lunge, but co perform proper cuts, you need reasonable (not excessive!) backswing, and most importantly, you need proper edge-alignment, which is impossible to echieve without a proper, stright (not curved!) cutting line - even when you are going for the record (starts with 0:41):
https://youtu.be/_2VE8BljLyc?t=42
I won't bother you with the physics (which the OP obviously does not understand), but rotating the swords around its center of mass gives it only a fraction of cutting power compared to a technically proper cut when the center of mass actually accelerates with the cut. A proper cut involves not only elbows, but shoulders, hips, footwork, whole body working in tandem.
The bread and butter moveset should be based on seven full-length, full strength (but fast and technical cuts), I believe it would add range and power to Isabella and make her as stronger fighter (she already has that one diagonal cut from the iron gate guard - and how powerful it is, when timed well, crushing through opponent's guard).
So when somebody waves his weapon in a "whirly-girly" style, thinking "walk into this, and you are dead!", he may meet his end in a single, proper, well-timed cat that will both outrange him and overpower him.
We need this:
https://youtu.be/QLAnCJ_3eMU
Pay attention to 3:42 where he criticizes girly-whirling, because you rob yourself of reach.
We also need horizontal full-range, full strength cuts that aim at the midsections of the torso.
If you bring a longsword to the fight, you better use it - as a longsword.
Oh go away. Everyone here knows you're full of ♥♥♥♥. Only swordsmanship you know is double fisting your meatsaber to videos about how spears are a Jewish HEMA conspiracy to bolster the hardwood market, or whatever your theory is.
However, a good amount of longsword technique does revolve around more powerful, full- body cuts where you put more into it. Any HEMA longsword sparring video will show this. Most mid- high level practitioners only do occasional whippy cuts, while spending most of the bout using full swings. Obviously, large levels of telegraphing and overswinging are incorrect.
Luckily, combining Isabella's attacks with the proper movement keys in certain positions and with the right momentum will actually produce some more powerful, full- body cuts. She's just.... a difficult character to learn right now.
And while the heavier, more full- body cuts might be preferred with blunt weapons and protective gear, who's to say that unprotected people with sharp weapons would be as brash? They very well might prefer to try and end the fight from a distance with 'sniping' blows, rather than charging into their opponent like a rhinoceros *cough* HEMA guys *cough* *cough*.
I love it is oriented by the heritage of traditional bladestyles!!!
i`m dreaming of an untypical one. i would love to see it integrated.