Cook, Serve, Delicious! 3?!

Cook, Serve, Delicious! 3?!

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Jeremy Mar 8, 2020 @ 3:51am
Please let us cancel special orders!
This has probably been discussed before, but you should be able to hit a key to cancel a special order. I appreciate that mistakes are being emphasised to help players improve, but any potential lessons are overshadowed when you have to restart an entire level because you put the wrong kind of dip in a samosa box that you're being forced to serve (which is not only soul-crushing, but makes zero sense.)
If you could just hit a key to reset the order, players would still avoid errors due to the delay of restarting an order, but they'd be rewarded for noticing errors instead of punished for making them. You'd be encouraged to study the food itself instead of just the ingredient card, and having a second chance to correct your errors would make bad orders feel deserved. HS's have proved that being able to cancel orders doesn't make the game easy or boring, so why not let us cancel SO's?
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Showing 1-4 of 4 comments
Eenkin Mar 8, 2020 @ 5:46am 
The dev said before on discord that they aren’t going to allow you to undo mistakes on orders due to game balance issues. This was also the case in the first two games.
The Mogician Mar 10, 2020 @ 10:22pm 
That's how the last two games worked. Also, you don't have to restart an entire level just because you made a single mistake, you can always just go on and finish up the day and come back later when you need more medals. The only reason you would restart a day because you made a single mistake is because you are a perfectionist (like me), and being a perfectionist is punishing, bear with it. If you feel like you can't handle the stress, go for chill mode.
Terotrous Mar 11, 2020 @ 6:41am 
I feel like the focus on absolute perfection wasn't really a good direction the series (in the first game, perfect days are nice when they happen but aren't nearly as essential). It definitely makes the game somewhat more repetitive and heavily pushes you towards selecting easy foods where you're unlikely to make mistakes. This game is better about it compared to CSD2 because you have more menu freedom but the repetition is starting to set in as you get further into the game.
I can understand not letting you take an ingredient out of a soup or something, when when you put the wrong side-salad in a to-go container, that's arbitrary, regardless of balance considerations...
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Showing 1-4 of 4 comments
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