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Докладване на проблем с превода
And yeah, I know that I'm probably asking too much from Valve (haha), but I hope they'll fix the hitbox issue on different resolutions.
https://github.com/ValveSoftware/halflife/issues/2154
I would like to see high fps movement & freeze-after-jump fix, especially in the 100hz+ monitors era... But I highly doubt that it's possible and someone else needed ¯\_(ツ)_/¯
So, it's only big ones that I'd like to be fixed.
https://blog.counter-strike.net/index.php/2019/06/24545/
https://blog.counter-strike.net/index.php/2019/10/25884/
Quite underwhelming to say the least.
Aside from that, CS1.6 has gotten patch fixes, minor changes to the scoreboard (now displaying money, hp and such) and security fixes.
Just like everyone in here, we all want new content for this game but with Counter-Strike 2 being the highest priority in the CS franchise, it's unlikely to expect major changes to the game when the primary objective is to encourage people to play the latest entry of the franchise. Seems logical to me.
That would be one of the most important and functional elements of the update.
As I experience, after almost 20 years of CS - 1.6 's crosshair is a bit too big at anything above 1024x768. Most likely this is why many prefer lower resolutions, when native would be much more clean.
So yes, it would be important to have a more customizable crosshair. Something like in cs2 or csgo would do. And more importantly they already have the code/logic for that, so most of that could be used in 1.6 unless there is a major obstacle what prevents implementing such features.
An UI scaling well, and a crosshair small and settings-wise flexible enough would be one of the best tribute and birthday gift for HL and Cs.
Idk how 1.6 would look like in proper widescreen, but the too large and gappy crosshair is a major obstacle for sure. Even the old pros and semi pros use and used very small crosshairs in go and cs2 most often. So afterall the often bashed "augnoobs" of 1.6 knew what it is about XD Btw I have never been one of them, but most of you would be surprised what do I do with an aug, especially when it comes to not scoping and shamelessly spraying :D
Basically triggers, buttons and moving objects should reset each new round, not with restarting the map.
I think that would be great, but naively I think, that is very deeply nested, and would be very hard to fix. Problem with the very high fps figures, that at some fps levels one can achieve higher acceleration, thus longer jumps, and shoots a bit faster than the others (who are adhering to the 100fps cap). This is a competitive advantage, or we could name it in an other fashion as well.
The engine not being fps independent is affecting 1.6 quite a lot. I do not think that it will be fixed for such an old game. Although it would be very nice, especially as then players on good systems could go above 100 fps without the aforementioned problems.
Offtopic - CS2 :
On the other hand friends: I can confirm that CS2 handles the mouse quite nicely even on an old PC, even when the CPU is quite much of a bottleneck. Mouse-handling-wise they have done a very good job compared to CSGO, and that is a huge upside. I mean it is way more consistent, even at fps drops, especially after the last one or two updates. Since the last few days I feel that CS2 runs quite smoothly, and the spraying became better too.
anytime I play 1.6, it's always at 1024x768 for the crosshair. I've tried other settings and everything I could for a crosshair (it seems that some non steam builds of 1.6 apparently have crosshair options as opposed to the Steam release), so I guess I don't see it as an issue if it's already there or had been implemented at some point. All I can do, is hope valve agrees with this sentiment too
CSGO had a similar bug... was this why CSGO community servers would always go to the same map again despite voting for another option before a round change? is the game dll just not implemented properly?
health display can't go over 255 and ammo display can't go over 254
please fix this
Matchmaking
Customizable crosshair like CSGO/CS2
Workshop to download free maps and skins and be able to use them online
Official gungame
Vote kick
More FPS. I can't understand how in CS 1.6 I get so less fps than CSGO
Anti Aliasing
Menu music
Achivements
Also maybe throw in the 1.0 disc training level for the nostalgia.
Fixes to make the game work better on modern hardware, etc.
https://www.youtube.com/watch?v=YsZnZjkPx0I