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Market Laws (Currently no modifiers, still uncertain how to go about this one) : You should play on energy/minerals with that (upkeep,cost) or build time, again.
Religious Policy: attractiveness over materialist/spiritualiste pop ? Happiness ?
Media Rights : should also have an influence over science prod, migration speed,and/or somehow on energy I think
This options frees the media of government control. Information flows freely, and people are left to decide for themselves.
+15% Ethics Divergence
Individualists Approve
Collectivists Disapprove
Sorry but WHY do I want Free Media? Ethics Divergence is never a good thing for any empire.
Is that entirely accurate? I mean, okay yeah aesthetically, that is basically how Individualist should work. The issue is really, mechanically the game will kick you in the teeth for this. It was probably the main reason why the Individualist Ethos had the Ethics+ removed.
While it makes sense, it mechanically clashes with the way ethics work in the game. Even if it makes Individualists happy, you're going to cause Factions to grow, which will start causing problems, or making you constantly spend Influence to deal with them.
Actually, allowing heavy ethnic divergence and using resettlment you can convert pops with other ethics to your own fairly quickly. It requires some micromanagment but I think it's similar to why the Individualist ethic originally had a divergence boost.
Maybe you could instead range from pacifist to militant for fleet strength or something? Also, it might be good to have the fleet advantages be progressively run via events rather then a solid bonus and have them grow over time.
1: Make it so that the guerilla tactics policy, instead of reducing build costs and increasing build speed, makes it so that whenever an army is killed, it has a chance of spawning in a new defensive army.
2: For the religous policies, in addition to the spiritual/materialistic approval, there should also be a egalitarian/authoritarian element. Authoritarians would approve of atheism and moralism, while egalitarians would approve of secularism and pluralism.
3: For market laws, there should be a predictability factor. Like, laissez faire produces, say, 15% more energy and/or minerals than a planned economy does ON AVERAGE, but any given month a laissez faire economy might get anywhere from 50% to 200% of the expected total income, whereas a planned economy will always get exactly what was predicted.
2. That doesn't really fit, authorarians could have pluralism, evidence in many real life societies.
3. Don't think that's possible to code.
That'd be a fun way to do it.
add syndaclism