Garry's Mod

Garry's Mod

Battle Royale
 This topic has been pinned, so it's probably important
murray  [developer] Jul 28, 2017 @ 2:30pm
Battle Royale Changelog
[0.3a]

@ patch #23
  • Fixed third person aim.
  • Using a modified version of addon "Over-the-Shoulder Thirdperson" instead default battle royale thirdperson.
  • Removed useless codes.

@ patch #22
  • Breathing system.
  • Fixed some bugs in spectator mode.
  • Fixed some bugs in third person mode.
  • Fixed some minor bugs in general gameplay.

@ patch #21
  • Admin tab
  • - now the admin can force a match start.
  • - now the admin can choose between Customizable Weaponry 2.0 and default battle royale weapons.
  • - now the admin can force a server cleanup.

  • CW 2.0 Support.
  • Now, players can only hear each other if they are within 500 units.
  • Using Net library instead umsg [deprecated]
  • Random weapons on spawn.
  • Snipers (using CW 2.0 only)
  • Fixed minor bugs.

[0.2a]

@ patch #20
  • the model can changed only before the match start.
  • gmbr_fork officialy discontinued. (to reduce gamemode size/to support others maps (planned)
  • Fixed minor bugs.

@ patch #19
  • Fixed Airbot's with no sound.
  • Now, the player can change your model.
  • Now, the player can change your third person angle.
  • Fixed spectator mode. (SPACE for free roam)
  • Fixed minor bugs.

[0.1a]

@ general ( patch #1 at #18 )
  • Fixed minor bugs.
  • Improved performance.
  • Improved gameplay.

@ patch #8
  • Added airboats and kevlar's.

@ patch #3
  • Fixed gmbr_fork missing textures.
  • Now, !start command only work if have 2+ players on the server.

@ patch #2
  • Fixed a instant kill bug when the battle royale start.

@ patch #1
  • Added Workshop id to gamemode.
Last edited by murray; Jul 29, 2017 @ 6:10pm