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<UseAlternateKeyBinding>false</UseAlternateKeyBinding>
This is set via the options settings inside the game, or you can set it here.
Defaults to false. Setting it to true will disable the normal CTRL + L keybinding and have the mod use the alternative keybinding settings.
<AlternateKeyBindingCode>LeftControl,LeftAlt,L</AlternateKeyBindingCode>
This defaults to the above default alternative keybinding. However you may change it.
The setting takes up to 3 values seperated by commas. The first two *MUST* be set.
So "LeftControl,Keypad9" is valid, so is "LeftShift,LeftAlt,Q".
Case matters, don't use spaces.
Standard unity keybinding names are used, you can find them on the Unity website or via google.
http://docs.unity3d.com/400/Documentation/ScriptReference/KeyCode.html
They are processed in order and each requires the preceeding to be pressed. So if you set "LeftControl,Keypad9" then hitting keypad9 and then LeftControl will usually not work. When using three in the combo please note unity is a little twitchy in that you can hold the first down, but then you ususally need to tap the second and third at basically the exact same time.