Don't Starve Together

Don't Starve Together

[DST] Musha
Sunnyyyyholic  [developer] May 9, 2015 @ 4:11pm
[DST]- Musha info
[DST]- Musha info
MUSHA
- Basic information -
  • Fighting and eating can give Musha EXP; higher chance with better food and tougher enemies.
  • Level up by obtaining EXP.
  • Gain increased stats and abilities as you level up (like an RPG).
  • The are four character statuses (Full, Normal, Valkyrie, Berserk).
  • She studied royal-education as a child (has a craft book).
  • She is soft born as a princess, so she only deals 55% damage(compared to other characters).
  • Her nose is very sensitive, so she really hates spoiled food.(same value as wickerbottom)
  • Musha recovers sanity whenever she successfully gains EXP from killing monsters.
Chance to gain EXP
  • Prey (like rabbits): 15%
  • Insects: 15%
  • frogs: 15%
  • Not prey: 70%
  • Most Food: 5%
  • Food with higher hunger/healing values: 30%, 50%, 70%
Level up system
  • Max level is 30.
  • Level 30 requires 7000 total experience points.
  • Kill or eat food to get EXP points.
  • Learn special abilities from leveling up.
  • Musha will automatically upgrade her skills when she levels up.
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Infomation key - Level: (L) - Skill: (K)
Give Orders to Yamche: (Z) (B)(V)
Active Skill: Lightning (R), Shield (C), Light spell(X), Sleep(T)
- Item Information <= LINK -
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[Set Visual(skin)] : (P) key
If you press the button 'P' ⇒ Changes musha's visual skin.
0. set1~set4 : auto change visual set 1 ~set 4
1. Hold Visual -On: Current
2. Hold Visual -On: Full (pink hair)
3. Hold Visual -On: Normal (yellow hair)
4. Hold Visual -On: Valkyrie (red hair)
5. Hold Visual -On: Berserk (grey hair)
6 ~ Hold Visual -On: change each appearance
last. Hold Visual -Off: Auto Change
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[Musha’s Stats]
[Health]
  • Base health: 80
  • Each Level up: health + 5 (Level 30 health: 225)
[Sanity]
  • Base sanity: 120
  • Each Level up: sanity + 5 (Level 30 sanity: 265)
  • After level 30, every 200 EXP: sanity + 1
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Survival Needs: Sleep and Fatigue
[Sleep]
- [sleep] is now necessary for survival.
  • Musha has a [Sleep] stat.
  • 0 = sleep deprived, 100 = sufficient sleep.
  • Sleep stat constantly decreases while awake.
  • If sleep stat is low, there will be a lot of debuffs.
  • You can sleep on the ground immediately by pressing the T key.
  • However, it's more efficient to sleep using a bedroll, tent, or sleeping near campfires.
  • You can charge the [performance] skill by sleeping.
[Tired]
  • [sleep] stat is consumed faster by [Tired] stat.
  • Musha has a [Tired] stat.
  • 0 = good condition, 100 = extremely tired.
  • While [Tired] is high, all actions will feel sluggish, such as running, working, active skills, etc.
  • Standing still will slowly reduce the [Tired] stat.
  • Better sleeping methods(bedrolls, campfires, etc) can quickly reduce the [Tired] stat.
  • For example, [Tired] = 10 ⇒ -1 to [Sleep] every few seconds.
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- [Skill information] -
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Any values of a skill that are sorted with forward slashes(EX: 3/6/9/12/15) corresponds with their respective upgrade levels.
Using the above example, upgrade level 1 would be 3, level 2 is 6, level 3 is 9, etc.
------------------------------
Status: Full (Pink hair)
  • Requirement: Hunger > 160
  • Cost: Increases hunger drain by 40%
  • Effect: Increase sanity regeneration,
  • If [sleep & tired] system is off, then movement and attack speed is reduced.
  • If [sleep & tired] system is on, then speed is affected by [sleep] stat.
------------------------------
Status: Normal (Yellow hair)
  • Requirement: 40 < hunger < 160
  • Cost: None
  • Effect: Normal status.
  • If [sleep & tired] system is off, then attack speed is reduced slightly.
  • If [sleep & tired] system is on, then speed is affected by [sleep] stat.
------------------------------
Status: Berserk (Grey hair)
  • Unlocked at level 7
  • Requirement : Hunger > 40 or eat monster meat(except lasagna)
  • Cost : Increases sanity drain and disables [critical hit] ability.
  • Upgrades : 3
  • Effect: Dramatically increases movement and attack speed + reduces hunger drain.
  • Frozen armor
    • Passive effect: While in Berserk status, adds absorption damage based on Berserk upgrades (30/40/50),
    • The first enemy that hits Musha becomes frozen.
  • Rage
    • Unlocked at level 7
    • Passive effect: While in Berserk status, attacks have an AOE(Area of Effect)
    • (Indirect damage = 50%)
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Valkyrie
  • Active Hotkey: “R” (Toggle On/Off)
  • Unlocked at level 3.
  • Cost: Same as Power Lightning (Since they share the same key, “R”)
  • Upgrades: 14
  • Active Effect (On): Musha changes to Valkyrie status and also charges Power lightning. While in Valkyrie, [Call Lightning] passive is enabled.
  • Active Effect (Off): Musha changes back to normal, cancels Power Lightning(if charged), and disables [Call Lightning].
  • Passive Effect: Increased movement and attack speed while Valkyrie status is on. Musha also gains access to other skills.
  • Bolt strike
    • Cost: None
    • Passive Effect: While in Valkyrie status, Musha's attack will randomly be empowered with lightning.
    • The empowered attack is ranged and deals bonus damage.
    • These empowered attacks are weaker than Power Lightning strikes.
    • Bonus damage: 5 ⇒ 40 (based on upgrade level)
  • Flame armor
    • Cost: None
    • Passive Effect: After transforming to Valkyrie status, the first enemy that hits Musha takes reflected fire damage.
    • If Musha hits an enemy with lightning then they'll take reflective damage again.
    • Reflect fire damage is increased by upgrade level.
    • Health regen: 1/6 ⇒ 1/3 (based on upgrade level)
- Power Lightning with Valkyrie -
  • Active Hotkey: “R” (Toggle On/Off)
  • Unlocked at level 3
  • Cost:
    - Charge: Drains 6/8/10/12 Sanity (based on upgrade level).
    - Cancel: Refunds 4 Sanity.
    - Shoot: Drains another 6/8/10/12.
  • Upgrades: 4
  • Active Effect: Empowers Musha's next attack with lightning.
  • The empowered attack is ranged and deals bonus damage.
  • Bonus damage: 40/60/80/100
  • Range is also increased with upgrades.
  • * Reduced damage to target player
Extra Power Lightning (active skill (R) key)
  • Frost Lightning
    • Active Hotkey: “R” (Toggle On/Off)
    • Requirement: Have Frost blade or Frost hammer equipped.
    • Cost: Same as Power Lightning
    • Active Effect: Empowers Musha's next attack with lightning.
    • The empowered attack is ranged, deals bonus damage, and can freeze enemies.
    • Bonus damage: 45/70/95/120
    • Freeze enemy value: (+10,+20,+30,+40 based on upgrade level)
  • Flame Lightning
    • Active Hotkey: “R” (Toggle On/Off)
    • Requirement: Have Phoenix blade equipped.
    • Cost: Same as Power Lightning.
    • Active Effect: Empowers Musha's next attack with lightning.
    • The empowered attack is ranged, deals bonus damage, and burns enemies.
    • Bonus damage: 50/80/110/140
  • [Call Lightning]
    • Active Hotkey: “R”
    • Requirement: A marked enemy.
    • Cost: None
    • Passive effect: While in Valkyrie status, there's a chance of marking an enemy by attacking or getting hit.
    • Mark Chance: [ attack enemy : 5% / hit by enemy : 50% ]
    • Active Effect: If enemies have a mark, Musha will strike them with lightning after a few seconds.
    • Damage: 10~40 + (10/20/30/40/50, based on upgrade level)
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[DST] : Valkyrie and Lightning are combined Shortcuts 'R'.
If Musha has Power lightning charged, you can deactivate it by pressing the 'R' key.
1. R ⇒ transforms to Valkyrie and charges Power lightning
2. R + attack ⇒ consumes Power lightning but stays in Valkyrie status
3. R + R ⇒ deactivates Valkyrie and Power lightning
4. R + Bolt(Passively charged) + R ⇒ deactivates Valkyrie and Bolt strike
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Electric shield
  • Cost: 1 sanity
  • Upgrades: 5
  • Passive Effect: ??? (skill is currently not working)
  • Increase healing value and chance based on upgrade level
  • healing: 5 ⇒ 12 (based on upgrade level)
------------------------------
Critical hit
  • Cost: None
  • Upgrades: 7
  • Passive Effect: Musha's attacks have a chance of dealing bonus damage.
  • Bonus damage: 30% ⇒ 55% (Based on upgrade level)
  • Critical chance: 15% ⇒ 38% (Based on upgrade level)
------------------------------
[Double Damage]
  • Unlocked at level 30
  • Upgrades: 1
  • Basic damage: x2 (110%)
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Spark Shield
  • Active Hotkey: “C”
  • Duration: 4/5/6/7 seconds
  • Cooldown: 180/150/100/60 seconds
  • Cost: None
  • Upgrades: 4
  • Active Effect: Absorbs all incoming damage and heals Musha for each hit.
  • Healing spark: Each hit ⇒ health restored: 2/3/4/5
  • Reflect spark: Each hit ⇒ damage: 2/4/6/8
------------------------------
[Hide in Shadow]
  • Unlocked at level 5
  • Active Hotkey: “G” (Toggle On/Off)
  • Cost: 50 Sanity
  • Upgrades: 6
  • Active Effect: After 4 seconds, Musha fully hides herself in the shadows.
  • Enemies will be unable to see Musha and her next attack will apply [Backstab].
  • Canceling this skill will refund the sanity cost.
  • However, if Musha is hit before she is fully hidden, the skill will automatically cancel and the cost will not be refunded.
[Backstab]
<Backstab is a very powerful attack but use with caution!>
  • Requirement: [Hide in Shadow] has been active for 4 seconds.
  • Passive Effect: While Musha is hidden in the shadows, her next attack deals MASSIVE bonus damage.
  • Bonus Damage: 400 ⇒ 800; 100 ⇒ 200 if the enemy is frozen. (based on the upgrade level of [Hide in Shadow])
  • The empowered attack WILL FAIL if the target is moving, in combat, or has discovered Musha.
  • If successful, the attack refunds the sanity cost of [Hide in Shadow].
  • If it fails, the cost is not refunded.
------------------------------
[Sleep]
During daytime, press 'T' key ⇒ bad sleep
At night/evening, press T key ⇒ bad sleep
At night/evening, press T key near campfire ⇒ good sleep
At night/evening, press T key using bedroll or tent ⇒ good sleep
------------------------------
Performance/Sleep
[Performance] Hotkey: "X"
(Note: “X” is also the hotkey for activating the search quest when her [sniff] stat is at 100%)
Requirement: The performance stat needs to be charged to 100% before the skill can be used.
The performance stat is charged by sleeping, but only with good sleep (campfire, bedroll, etc).
You can check the performance stat by pressing the "L" key or badge.
Cooldown: 1200 seconds
Cost: 100% Performance stat
Active Effect:
  • Replenishes 30 sanity and activates [Light Aura].
  • [Light Aura]: This aura restores sanity around Musha over time.
  • Summons a random creature.
    • Ghost hound: Good health, Good damage, reflect freeze skill, shares kill exp points.
    • Ghost puppy: ghost hound weak version. very short duration.
    • Shadow Musha: Good Damage, long duration, freeze attack, shares kill exp points, can Mine and chop wood.
    • Frost tentacle: Good health, Good damage, freeze attack. can't move.
  • *You can guess the remaining [summon time].
  • Summoned creatures change body size depending on the [summon time]
  • When [summon time] is depleted, the creature disappears.
  • The summoned creatures can be turned off to pause their [summon time] but they won't be able to move.
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Order to Yamche
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Follow or Stay: (Z)key
1.Follow
  • Only 1 yamche will follow Musha at a time.
2.Stay
  • If used during battle, Yamche will run away from enemies.
  • Yamche gains damage absorption 95%
  • If Yamche is sleeping, his hunger won’t drain.
  • His light will turn off.
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Battle Command: (V)key
  • [Aggressive]
  • Yamche will find and attack enemies; he’ll cast lightning occasionally.
  • [Defensive]
  • Yamche won’t attack unless Musha attacks,
  • Keeps his distance with Musha
  • [Avoidance]
  • He won’t attack any creatures.
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Collect stuff: (B)key
  • Yamche will find and collect items.
  • Yamche can collect many items: gold, rocks, flint, nitre, wood, grass, twigs, monster meat, silk, spider gland, poop, seeds, beefalo wool..
  • Yamche will find and harvest stuff.
  • Yamche can harvest many items: cook(cook pot). berries(berry bush), crops(farm), dried meat(meat rack), mushroom, grass, twigs..
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[Difficulty options]
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[NORMAL]
- Nothing changes
[HARD]
- [Affected enemies] health * 2
- 10%chance: gets more EXP from kills [Affected enemies].
- [some items] random drop.
[HARDCORE]
- [Affected enemies] health * 4, increase Damage or Speed
- 10%chance : gets more EXP from kills [Affected enemies].
- [some items] random drop.
[HELL]
- [Affected enemies] health * 6, increase Damage or Speed
- 10%chance: gets more EXP from kills [Affected enemies].
- [some items] random drop.
---------------------------------------------
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**Killing Giants will give Musha more EXP.
**Skill damage won’t change.
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[Affected enemies]
Giants: deerclops, bearger, dragonfly, moose, mossling,
Spiders: spider, spider_warrior, spiderqueen, spider_hider, spider_spitter, spider_dropper
hounds: hound, firehound, icehound, warg
Marsh monster: tentacle, merm
Robot monster: rook, minotaur, bishop
natural monster: tallbird, leif(tree gurad), birchnutdrake, eyeplant
cave monster: bat, monkey
winter hunter: walrus
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[some items list]
glowdust, gold, gems, amulet
Last edited by Sunnyyyyholic; Jan 14, 2018 @ 4:15pm
< >
Showing 1-15 of 15 comments
DaaZ May 17, 2015 @ 12:07pm 
when do you add the hound companion
MagnunM Sep 1, 2015 @ 6:11am 
how do i upgrade Active Skills?
Michealis Nov 27, 2015 @ 10:32pm 
MY MUSHA COULD NOT WAKE UP WHEN SHE WAS SLEEP, EVEN IF SHE SLEEP STATUS IS 100%.
Sunnyyyyholic  [developer] Nov 27, 2015 @ 10:33pm 
Originally posted by YangBo:
MY MUSHA COULD NOT WAKE UP WHEN SHE WAS SLEEP, EVEN IF SHE SLEEP STATUS IS 100%.
press T key
Michealis Nov 27, 2015 @ 10:45pm 
THX
VeriAthiC Dec 21, 2015 @ 4:02pm 
How do I change difficulty? mine only shows default
yobune Jan 11, 2016 @ 1:52am 
thansk ! good MOD.
舒小欣 Feb 17, 2016 @ 5:05am 
亲爱的 作者大大您好 非常喜欢精灵公主慕沙这个角色 但是玩的过程中做了他的侦查帽 升级的时候出现了bug 只要切换侦查帽就会掉线 不知道是我的原因还是bug 文化水平有限 用翻译软件翻译一下 Dear author greatly Hello very like the role of a fairy princess Musa but play in the process of the upgrade to spy on his cap when the bug as long as switching investigation cap will be dropped not know me or bug culture level limited use translation software translation a
Miradia Jul 23, 2017 @ 3:36pm 
There is a Wilson following me, I'm not sure how i "activated" him, and I can't find anything about him here, am I missing something?
evader Dec 8, 2017 @ 2:02pm 
I've re-written this entire info page, for the most part, to fix all the broken english so that it is easier to understand, flows better, and moved some parts around to be more cohesive.
Additionally, a more comprehensive version is on this google docs page.
Doc[docs.google.com]
Or, a formatted version is ⇒HERE⇐[docs.google.com], so that you can just copy and paste it, if you want to use it to update and replace your current Musha info page.

Also, I changed the regular Lightning strike (underneath -Power Lightning Strike-) to Bolt strike and moved it's description/info above Flame Armor since there were already a buttload of Lightning strike skills. It's less confusing this way.

Enjoy!
P.S. This ♥♥♥♥♥ took me like 3 hours to proof-read and edit. YIKES!
Last edited by evader; Dec 8, 2017 @ 2:55pm
evader Dec 8, 2017 @ 2:02pm 
[DST]- Musha info
MUSHA
- Basic information -
  • Fighting and eating can give Musha EXP; higher chance with better food and tougher enemies.
  • Level up by obtaining EXP.
  • Gain increased stats and abilities as you level up (like an RPG).
  • The are four character statuses (Full, Normal, Valkyrie, Berserk).
  • She studied royal-education as a child (has a craft book).
  • She is soft born as a princess, so she only deals 55% damage(compared to other characters).
  • Her nose is very sensitive, so she really hates spoiled food.(same value as wickerbottom)
  • Musha recovers sanity whenever she successfully gains EXP from killing monsters.
Chance to gain EXP
  • Prey (like rabbits): 15%
  • Insects: 15%
  • frogs: 15%
  • Not prey: 70%
  • Most Food: 5%
  • Food with higher hunger/healing values: 30%, 50%, 70%
Level up system
  • Max level is 30.
  • Level 30 requires 7000 total experience points.
  • Kill or eat food to get EXP points.
  • Learn special abilities from leveling up.
  • Musha will automatically upgrade her skills when she levels up.
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Infomation key - Level: (L) - Skill: (K)
Give Orders to Yamche: (Z) (B)(V)
Active Skill: Lightning (R), Shield (C), Light spell(X), Sleep(T)
- Item Information <= LINK -
------------------------------------------------------------------------------------------
[Set Visual(skin)] : (P) key
If you press the button 'P' ⇒ Changes musha's visual skin.

0. set1~set4 : auto change visual set 1 ~set 4
1. Hold Visual -On: Current
2. Hold Visual -On: Full (pink hair)
3. Hold Visual -On: Normal (yellow hair)
4. Hold Visual -On: Valkyrie (red hair)
5. Hold Visual -On: Berserk (grey hair)
6 ~ Hold Visual -On: change each appearance
last. Hold Visual -Off: Auto Change
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[Musha’s Stats]
[Health]
  • Base health: 80
  • Each Level up: health + 5 (Level 30 health: 225)
[Sanity]
  • Base sanity: 120
  • Each Level up: sanity + 5 (Level 30 sanity: 265)
  • After level 30, every 200 EXP: sanity + 1
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Survival Needs: Sleep and Fatigue
[Sleep]
- [sleep] is now necessary for survival.
  • Musha has a [Sleep] stat.
  • 0 = sleep deprived, 100 = sufficient sleep.
  • Sleep stat constantly decreases while awake.
  • If sleep stat is low, there will be a lot of debuffs.
  • You can sleep on the ground immediately by pressing the T key.
  • However, it's more efficient to sleep using a bedroll, tent, or sleeping near campfires.
  • You can charge the [performance] skill by sleeping.
[Tired]
  • [sleep] stat is consumed faster by [Tired] stat.
  • Musha has a [Tired] stat.
  • 0 = good condition, 100 = extremely tired.
  • While [Tired] is high, all actions will feel sluggish, such as running, working, active skills, etc.
  • Standing still will slowly reduce the [Tired] stat.
  • Better sleeping methods(bedrolls, campfires, etc) can quickly reduce the [Tired] stat.
  • For example, [Tired] = 10 ⇒ -1 to [Sleep] every few seconds.
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- [Skill information] -
------------------------------------------------------------------------------------------
Any values of a skill that are sorted with forward slashes(EX: 3/6/9/12/15) corresponds with their respective upgrade levels.
Using the above example, upgrade level 1 would be 3, level 2 is 6, level 3 is 9, etc.
------------------------------
Status: Full (Pink hair)
  • Requirement: Hunger > 160
  • Cost: Increases hunger drain by 40%
  • Effect: Increase sanity regeneration,
  • If [sleep & tired] system is off, then movement and attack speed is reduced.
  • If [sleep & tired] system is on, then speed is affected by [sleep] stat.
------------------------------
Status: Normal (Yellow hair)
  • Requirement: 40 < hunger < 160
  • Cost: None
  • Effect: Normal status.
  • If [sleep & tired] system is off, then attack speed is reduced slightly.
  • If [sleep & tired] system is on, then speed is affected by [sleep] stat.
------------------------------
Status: Berserk (Grey hair)
  • Unlocked at level 7
  • Requirement : Hunger > 40 or eat monster meat(except lasagna)
  • Cost : Increases sanity drain and disables [critical hit] ability.
  • Upgrades : 3
  • Effect: Dramatically increases movement and attack speed + reduces hunger drain.
  • Frozen armor
    • Passive effect: While in Berserk status, adds absorption damage based on Berserk upgrades (30/40/50),
    • The first enemy that hits Musha becomes frozen.
  • Rage
    • Unlocked at level 7
    • Passive effect: While in Berserk status, attacks have an AOE(Area of Effect)
    • (Indirect damage = 50%)
----------------------------------
Valkyrie
  • Active Hotkey: “R” (Toggle On/Off)
  • Unlocked at level 3.
  • Cost: Same as Power Lightning (Since they share the same key, “R”)
  • Upgrades: 14
  • Active Effect (On): Musha changes to Valkyrie status and also charges Power lightning. While in Valkyrie, [Call Lightning] passive is enabled.
  • Active Effect (Off): Musha changes back to normal, cancels Power Lightning(if charged), and disables [Call Lightning].
  • Passive Effect: Increased movement and attack speed while Valkyrie status is on. Musha also gains access to other skills.
  • Bolt strike
    • Cost: None
    • Passive Effect: While in Valkyrie status, Musha's attack will randomly be empowered with lightning.
    • The empowered attack is ranged and deals bonus damage.
    • These empowered attacks are weaker than Power Lightning strikes.
    • Bonus damage: 5 ⇒ 40 (based on upgrade level)
  • Flame armor
    • Cost: None
    • Passive Effect: After transforming to Valkyrie status, the first enemy that hits Musha takes reflected fire damage.
    • If Musha hits an enemy with lightning then they'll take reflective damage again.
    • Reflect fire damage is increased by upgrade level.
    • Health regen: 1/6 ⇒ 1/3 (based on upgrade level)

- Power Lightning with Valkyrie -
  • Active Hotkey: “R” (Toggle On/Off)
  • Unlocked at level 3
  • Cost:
    - Charge: Drains 6/8/10/12 Sanity (based on upgrade level).
    - Cancel: Refunds 4 Sanity.
    - Shoot: Drains another 6/8/10/12.
  • Upgrades: 4
  • Active Effect: Empowers Musha's next attack with lightning.
  • The empowered attack is ranged and deals bonus damage.
  • Bonus damage: 40/60/80/100
  • Range is also increased with upgrades.
  • * Reduced damage to target player
Extra Power Lightning (active skill (R) key)
  • Frost Lightning
    • Active Hotkey: “R” (Toggle On/Off)
    • Requirement: Have Frost blade or Frost hammer equipped.
    • Cost: Same as Power Lightning
    • Active Effect: Empowers Musha's next attack with lightning.
    • The empowered attack is ranged, deals bonus damage, and can freeze enemies.
    • Bonus damage: 45/70/95/120
    • Freeze enemy value: (+10,+20,+30,+40 based on upgrade level)
  • Flame Lightning
    • Active Hotkey: “R” (Toggle On/Off)
    • Requirement: Have Phoenix blade equipped.
    • Cost: Same as Power Lightning.
    • Active Effect: Empowers Musha's next attack with lightning.
    • The empowered attack is ranged, deals bonus damage, and burns enemies.
    • Bonus damage: 50/80/110/140
  • [Call Lightning]
    • Active Hotkey: “R”
    • Requirement: A marked enemy.
    • Cost: None
    • Passive effect: While in Valkyrie status, there's a chance of marking an enemy by attacking or getting hit.
    • Mark Chance: [ attack enemy : 5% / hit by enemy : 50% ]
    • Active Effect: If enemies have a mark, Musha will strike them with lightning after a few seconds.
    • Damage: 10~40 + (10/20/30/40/50, based on upgrade level)
---------------------------------------------------------------
[DST] : Valkyrie and Lightning are combined Shortcuts 'R'.
If Musha has Power lightning charged, you can deactivate it by pressing the 'R' key.
1. R ⇒ transforms to Valkyrie and charges Power lightning
2. R + attack ⇒ consumes Power lightning but stays in Valkyrie status
3. R + R ⇒ deactivates Valkyrie and Power lightning
4. R + Bolt(Passively charged) + R ⇒ deactivates Valkyrie and Bolt strike
-----------------------------------------------------
Electric shield
  • Cost: 1 sanity
  • Upgrades: 5
  • Passive Effect: ??? (skill is currently not working)
  • Increase healing value and chance based on upgrade level
  • healing: 5 ⇒ 12 (based on upgrade level)
------------------------------
Critical hit
  • Cost: None
  • Upgrades: 7
  • Passive Effect: Musha's attacks have a chance of dealing bonus damage.
  • Bonus damage: 30% ⇒ 55% (Based on upgrade level)
  • Critical chance: 15% ⇒ 38% (Based on upgrade level)
------------------------------
[Double Damage]
  • Unlocked at level 30
  • Upgrades: 1
  • Basic damage: x2 (110%)
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Spark Shield
  • Active Hotkey: “C”
  • Duration: 4/5/6/7 seconds
  • Cooldown: 180/150/100/60 seconds
  • Cost: None
  • Upgrades: 4
  • Active Effect: Absorbs all incoming damage and heals Musha for each hit.
  • Healing spark: Each hit ⇒ health restored: 2/3/4/5
  • Reflect spark: Each hit ⇒ damage: 2/4/6/8
------------------------------
[Hide in Shadow]
  • Unlocked at level 5
  • Active Hotkey: “G” (Toggle On/Off)
  • Cost: 50 Sanity
  • Upgrades: 6
  • Active Effect: After 4 seconds, Musha fully hides herself in the shadows.
  • Enemies will be unable to see Musha and her next attack will apply [Backstab].
  • Canceling this skill will refund the sanity cost.
  • However, if Musha is hit before she is fully hidden, the skill will automatically cancel and the cost will not be refunded.

[Backstab]
<Backstab is a very powerful attack but use with caution!>
  • Requirement: [Hide in Shadow] has been active for 4 seconds.
  • Passive Effect: While Musha is hidden in the shadows, her next attack deals MASSIVE bonus damage.
  • Bonus Damage: 400 ⇒ 800; 100 ⇒ 200 if the enemy is frozen. (based on the upgrade level of [Hide in Shadow])
  • The empowered attack WILL FAIL if the target is moving, in combat, or has discovered Musha.
  • If successful, the attack refunds the sanity cost of [Hide in Shadow].
  • If it fails, the cost is not refunded.
------------------------------
[Sleep]
During daytime, press 'T' key ⇒ bad sleep
At night/evening, press T key ⇒ bad sleep
At night/evening, press T key near campfire ⇒ good sleep
At night/evening, press T key using bedroll or tent ⇒ good sleep
------------------------------
Performance/Sleep
[Performance] Hotkey: "X"
(Note: “X” is also the hotkey for activating the search quest when her [sniff] stat is at 100%)
Requirement: The performance stat needs to be charged to 100% before the skill can be used.
The performance stat is charged by sleeping, but only with good sleep (campfire, bedroll, etc).
You can check the performance stat by pressing the "L" key or badge.
Cooldown: 1200 seconds
Cost: 100% Performance stat
Active Effect:
  • Replenishes 30 sanity and activates [Light Aura].
  • [Light Aura]: This aura restores sanity around Musha over time.
  • Summons a random creature.
    • Ghost hound: Good health, Good damage, reflect freeze skill, shares kill exp points.
    • Ghost puppy: ghost hound weak version. very short duration.
    • Shadow Musha: Good Damage, long duration, freeze attack, shares kill exp points, can Mine and chop wood.
    • Frost tentacle: Good health, Good damage, freeze attack. can't move.
  • *You can guess the remaining [summon time].
  • Summoned creatures change body size depending on the [summon time]
  • When [summon time] is depleted, the creature disappears.
  • The summoned creatures can be turned off to pause their [summon time] but they won't be able to move.
--------------------------------------------------------------------
Order to Yamche
------------------------------------------------------
Follow or Stay: (Z)key
1.Follow
  • Only 1 yamche will follow Musha at a time.
2.Stay
  • If used during battle, Yamche will run away from enemies.
  • Yamche gains damage absorption 95%
  • If Yamche is sleeping, his hunger won’t drain.
  • His light will turn off.
------------------------------------------------------
Battle Command: (V)key
  • [Aggressive]
  • Yamche will find and attack enemies; he’ll cast lightning occasionally.
  • [Defensive]
  • Yamche won’t attack unless Musha attacks,
  • Keeps his distance with Musha
  • [Avoidance]
  • He won’t attack any creatures.
------------------------------------------------------

------------------------------------------------------
Collect stuff: (B)key
  • Yamche will find and collect items.
  • Yamche can collect many items: gold, rocks, flint, nitre, wood, grass, twigs, monster meat, silk, spider gland, poop, seeds, beefalo wool..
  • Yamche will find and harvest stuff.
  • Yamche can harvest many items: cook(cook pot). berries(berry bush), crops(farm), dried meat(meat rack), mushroom, grass, twigs..
------------------------------------------------------
-------------------------------------------
[Difficulty options]
-------------------------------------------
[NORMAL]
- Nothing changes
[HARD]
- [Affected enemies] health * 2
- 10%chance: gets more EXP from kills [Affected enemies].
- [some items] random drop.
[HARDCORE]
- [Affected enemies] health * 4, increase Damage or Speed
- 10%chance : gets more EXP from kills [Affected enemies].
- [some items] random drop.
[HELL]
- [Affected enemies] health * 6, increase Damage or Speed
- 10%chance: gets more EXP from kills [Affected enemies].
- [some items] random drop.
---------------------------------------------
---------------------------------------------
**Killing Giants will give Musha more EXP.
**Skill damage won’t change.
---------------------------------------------
[Affected enemies]
Giants: deerclops, bearger, dragonfly, moose, mossling,
Spiders: spider, spider_warrior, spiderqueen, spider_hider, spider_spitter, spider_dropper
hounds: hound, firehound, icehound, warg
Marsh monster: tentacle, merm
Robot monster: rook, minotaur, bishop
natural monster: tallbird, leif(tree gurad), birchnutdrake, eyeplant
cave monster: bat, monkey
winter hunter: walrus
----------------------------------------------
[some items list]
glowdust, gold, gems, amulet

Last edited by evader; Dec 8, 2017 @ 2:29pm
Sunnyyyyholic  [developer] Jan 14, 2018 @ 4:18pm 
Originally posted by evader:
I've re-written this entire info page, for the most part, to fix all the broken english so that it is easier to understand, flows better, and moved some parts around to be more cohesive.
Additionally, a more comprehensive version is on this google docs page.
Doc[docs.google.com]
Or, a formatted version is ⇒HERE⇐[docs.google.com], so that you can just copy and paste it, if you want to use it to update and replace your current Musha info page.

Also, I changed the regular Lightning strike (underneath -Power Lightning Strike-) to Bolt strike and moved it's description/info above Flame Armor since there were already a buttload of Lightning strike skills. It's less confusing this way.

Enjoy!
P.S. This ♥♥♥♥♥ took me like 3 hours to proof-read and edit. YIKES!

I have seen this article now. thanks your effort ! this work really hard to me
emichela Apr 18, 2018 @ 11:12am 
alguno que me explique esto o por lo menos que lo escriba en españo por favor
CloudBerry Oct 1, 2018 @ 12:53am 
she have pretty low hp and sanity, will it grow up at some point?
Toonces7 Feb 24, 2023 @ 8:31pm 
This character is both incredible and yet....so extremely complicated that it's difficult to enjoy playing it because I feel like it will take a very long time just to understand how it works.
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