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RAKION
gamepromatt Dec 29, 2013 @ 3:47pm
My thoughts; Why I'm saying Yes
Alright, I'm seeing a lot of love and hate for this game, browsing the comments, and I'd like to discuss a few of the issues that I'm seeing. First of all, let it be known that I put my vote in for yes, just because I have nothing but fond memories of this game. Anyways, here we go

1. I see a lot of people saying that the game was pay to win. There's two sides to that argument that I don't see a lot of people addressing though. Yes, nearing the end of the playerbase, a lot of new content came into the game that brought ridiculously overpowered summons into the game. Yes, nearing the end of the playerbase, the ability to purchase stat points was introduced to the game. These both were incredibly annoying when they first came out. What people aren't bringing up is that these are issues that were addressed by Softnyx. New options were added to the rooms so that, if you didn't want to deal with those people, you could set it so that they couldn't use their cash-bought stuff. Options that banned potions and summons, as well as options that essentially put everyone on starting stats so that everyone is on an equal field. The only problem now is that there are so few people playing that you're stuck with whoever is online, and can't really set up rooms to your own preference. It is my hope that, if this kicks off, the playerbase will bolster again and people can play the way they want to.

2. The instant hatred for the idea of rooms that allow anyone from level 1 to 99. This is what I was talking about earlier when I mentioned options that set everyone to starting stats. They are rooms that allow everyone because it doesn't matter what level you are...it comes down to pure skill. No one has an advantage over anyone else, except maybe in experience playing...but then, you get that by playing...so that. Beyond that, rooms can be set to any number of reasonable options, including:
  • 1-10 for beginners
  • 11-30 for intermediate players
  • 31-99 for experience players
  • 11-99 for people who just don't care and want to play with whoever
  • within # levels of your current level
3. The lag issue. I see so many people recalling the hatred of lag, and I am one of them. Rakion had a kind of lag that I've never encountered in other MMOs, and was unbelievably annoying. I mean, you learned to deal with it after a while, but still...should not be a thing. I have no argument to post for this one. I agree entirely that this has to be addressed if they want people to take the game seriously.

4. Hackers. Yeah, I'm finally getting to this. I'm not gonna sugarcoat it...it had hackers. Sometimes, these hackers would ruin a game or two. However, I'm pretty sure people are looking back and only remembering the bad parts, resulting in the belief that the hacker problem was worse than it actually was. I was playing the game on and off right up until the Canada/USA servers emptied of people, and hackers were hardly there. I'd see them in the odd game, sure, but it was hardly every single game like some people are suggesting. It should be something to keep in mind, if Steam does take a hand in the game, but it's not even close to being a crippling issue. Heck, I had more problems with room masters abusing the kick function than I did with actual hackers.

As a final note, I'd like to share my thoughts on the game itself. Growing up, it was by far my favorite game. I look back on it fondly, and have missed it greatly in the past couple years. Despite what people are saying, I always found it to be incredibly balanced, and I've yet to see a game in modern day that matches the rush of adrenaline and sheer joy I got from the fast-paced, in-your-face pvp action that Rakion provided. No matter which of the 5 classes you were, you had something to contribute to the battle and it came down to skill, no matter who you were fighting. I see that this has been up since July, and no decision has been made either way, but I just wanted to get my thoughts down and share my experience with the game. Who knows? Maybe dreams will come true.
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chairya_2 Dec 30, 2013 @ 6:25pm 
The basic mode is not that basic, there are certain ''cells'' wich can be used in this mode like naks or soccer leopards. tough naks are not that expensive, the white naks give a really big disadvantage to other players and the soccer leopard is just OP. Also there are certain effect like fears and slows wich still work. Tough you are right anything can be turned off, this takes away a big part of the game: deciding what stats+bonuses you are going to specialise at. Making the game less interesting.
gamepromatt Dec 31, 2013 @ 9:06am 
I don't disagree with you...white naks were so incredibly annoying when they first came out and that was just the tip of the iceberg on what they had planned >_> as for the stat thing, I agree with that too. I always felt like a snail going into basic mode rooms, losing all those points to move/atk speed, but the option is there all the same for people who would rather avoid high statted people. Personally, I was always fine going toe to toe against cash players...if I lost, I had an excuse, but if I won, I felt that much better about it :P
[RAT]ScottMass Aug 31 @ 11:42am 
you can turn summoning off
chairya_2 Aug 31 @ 11:55am 
the issue with this (to me) is that some characters are basically more designed to improve their summoning skills (like the mage), cause without the rediculous atack speeds and damages they basically become useless against something like a archer or a warrior. The overall stat difference that is created by turning cells off would mean that the class of mage would be used allot less because people who want to win are basically forced into using faster or stronger characters.
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