Left 4 Dead 2

Left 4 Dead 2

Counter-Strike Global Offensive M4A4
dragon  [developer] Jun 29, 2013 @ 2:06pm
Suggestions and Opinions
All right. Since we've had so much discussion in the comments, I'm this thread to people who want to post their opinion or suggestions for the model and so I can respond to them without flooding the comments.

This is not a: "Tell me what you want to get thread." In other words, I may not implement them, because the idea of this model is to keep it as stock as possible. However, I am open to suggestions and listening to what you guys would like to see changed and if we have some really good suggestions, I am sure willing to push a new model or update this one.

Current Suggestions
* CSGO M4A4 Sounds
* CSGO M4A4 Animations
* arby's animations
* Inter's animations
* Remove the flashlight
* Move the flashlight from the side of the gun
Last edited by dragon; Jun 30, 2013 @ 4:07pm
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Showing 1-5 of 5 comments
Not Jul 2, 2013 @ 1:17pm 
not only skin but recoil too
Salty Rootbeer Jul 2, 2013 @ 1:38pm 
You know how the light is a "potato brand flashlight", "100% potato powered"? Well, maybe that could be a little more obvious? Maybe show the potato somewhere on the model, connected to the flashlight via wire? Its just an idea, this weapon could go without it, but it'd be interesting...
Salty Rootbeer Jul 2, 2013 @ 1:40pm 
Well, now that I think about it, people are bugged enough as it is by the flashlight... Maybe the "battery spud" wouldn't be a good idea...
dragon  [developer] Jul 2, 2013 @ 2:52pm 
Hehe. I like your thinking. Honestly the whole potato thing was kind of an inside joke with a friend. However, I did think that it would be funny to do something similar with it. So perhaps in less serious models/ports I could do something more relaxed like that!
if you guys dont want the flashlight on the gun, unpack the whole .vpk, find he flashlight and rubberband .vmt files, edit them and add "$no_draw" "1" (quotes are optional) to the code, this will disable the textures for the rubberband and flashlight and make them "invisible" in-game

after editing the texture .vmts repackage the edited mod files into ur own personal .vpk
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